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gallium
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Author
Age
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softpipe: remove unused #includes, white-space clean-up
Brian Paul
2009-08-21
1
-5
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+2
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softpipe: remove unneeded const qualifier
Brian Paul
2009-08-21
1
-1
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+1
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softpipe: per-unit sampler varients
Brian Paul
2009-08-21
3
-5
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+25
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softpipe: add missing PIPE_TEXTURE_CUBE case in get_lambda_func()
Brian Paul
2009-08-21
1
-0
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+1
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softpipe: add missing sp_sampler_varient_destroy
Keith Whitwell
2009-08-21
1
-0
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+8
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softpipe: remove redundant comparison, make test easier to understand
Brian Paul
2009-08-21
1
-2
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+1
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softpipe: fix min/mag filter typo
Brian Paul
2009-08-21
1
-1
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+1
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softpipe: fix s/t/p typos
Brian Paul
2009-08-21
1
-3
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+3
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softpipe: rework texture sampling code
Keith Whitwell
2009-08-21
11
-1100
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+1350
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util: add util_is_power_of_two function
Keith Whitwell
2009-08-21
1
-0
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+8
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softpipe: allow the existing sampler routines to be hooked up directly
Keith Whitwell
2009-08-20
4
-129
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+94
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softpipe: fix xpot calculation typo in sp_get_samples_2d_nearest_clamp_POT
Keith Whitwell
2009-08-20
1
-2
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+2
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softpipe: slightly optimized tiling calculation
Keith Whitwell
2009-08-20
1
-3
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+2
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softpipe: fix glitch in texel lookups on fastpaths
Keith Whitwell
2009-08-20
1
-64
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+23
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softpipe: optimized path for simple mipmap sampling
Keith Whitwell
2009-08-20
1
-24
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+71
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softpipe: move flatshade-first check out of loop
Keith Whitwell
2009-08-18
1
-30
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+50
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Revert "softpipe: rearrange blend fastpaths"
Keith Whitwell
2009-08-11
1
-27
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+55
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softpipe: reduce textual differences between exec and sse shader paths
Keith Whitwell
2009-08-11
2
-32
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+69
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softpipe: remove gallivm fragment shaders
Keith Whitwell
2009-08-11
3
-211
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+2
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*
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softpipe: setup quad outputs from with fs->run
Keith Whitwell
2009-07-30
3
-36
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+69
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softpipe: rearrange blend fastpaths
Keith Whitwell
2009-07-30
1
-55
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+27
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softpipe: add depth-lequal z16 path
Keith Whitwell
2009-07-30
1
-7
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+100
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softpipe: remove unused variable in shade_quad
Keith Whitwell
2009-07-30
1
-3
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+0
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softpipe: fix off-by-one in nearest texcoord routines
Keith Whitwell
2009-07-27
1
-4
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+4
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softpipe: example fast paths for simple samplers
Keith Whitwell
2009-07-27
3
-5
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+333
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softpipe: fastpath for interpolated z16 less depthtesting
Keith Whitwell
2009-07-27
1
-4
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+139
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softpipe: cope with nr_cbufs == 0
Keith Whitwell
2009-07-27
1
-3
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+13
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softpipe: move all depth/stencil/alpha pixel processing into one stage
Keith Whitwell
2009-07-27
13
-957
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+580
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*
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softpipe: fix error in scissor state dependencies
Keith Whitwell
2009-07-25
1
-2
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+10
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*
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softpipe: cleanup framebuffer state routine slightly
Keith Whitwell
2009-07-25
1
-40
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+10
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softpipe: move all color-combine code into sp_quad_blend.c
Keith Whitwell
2009-07-24
10
-972
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+727
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softpipe: fix typo
Keith Whitwell
2009-07-24
1
-1
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+1
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softpipe: example fastpaths in blending
Keith Whitwell
2009-07-24
1
-11
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+121
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softpipe: actually pass >1 quad from triangle routine
Keith Whitwell
2009-07-24
8
-139
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+135
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softpipe: expand quad pipeline to process >1 quad at a time
Keith Whitwell
2009-07-24
14
-633
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+745
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softpipe: rip out old mulithread support
Keith Whitwell
2009-07-24
4
-305
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+57
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softpipe: avoid flushing depth buffer cache on swapbuffers
Keith Whitwell
2009-07-23
2
-9
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+16
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*
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softpipe: also shortcircuit non-texture tile lookups
Keith Whitwell
2009-07-23
2
-18
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+31
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softpipe: shortcircuit repeated lookups of the same tile
Keith Whitwell
2009-07-22
4
-97
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+168
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softpipe: remove unused vars in sp_setup.c
Keith Whitwell
2009-07-22
1
-5
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+0
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softpipe: use bitwise logic to setup quad masks in sp_setup
Keith Whitwell
2009-07-22
1
-25
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+40
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softpipe: simplify flush_spans
Keith Whitwell
2009-07-22
1
-53
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+19
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softpipe: make some small steps to flush texture cache less frequently
Keith Whitwell
2009-07-22
6
-35
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+70
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*
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gallium/xlib: use XSHM for swapbuffers
Keith Whitwell
2009-07-22
1
-45
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+53
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util: _debug_printf should print even when DEBUG is not defined
Keith Whitwell
2009-07-22
1
-2
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+0
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*
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softpipe: remove backwards dependency from tilecache to softpipe
Keith Whitwell
2009-07-22
14
-65
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+62
*
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gallium/include: update some comments
Keith Whitwell
2009-09-23
1
-2
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+20
*
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st/xorg: fix a typo
Zack Rusin
2009-09-23
1
-1
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+1
*
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st/xorg: keep the user buffer contents around
Zack Rusin
2009-09-23
2
-38
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+34
*
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wgl: Eliminate the shared layer; implement WGL API on top of the ICD callbacks.
José Fonseca
2009-09-23
14
-798
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+525
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