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* r300g: fix hardlocks in occlusion queriesMarek Olšák2010-06-181-1/+1
| | | | | | | | Early Z test (=ZTOP) must be disabled before a query is started, otherwise the GPU is dead. The order of emitted registers matters more than you might think. This fixes hardlocks in sauerbraten.
* r300g: debug option for fake occlusion queriesMarek Olšák2010-06-183-6/+58
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* draw: implement triangle strips with adjacency in geometry shaderZack Rusin2010-06-171-1/+12
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* draw: implement triangle lists with adjacency support in gsZack Rusin2010-06-172-1/+31
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* draw: fix a silly errorZack Rusin2010-06-171-1/+1
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* draw: implement line strip adjacencyZack Rusin2010-06-171-0/+5
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* draw: implement lines with adjacency in geometry shadersZack Rusin2010-06-172-18/+48
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* draw: validate stream output buffersZack Rusin2010-06-171-1/+16
| | | | fixes a crash.
* draw: fix some unsigned issueZack Rusin2010-06-171-4/+4
| | | | spotted by Vinson
* egl: s/EGL_DISPLAY/EGL_PLATFORM/.Chia-I Wu2010-06-172-12/+12
| | | | | A platform is already used to mean a window system in EGL. No need to use a different term.
* r300g: more reasonable MSPOS defaults in error pathMarek Olšák2010-06-171-2/+2
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* r300g: fix surface leaksMarek Olšák2010-06-171-0/+3
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* gallium/docs: GLSL glossary entry.Corbin Simpson2010-06-161-0/+4
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* gallium/docs: Explain DFRACEXP/DLDEXP.Corbin Simpson2010-06-161-5/+15
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* gallium/docs: Remove unneeded "doubles", add double blurb.Corbin Simpson2010-06-161-13/+18
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* gallium/docs: Label opcodes by capability bits.Corbin Simpson2010-06-161-9/+20
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* gallium/docs: R and RG texture swizzles.Corbin Simpson2010-06-161-2/+2
| | | | | We *did* reach an agreement on this a few months ago, and now the docs reflect it. However, we never got around to UV and Z...
* gallium/docs: Flesh out the distro information.Corbin Simpson2010-06-162-10/+46
| | | | | I'm not sure I picked the best voice here. I might come back to this later.
* gallium/docs: Fix RST error.Corbin Simpson2010-06-161-1/+1
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* r300g: Fix uninitialized variable warnings in error path.Vinson Lee2010-06-161-0/+2
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* draw: make sure we correctly iterate over output buffers on stream outZack Rusin2010-06-161-5/+11
| | | | | we kept overwriting the first attribute of a vertex in a single-stream- out-buffer case
* graw: remove wrong testZack Rusin2010-06-161-23/+0
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* draw: add stream output decomposition fileZack Rusin2010-06-161-0/+123
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* draw: rewrite stream output to handle all the dark cornersZack Rusin2010-06-167-128/+196
| | | | | register masks, multiple output buffers, multiple primitives, non-linear vertices (elts) and stride semantics.
* translate: don't crash on elts paths with instancesZack Rusin2010-06-161-10/+13
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* r300g: Fix up resolve.Corbin Simpson2010-06-161-12/+8
| | | | Yay for old code.
* r300g: Fix MSAA state size.Corbin Simpson2010-06-161-1/+1
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* r300g: Don't multisample non-32-bpp render targets.Corbin Simpson2010-06-161-0/+6
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* r300g: Finish resolve function.Corbin Simpson2010-06-161-6/+14
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* r300g: Add resource resolve function.Corbin Simpson2010-06-161-0/+35
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* r300g: Moar MSAA setup.Corbin Simpson2010-06-164-11/+63
| | | | Need to just add the resolve, then go switch to new DRM and test.
* r300g: Fix indentation.Corbin Simpson2010-06-161-4/+7
| | | | I could *not* let this slide since I'm on a 78-char-wide terminal.
* r300g: Old MSAA code from before gallium-msaa.Corbin Simpson2010-06-164-9/+15
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* util: add alloc checkAlan Hourihane2010-06-161-0/+2
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* draw: add alloc checkAlan Hourihane2010-06-161-0/+2
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* draw: handle some out of memory conditionsAlan Hourihane2010-06-1612-35/+69
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* graw: add a gs test for non-sequential inputsZack Rusin2010-06-162-10/+52
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* draw: Remove unnecessary headers.Vinson Lee2010-06-152-2/+0
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* gs: make sure we end primitives when finishing executing shadersZack Rusin2010-06-153-26/+23
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* draw/gs: make sure gs works with elts and doesn't overrun the bufferZack Rusin2010-06-152-11/+43
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* graw: test multiple cb's in geometry shadersZack Rusin2010-06-152-18/+82
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* graw: fix setup for multiple constant buffersZack Rusin2010-06-152-21/+64
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* draw: run the pipeline with the correct number of vertsZack Rusin2010-06-151-1/+1
| | | | verts per primitive, not total count
* draw: fix primitive indexing in the pipelineZack Rusin2010-06-151-2/+4
| | | | spotted by Keith
* draw: finish the new pipeline setupZack Rusin2010-06-159-245/+238
| | | | | | | Keith came up with a new way of running the pipeline which involves passing a few info structs around (for fetch, vertices and prims) and allows us to correctly handle cases where we endup with multiple primitives generated by the pipeline itself.
* softpipe/gs: fix a crash when a gs isn't presentZack Rusin2010-06-151-16/+20
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* draw wipKeith Whitwell2010-06-158-319/+342
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* r300g: initialize US_CODE_BANK on r4xxMarek Olšák2010-06-141-1/+4
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* gallivm: Omit references to NoFramePointerElimNonLeafJosé Fonseca2010-06-141-3/+0
| | | | It was added after 2.7.
* util: Use int type for format field width.José Fonseca2010-06-141-1/+1
| | | | As suggested by gcc warning.