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* gallium/u_vbuf: use signed vertex buffers offsets for optimal uploadsMarek Olšák2017-11-061-2/+10
* radeonsi: enable signed vertex buffer offsetsMarek Olšák2017-11-062-15/+12
* gallium: add PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSETMarek Olšák2017-11-0618-0/+21
* radeonsi: don't map big VRAM buffers for the first upload directlyMarek Olšák2017-11-062-0/+21
* gallium/u_threaded: don't map big VRAM buffers for the first upload directlyMarek Olšák2017-11-063-2/+28
* gallium/u_threaded: clean up tc_improve_map_buffer_flags and prevent reentryMarek Olšák2017-11-061-7/+12
* nv50,nvc0: Display shared memory usage in pipe_debug_messagePierre Moreau2017-11-042-6/+8
* nv50,nvc0: Copy shared memory per block to the program info structure and backPierre Moreau2017-11-042-0/+4
* nv50/ir: Store shared memory per block in nv50_ir_prog_infoPierre Moreau2017-11-041-0/+1
* winsys/amdgpu: Add R600_DEBUG flag to reserve VMID per ctx.Andrey Grodzovsky2017-11-034-0/+15
* i915g: remove some unknown cap warnings.Dave Airlie2017-11-031-0/+8
* i915g: make gears run again.Dave Airlie2017-11-034-4/+24
* ac/radeonsi: add support for tex instr without a derefenceTimothy Arceri2017-11-031-0/+5
* r600: add support for early depth/stencil.Dave Airlie2017-11-031-0/+3
* r600: add support for emitting RAT instructions to the assembler.Dave Airlie2017-11-033-0/+35
* r600: add support for mark bit to the assembler.Dave Airlie2017-11-033-0/+7
* r600: add support for valid pixel mode on CF clausesDave Airlie2017-11-032-0/+2
* r600: add support for some ALU sources.Dave Airlie2017-11-031-0/+9
* radeonsi: remove 'Authors:' commentsMarek Olšák2017-11-0247-195/+2
* gallivm: allow arch rounding with avx512Tim Rowley2017-11-021-1/+2
* etnaviv: Allow clearing constant buffer using buffer==NULL user_buffer==NULLWladimir J. van der Laan2017-11-021-1/+1
* etnaviv: Don't flush on transfer when UNSYNCHRONIZEDWladimir J. van der Laan2017-11-021-12/+12
* etnaviv: don't do resolve-in-place without valid TSWladimir J. van der Laan2017-11-024-0/+11
* svga: Use __asm__ instead of asmDylan Baker2017-11-013-11/+5
* Revert "winsys/amdgpu: Add R600_DEBUG flag to reserve VMID per ctx."Marek Olšák2017-11-016-15/+0
* gallium: increase pipe_sampler_view::target bitfield size for MSVCBrian Paul2017-11-011-2/+6
* gallium: add cap for driver specified max combined shader resources.Dave Airlie2017-11-0118-1/+20
* r600/sb: bail out if prepare_alu_group() doesn't find a proper schedulingGert Wollny2017-11-012-20/+31
* radeonsi: fix culldist_writemask in nir pathTimothy Arceri2017-11-011-2/+1
* winsys/amdgpu: Add R600_DEBUG flag to reserve VMID per ctx.Andrey Grodzovsky2017-10-316-0/+15
* meson: use dep_m in libgalliumErik Faye-Lund2017-10-311-1/+1
* broadcom/vc5: Force blending to treat alpha as 1 for formats without alpha.Eric Anholt2017-10-303-7/+27
* broadcom/vc5: Do BGRA vs RGBA swapping for the BLEND_CONSTANT_COLOR.Eric Anholt2017-10-304-11/+30
* broadcom/vc5: Pack clear colors according to the TLB internal format/type.Eric Anholt2017-10-302-10/+49
* broadcom/vc5: Don't do r/b channel swapping on 565.Eric Anholt2017-10-301-1/+7
* broadcom/vc5: Use the proper gallium format for our RGB10_A2.Eric Anholt2017-10-301-1/+1
* broadcom/vc5: Drop duplicated setup of clip_window_height_in_pixels.Eric Anholt2017-10-301-1/+0
* broadcom/vc5: Don't forget to actually turn on stencil testing.Eric Anholt2017-10-301-0/+3
* broadcom/vc5: Set up MSAA texture type according to the internal format.Eric Anholt2017-10-302-2/+39
* broadcom/vc5: Use the sampler view's format, not the resource's.Eric Anholt2017-10-303-8/+1
* broadcom/vc5: Emit raw loads for MSAA buffers.Eric Anholt2017-10-301-0/+58
* broadcom/vc5: Use raw stores for MSAA buffers.Eric Anholt2017-10-301-15/+97
* broadcom/vc5: Add lowering for txf_ms to a txf on a 2x2-scaled texture.Eric Anholt2017-10-301-2/+0
* broadcom/vc5: Lay out MSAA textures/renderbuffers as UIF scaled by 4.Eric Anholt2017-10-302-14/+37
* broadcom/vc5: Add PIPE_TEX_WRAP_CLAMP support for linear-filtered textures.Eric Anholt2017-10-301-2/+6
* broadcom/vc5: Disable GL_ARB_transform_feedback3.Eric Anholt2017-10-301-1/+1
* broadcom/vc5: Fix gl_FragCoord pixel center setup.Eric Anholt2017-10-301-3/+4
* broadcom/vc5: Always set up 1D textures as raster order.Eric Anholt2017-10-301-0/+5
* broadcom/vc5: Fix GPU hang with no vertex elements used by the VS.Eric Anholt2017-10-301-4/+24
* Android: move drivers' symlinks to /vendor (v2)Mauro Rossi2017-10-301-2/+3