index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
gallium
Commit message (
Expand
)
Author
Age
Files
Lines
*
u_blitter: add texture array support
Marek Olšák
2011-09-10
1
-11
/
+41
*
gallium: add shadow 1D and 2D array samplers to TGSI
Marek Olšák
2011-09-10
8
-9
/
+70
*
gallium: add PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
Marek Olšák
2011-09-10
8
-12
/
+11
*
llvmpipe: add some null pointer checks
Brian Paul
2011-09-09
2
-1
/
+35
*
d3d1x: fix a build error
Chia-I Wu
2011-09-09
1
-3
/
+4
*
st/dri: add support for __DRI_IMAGE_FORMAT_ABGR8888
Chia-I Wu
2011-09-09
1
-0
/
+6
*
nouveau: fix nouveau_fence leak
Marcin Slusarz
2011-09-08
1
-0
/
+2
*
nv50: fix screen->blitctx memory leak
Marcin Slusarz
2011-09-08
1
-0
/
+2
*
st/egl: Fix GDI build.
José Fonseca
2011-09-08
1
-1
/
+1
*
Define INLINE macro in terms of inline.
José Fonseca
2011-09-08
1
-11
/
+14
*
st/egl: add premultiplied alpha support to wayland
Benjamin Franzke
2011-09-08
4
-4
/
+24
*
st/egl: correctly return configs under wayland
Benjamin Franzke
2011-09-08
4
-23
/
+98
*
Revert "st/egl: correctly return configs under wayland"
Chia-I Wu
2011-09-08
4
-113
/
+30
*
Revert "st/egl: add premultiplied alpha support to wayland"
Chia-I Wu
2011-09-08
4
-32
/
+3
*
st/egl: add premultiplied alpha support to wayland
Chia-I Wu
2011-09-08
4
-3
/
+32
*
st/egl: correctly return configs under wayland
Chia-I Wu
2011-09-08
4
-30
/
+113
*
st/egl: overload NATIVE_PARAM_PREMULTIPLIED_ALPHA
Chia-I Wu
2011-09-08
3
-7
/
+25
*
st/egl: add NATIVE_PARAM_PREMULTIPLIED_ALPHA
Chia-I Wu
2011-09-08
1
-1
/
+10
*
st/egl: add native_present_control
Chia-I Wu
2011-09-08
11
-49
/
+57
*
st/egl: track changes to drop wl_visual in wayland
Chia-I Wu
2011-09-08
4
-20
/
+44
*
st/egl: track server side wayland changes
Chia-I Wu
2011-09-08
2
-2
/
+2
*
st/egl: use new wl_callback mechanism in wayland
Chia-I Wu
2011-09-08
2
-49
/
+30
*
state_trackers/dri/sw: Implement texture_from_pixmap.
Stéphane Marchesin
2011-09-06
1
-7
/
+43
*
Duplicate state_tracker/dri/sw/dri_drawable.c
Stéphane Marchesin
2011-09-06
1
-1
/
+269
*
rtasm,translate: Disable on Mingw-w64.
José Fonseca
2011-09-06
2
-2
/
+2
*
r600g: add TXQ and TXF support
Dave Airlie
2011-09-06
2
-7
/
+21
*
r600g: add initial evergreen integer opcode support
Dave Airlie
2011-09-06
2
-29
/
+162
*
r600g: add 10/10/10/2 vertex format conversion.
Dave Airlie
2011-09-05
1
-0
/
+6
*
gallium: add missing formats for ARB_vertex_type_2_10_10_10_rev
Dave Airlie
2011-09-05
2
-1
/
+15
*
gallivm: fix build with LLVM 3.0svn
Tobias Droste
2011-09-05
1
-4
/
+10
*
xvmc: Replace frame_started by picture_structure
Maarten Lankhorst
2011-09-04
2
-10
/
+16
*
gallium: add caps for MIN/MAX texel offsets.
Dave Airlie
2011-09-02
3
-1
/
+13
*
tgsi: add support for texture offsets to the TGSI IR. (v2)
Dave Airlie
2011-09-02
11
-18
/
+173
*
st/vdpau: Implement VdpOutputSurfacePutBitsIndexed and VdpOutputSurfaceRender...
Christian König
2011-09-01
4
-19
/
+307
*
st/xvmc: the alpha component of palette entries isn't used
Christian König
2011-09-01
1
-1
/
+1
*
g3dvl: extend the functionality of the compositor
Christian König
2011-09-01
5
-33
/
+81
*
gallium: add R8A8 and A8R8 UNORM formats
Christian König
2011-09-01
2
-0
/
+4
*
st/xvmc: remove L4A4_UNORM workaround
Christian König
2011-09-01
1
-33
/
+5
*
r600g: add support for R4A4 and A4R4 textures.
Christian König
2011-09-01
2
-0
/
+8
*
gallium: try to cleanup a bit of the format mess created with pipe-video merge
Christian König
2011-09-01
4
-82
/
+7
*
nv50,nvc0: fix multisample format hack
Christoph Bumiller
2011-08-31
2
-2
/
+2
*
r600g: Make unaligned 3D textures work on +evergreen
Christian König
2011-08-30
1
-1
/
+5
*
nouveau: use PRIu64 for printing uint64_t
Christoph Bumiller
2011-08-30
3
-2
/
+6
*
nouveau/mm: move slabs to correct list on memory release
Christoph Bumiller
2011-08-30
1
-5
/
+5
*
winsys/radeon: Create async thread only once
Maarten Lankhorst
2011-08-30
2
-21
/
+50
*
nvfx: use common NOUVEAU_RESOURCE_FLAG_LINEAR define
Christoph Bumiller
2011-08-30
8
-15
/
+16
*
nv50: add support for linear textures and render targets
Christoph Bumiller
2011-08-30
7
-14
/
+63
*
nv50: align pitch of linear surfaces correctly
Christoph Bumiller
2011-08-30
1
-1
/
+2
*
nv50: handle TGSI_OPCODE_ROUND
Christoph Bumiller
2011-08-30
5
-3
/
+10
*
nv50,nvc0: add states mask to state validation function
Christoph Bumiller
2011-08-30
8
-24
/
+31
[next]