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* draw: don't pretend have_clipdist is per-vertexRoland Scheidegger2015-12-155-18/+20
* draw: use position not clipVertex output for xyz view volume clippingRoland Scheidegger2015-12-151-1/+10
* nvc0: check return value of nvc0_program_validate()Samuel Pitoiset2015-12-141-4/+1
* nv50: check return value of nouveau_object_new()Samuel Pitoiset2015-12-141-4/+4
* nv50,nvc0: make use of unreachable() when invalid texture target happensSamuel Pitoiset2015-12-142-5/+2
* st/va: handle default post process regionsChristian König2015-12-141-8/+28
* st/va: fix unused variable warningChristian König2015-12-141-1/+0
* st/va: clean up post process includesChristian König2015-12-141-6/+0
* st/va: cleanup filter color standard handlingChristian König2015-12-141-4/+4
* gk104/ir: simplify and fool-proof texbar algorithmIlia Mirkin2015-12-122-83/+56
* nv50/ir: combine sequences of conversionsIlia Mirkin2015-12-121-0/+43
* nv50/ir: manually optimize multiplication expansion logicIlia Mirkin2015-12-121-6/+25
* nv50/ir: fix imul emission in the presence of an immediateIlia Mirkin2015-12-121-4/+7
* nv50/ir: teach post-ra immediate folding into mad about integersIlia Mirkin2015-12-121-3/+31
* nv50/ir: add short imad supportIlia Mirkin2015-12-123-22/+40
* nv50/ir: can't have predication and immediatesIlia Mirkin2015-12-121-0/+3
* nv50/ir: fix texture grad for cubemapsIlia Mirkin2015-12-124-7/+6
* nv50/ir: fix assumption that prog->maxGPR is in 32-bit reg unitsIlia Mirkin2015-12-122-4/+21
* gallium/ddebug: regularly log the total number of draw callsNicolai Hähnle2015-12-121-0/+3
* gallium/ddebug: add GALLIUM_DDEBUG_SKIP optionNicolai Hähnle2015-12-123-15/+36
* llvmpipe: fix layer/vp input into fs when not written by prior stagesRoland Scheidegger2015-12-128-53/+96
* svga: avoid emitting redundant SetSamplers() commandsBrian Paul2015-12-112-7/+18
* svga: avoid emitting redundant SetIndexBuffer commandsBrian Paul2015-12-112-5/+16
* util/blitter: minor formatting fixesBrian Paul2015-12-111-5/+4
* vc4: Add quick algebraic optimization for clamping of unpacked values.Eric Anholt2015-12-111-0/+18
* vc4: When doing algebraic optimization into a MOV, use the right MOV.Eric Anholt2015-12-111-1/+6
* vc4: Fix handling of src packs on in qir_follow_movs().Eric Anholt2015-12-111-2/+8
* vc4: Add missing progress note in opt_algebraic.Eric Anholt2015-12-111-0/+1
* vc4: Add debugging of the estimated time to run the shader to shader-db.Eric Anholt2015-12-113-17/+50
* vc4: Fix handling of sample_mask output.Eric Anholt2015-12-112-6/+6
* softpipe: enable GL_ARB_viewport_array support, update GL3.txt docEdward O'Callaghan2015-12-111-1/+1
* softpipe: implement some support for multiple viewportsEdward O'Callaghan2015-12-118-52/+112
* draw: don't assume fixed offset for data in struct vertex_infoRoland Scheidegger2015-12-111-5/+3
* winsys/amdgpu: clear the buffer cache on mmap failure and try againMarek Olšák2015-12-111-0/+5
* winsys/radeon: clear the buffer cache on mmap failure and try againMarek Olšák2015-12-111-3/+10
* winsys/amdgpu: clear the buffer cache on allocation failure and try againMarek Olšák2015-12-111-2/+7
* winsys/radeon: clear the buffer cache on allocation failure and try againMarek Olšák2015-12-111-2/+7
* gallium/radeon: remove radeon_winsys_cs_handleMarek Olšák2015-12-1139-173/+130
* winsys/radeon: use pb_cache instead of pb_cache_managerMarek Olšák2015-12-114-178/+75
* winsys/radeon: use radeon_bomgr lessMarek Olšák2015-12-112-16/+8
* winsys/radeon: rename radeon_bomgr_init_functionsMarek Olšák2015-12-113-3/+3
* winsys/radeon: move variables from radeon_bomgr to radeon_drm_winsysMarek Olšák2015-12-113-126/+129
* winsys/radeon: remove redundant radeon_bomgr::vaMarek Olšák2015-12-111-7/+4
* winsys/amdgpu: don't use the "rws" abbreviation for amdgpu_winsysMarek Olšák2015-12-114-20/+20
* winsys/amdgpu: use pb_cache instead of pb_cache_managerMarek Olšák2015-12-114-173/+78
* gallium/pb_bufmgr_cache: use the new pb_cache moduleMarek Olšák2015-12-111-198/+34
* gallium/pb_cache: add a copy of cache bufmgr independent of pb_managerMarek Olšák2015-12-113-0/+362
* radeonsi: implement fast stencil clearMarek Olšák2015-12-114-23/+53
* radeonsi: re-enable Hyper-Z for stencilMarek Olšák2015-12-111-9/+3
* r600g: remove a Hyper-Z workaround that's likely not needed anymoreMarek Olšák2015-12-111-19/+7