Commit message (Collapse) | Author | Age | Files | Lines | |
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* | r300g: fix hardlocks in occlusion queries | Marek Olšák | 2010-06-18 | 1 | -1/+1 |
| | | | | | | | | Early Z test (=ZTOP) must be disabled before a query is started, otherwise the GPU is dead. The order of emitted registers matters more than you might think. This fixes hardlocks in sauerbraten. | ||||
* | r300g: debug option for fake occlusion queries | Marek Olšák | 2010-06-18 | 3 | -6/+58 |
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* | draw: implement triangle strips with adjacency in geometry shader | Zack Rusin | 2010-06-17 | 1 | -1/+12 |
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* | draw: implement triangle lists with adjacency support in gs | Zack Rusin | 2010-06-17 | 2 | -1/+31 |
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* | draw: fix a silly error | Zack Rusin | 2010-06-17 | 1 | -1/+1 |
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* | draw: implement line strip adjacency | Zack Rusin | 2010-06-17 | 1 | -0/+5 |
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* | draw: implement lines with adjacency in geometry shaders | Zack Rusin | 2010-06-17 | 2 | -18/+48 |
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* | draw: validate stream output buffers | Zack Rusin | 2010-06-17 | 1 | -1/+16 |
| | | | | fixes a crash. | ||||
* | draw: fix some unsigned issue | Zack Rusin | 2010-06-17 | 1 | -4/+4 |
| | | | | spotted by Vinson | ||||
* | egl: s/EGL_DISPLAY/EGL_PLATFORM/. | Chia-I Wu | 2010-06-17 | 2 | -12/+12 |
| | | | | | A platform is already used to mean a window system in EGL. No need to use a different term. | ||||
* | r300g: more reasonable MSPOS defaults in error path | Marek Olšák | 2010-06-17 | 1 | -2/+2 |
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* | r300g: fix surface leaks | Marek Olšák | 2010-06-17 | 1 | -0/+3 |
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* | gallium/docs: GLSL glossary entry. | Corbin Simpson | 2010-06-16 | 1 | -0/+4 |
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* | gallium/docs: Explain DFRACEXP/DLDEXP. | Corbin Simpson | 2010-06-16 | 1 | -5/+15 |
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* | gallium/docs: Remove unneeded "doubles", add double blurb. | Corbin Simpson | 2010-06-16 | 1 | -13/+18 |
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* | gallium/docs: Label opcodes by capability bits. | Corbin Simpson | 2010-06-16 | 1 | -9/+20 |
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* | gallium/docs: R and RG texture swizzles. | Corbin Simpson | 2010-06-16 | 1 | -2/+2 |
| | | | | | We *did* reach an agreement on this a few months ago, and now the docs reflect it. However, we never got around to UV and Z... | ||||
* | gallium/docs: Flesh out the distro information. | Corbin Simpson | 2010-06-16 | 2 | -10/+46 |
| | | | | | I'm not sure I picked the best voice here. I might come back to this later. | ||||
* | gallium/docs: Fix RST error. | Corbin Simpson | 2010-06-16 | 1 | -1/+1 |
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* | r300g: Fix uninitialized variable warnings in error path. | Vinson Lee | 2010-06-16 | 1 | -0/+2 |
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* | draw: make sure we correctly iterate over output buffers on stream out | Zack Rusin | 2010-06-16 | 1 | -5/+11 |
| | | | | | we kept overwriting the first attribute of a vertex in a single-stream- out-buffer case | ||||
* | graw: remove wrong test | Zack Rusin | 2010-06-16 | 1 | -23/+0 |
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* | draw: add stream output decomposition file | Zack Rusin | 2010-06-16 | 1 | -0/+123 |
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* | draw: rewrite stream output to handle all the dark corners | Zack Rusin | 2010-06-16 | 7 | -128/+196 |
| | | | | | register masks, multiple output buffers, multiple primitives, non-linear vertices (elts) and stride semantics. | ||||
* | translate: don't crash on elts paths with instances | Zack Rusin | 2010-06-16 | 1 | -10/+13 |
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* | r300g: Fix up resolve. | Corbin Simpson | 2010-06-16 | 1 | -12/+8 |
| | | | | Yay for old code. | ||||
* | r300g: Fix MSAA state size. | Corbin Simpson | 2010-06-16 | 1 | -1/+1 |
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* | r300g: Don't multisample non-32-bpp render targets. | Corbin Simpson | 2010-06-16 | 1 | -0/+6 |
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* | r300g: Finish resolve function. | Corbin Simpson | 2010-06-16 | 1 | -6/+14 |
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* | r300g: Add resource resolve function. | Corbin Simpson | 2010-06-16 | 1 | -0/+35 |
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* | r300g: Moar MSAA setup. | Corbin Simpson | 2010-06-16 | 4 | -11/+63 |
| | | | | Need to just add the resolve, then go switch to new DRM and test. | ||||
* | r300g: Fix indentation. | Corbin Simpson | 2010-06-16 | 1 | -4/+7 |
| | | | | I could *not* let this slide since I'm on a 78-char-wide terminal. | ||||
* | r300g: Old MSAA code from before gallium-msaa. | Corbin Simpson | 2010-06-16 | 4 | -9/+15 |
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* | util: add alloc check | Alan Hourihane | 2010-06-16 | 1 | -0/+2 |
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* | draw: add alloc check | Alan Hourihane | 2010-06-16 | 1 | -0/+2 |
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* | draw: handle some out of memory conditions | Alan Hourihane | 2010-06-16 | 12 | -35/+69 |
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* | graw: add a gs test for non-sequential inputs | Zack Rusin | 2010-06-16 | 2 | -10/+52 |
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* | draw: Remove unnecessary headers. | Vinson Lee | 2010-06-15 | 2 | -2/+0 |
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* | gs: make sure we end primitives when finishing executing shaders | Zack Rusin | 2010-06-15 | 3 | -26/+23 |
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* | draw/gs: make sure gs works with elts and doesn't overrun the buffer | Zack Rusin | 2010-06-15 | 2 | -11/+43 |
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* | graw: test multiple cb's in geometry shaders | Zack Rusin | 2010-06-15 | 2 | -18/+82 |
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* | graw: fix setup for multiple constant buffers | Zack Rusin | 2010-06-15 | 2 | -21/+64 |
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* | draw: run the pipeline with the correct number of verts | Zack Rusin | 2010-06-15 | 1 | -1/+1 |
| | | | | verts per primitive, not total count | ||||
* | draw: fix primitive indexing in the pipeline | Zack Rusin | 2010-06-15 | 1 | -2/+4 |
| | | | | spotted by Keith | ||||
* | draw: finish the new pipeline setup | Zack Rusin | 2010-06-15 | 9 | -245/+238 |
| | | | | | | | Keith came up with a new way of running the pipeline which involves passing a few info structs around (for fetch, vertices and prims) and allows us to correctly handle cases where we endup with multiple primitives generated by the pipeline itself. | ||||
* | softpipe/gs: fix a crash when a gs isn't present | Zack Rusin | 2010-06-15 | 1 | -16/+20 |
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* | draw wip | Keith Whitwell | 2010-06-15 | 8 | -319/+342 |
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* | r300g: initialize US_CODE_BANK on r4xx | Marek Olšák | 2010-06-14 | 1 | -1/+4 |
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* | gallivm: Omit references to NoFramePointerElimNonLeaf | José Fonseca | 2010-06-14 | 1 | -3/+0 |
| | | | | It was added after 2.7. | ||||
* | util: Use int type for format field width. | José Fonseca | 2010-06-14 | 1 | -1/+1 |
| | | | | As suggested by gcc warning. |