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* freedreno: Log the number of loops in the shader for shader-db.Eric Anholt2019-05-161-2/+2
* freedreno: Output the same shader-db format as v3d and intel.Eric Anholt2019-05-161-15/+4
* freedreno: Remove the ir3_tgsi_to_nir() helper function.Eric Anholt2019-05-163-20/+6
* freedreno: Fix assertion failures in context setup in shader-db mode.Eric Anholt2019-05-164-0/+4
* r600+radeonsi: use ctx_query_reset_status on radeonMarek Olšák2019-05-168-52/+5
* winsys/radeon: implement ctx_query_reset_status by copying radeonsiMarek Olšák2019-05-164-6/+43
* winsys/amdgpu: report a CS rejection as a reset only if there's no GPU resetMarek Olšák2019-05-161-6/+5
* radeonsi: update buffer descriptors in all contexts after buffer invalidationMarek Olšák2019-05-163-33/+72
* radeonsi: remove old_va parameter from si_rebind_buffer by remembering offsetsMarek Olšák2019-05-163-40/+25
* radeonsi: compute culling - flush CS to remove write references to buffersMarek Olšák2019-05-161-5/+16
* radeonsi: invalidate caches at the beginning of the prim discard compute IBMarek Olšák2019-05-163-9/+23
* radeonsi: disable primitive restart for triangles for DiRT RallyMarek Olšák2019-05-164-14/+25
* radeonsi: add primitive culling stats to the HUDMarek Olšák2019-05-164-4/+44
* radeonsi: cull primitives with async compute for large draw callsMarek Olšák2019-05-1618-28/+2124
* winsys/amdgpu: add REWIND emulation via INDIRECT_BUFFER into cs_check_spaceMarek Olšák2019-05-169-15/+26
* radeonsi: add si_vs_prolog_bits::unpack_instance_id_from_vertex_id:1Marek Olšák2019-05-162-2/+24
* radeonsi: make some functions non-staticMarek Olšák2019-05-163-18/+25
* radeonsi: allow si_shader_select_with_key to return an optimized shader or failMarek Olšák2019-05-162-12/+32
* radeonsi: use pipe_draw_info::instance_count indirectlyMarek Olšák2019-05-161-14/+22
* radeonsi: use pipe_draw_info::prim and primitive_restart indirectlyMarek Olšák2019-05-161-31/+40
* radeonsi: make functions for creating LLVM functions non-staticMarek Olšák2019-05-162-23/+32
* winsys/amdgpu: add a parallel compute IB coupled with a gfx IBMarek Olšák2019-05-166-10/+195
* radeonsi: add a cs parameter into si_cp_copy_dataMarek Olšák2019-05-165-9/+8
* radeonsi: add a cs parameter into si_cp_release_memMarek Olšák2019-05-165-10/+9
* radeonsi: add threadgroups_per_cu param into si_get_compute_resource_limitsMarek Olšák2019-05-162-4/+8
* radeonsi: move si_*_descriptors_idx functions into si_state.hMarek Olšák2019-05-162-14/+14
* radeonsi: make si_initialize_compute reusableMarek Olšák2019-05-162-7/+8
* radeonsi: extract COMPUTE_RESOURCE_LIMITS code into a helperMarek Olšák2019-05-162-12/+23
* radeonsi: return the last part's return value from @wrapperMarek Olšák2019-05-161-3/+26
* winsys/amdgpu: always set NO_CPU_ACCESS and NO_SUBALLOC on GDS resourcesMarek Olšák2019-05-161-2/+5
* swr: clean up supported OGL4.0/4.1 extensions listJan Zielinski2019-05-161-4/+5
* vl/dri3: set back buffer from output to NULL with front buffer caseLeo Liu2019-05-161-0/+1
* auxiliary/draw: fix crash with zero-stride draw autoRoland Scheidegger2019-05-161-1/+2
* iris: Dodge more GLSL IR loweringKenneth Graunke2019-05-151-2/+3
* panfrost/midgard: Add load/store opcodesAlyssa Rosenzweig2019-05-164-52/+131
* panfrost/midgard: Enable integer constant inliningAlyssa Rosenzweig2019-05-161-4/+0
* panfrost/midgard: Remove imov workaroundAlyssa Rosenzweig2019-05-161-26/+0
* panfrost/midgard: Set int outmod for ops writing integersAlyssa Rosenzweig2019-05-162-7/+23
* panfrost: Set custom stride for textures when necessaryAlyssa Rosenzweig2019-05-161-0/+25
* panfrost/decode: Stride decodingAlyssa Rosenzweig2019-05-162-3/+33
* panfrost/decode: Futureproof texture dumpingAlyssa Rosenzweig2019-05-161-2/+13
* ac: rename SI-CIK-VI to GFX6-GFX7-GFX8Marek Olšák2019-05-1535-309/+309
* st/dri: Minor style fixesKenneth Graunke2019-05-151-4/+6
* virgl: handle DONT_BLOCK and MAP_DIRECTLYChia-I Wu2019-05-154-7/+45
* virgl: add virgl_resource_transfer_prepareChia-I Wu2019-05-154-55/+49
* virgl: honor DISCARD_WHOLE_RESOURCE in virgl_res_needs_readbackChia-I Wu2019-05-151-1/+2
* virgl: clean up virgl_res_needs_readbackChia-I Wu2019-05-151-5/+16
* gallium: Add default check for PIPE_CAP_FRAGMENT_SHADER_INTERLOCKAlyssa Rosenzweig2019-05-141-0/+1
* iris: Check if resource has stencil before returning itAndrii Kryvytskyi2019-05-141-1/+5
* iris: Enable fragment shader interlock on Gen9+.Kenneth Graunke2019-05-141-0/+1