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gallium
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Author
Age
Files
Lines
*
st/vega: Fix vgReadPixels with a subrectangle.
Chia-I Wu
2010-11-21
1
-4
/
+12
*
st/vega: Set wrap_r for mask and blend samplers.
Chia-I Wu
2010-11-21
1
-0
/
+2
*
st/vega: vegaLookupSingle should validate the state.
Chia-I Wu
2010-11-21
1
-0
/
+2
*
tgsi: Add STENCIL to text parser.
Chia-I Wu
2010-11-21
1
-1
/
+2
*
nvfx: only expose one rt on nv30
Xavier Chantry
2010-11-20
1
-1
/
+1
*
r600g: Fix location for clip plane registers
Owen W. Taylor
2010-11-20
2
-8
/
+8
*
r300g: fix rendering with no vertex elements
Marek Olšák
2010-11-20
4
-5
/
+40
*
r600g: use full range of VS resources for vertex samplers
Alex Deucher
2010-11-19
3
-4
/
+2
*
r600g: use meaningful defines for chiprev
Alex Deucher
2010-11-19
3
-19
/
+24
*
r600g: translate ARR instruction for evergreen
Alex Deucher
2010-11-19
1
-4
/
+13
*
r600g: add fetch shader capabilities
Jerome Glisse
2010-11-19
11
-12
/
+125
*
r600g: All EVENT_WRITE packets need the EVENT_INDEX field
Alex Deucher
2010-11-19
2
-13
/
+13
*
r600g: fix occlusion query on evergreen (avoid lockup)
Jerome Glisse
2010-11-19
2
-2
/
+11
*
scons: Use inline wrap helpers more consistently.
José Fonseca
2010-11-18
3
-19
/
+12
*
gallium/noop: report GL 2.1
Dave Airlie
2010-11-18
1
-5
/
+8
*
st/glx: Replace MESA_VERSION_STRING by xmesa_get_name.
Chia-I Wu
2010-11-18
3
-6
/
+16
*
st/wgl: Use st_context_iface::share for DrvShareLists.
Chia-I Wu
2010-11-18
1
-11
/
+4
*
gallium: Add st_context_iface::share to st_api.
Chia-I Wu
2010-11-18
1
-0
/
+6
*
gallium: Add st_api::name.
Chia-I Wu
2010-11-18
4
-0
/
+12
*
st/vega: Do not wait NULL fences.
Chia-I Wu
2010-11-18
1
-3
/
+4
*
r600g: fix buffer alignment
Alex Deucher
2010-11-17
2
-10
/
+41
*
gallium: Remove redundant sw and debug target helpers
Jakob Bornecrantz
2010-11-17
9
-272
/
+1
*
graw: Use inline debug helper instead of non-inline version
Jakob Bornecrantz
2010-11-17
4
-5
/
+10
*
libgl-xlib: Use inline debug helper instead of non-inline version
Jakob Bornecrantz
2010-11-17
3
-21
/
+8
*
r600g: code cleanup (indent, trailing space, empty line ...)
Jerome Glisse
2010-11-17
9
-73
/
+70
*
r300g: print FS inputs uninitialized due to hardware limits to stderr
Marek Olšák
2010-11-17
1
-7
/
+17
*
r600g: Synchronize supported color formats between Evergreen and r600/r700.
Henri Verbeet
2010-11-17
1
-1
/
+4
*
r600g: Swizzle vertex data only once.
Henri Verbeet
2010-11-17
2
-35
/
+4
*
r300g: remove the hack with OPCODE_RET
Marek Olšák
2010-11-16
1
-4
/
+1
*
libgl-gdi: Allow to pick softpipe/llvmpipe on runtime.
José Fonseca
2010-11-16
3
-146
/
+64
*
r600g: Add PIPE_FORMAT_L8A8_UNORM for Evergreen as well.
Henri Verbeet
2010-11-15
1
-0
/
+2
*
r600g: Evergreen has two extra frac_bits for the sampler LOD state.
Henri Verbeet
2010-11-15
1
-3
/
+3
*
r600g: Cleanup the fenced_bo list in r600_context_fini().
Henri Verbeet
2010-11-15
1
-0
/
+13
*
gallium/noop: no operation gallium driver
Jerome Glisse
2010-11-15
8
-0
/
+989
*
r300g: return shader caps from Draw for SWTCL vertex shaders
Marek Olšák
2010-11-14
1
-0
/
+6
*
r300g: clean up redundancy in draw functions
Marek Olšák
2010-11-14
1
-57
/
+45
*
r300g: fix texture border color for all texture formats
Marek Olšák
2010-11-13
1
-33
/
+31
*
svga: fill out CAPs for indirect addressing
Marek Olšák
2010-11-12
1
-0
/
+13
*
r600g: fill out CAPs for indirect addressing
Marek Olšák
2010-11-12
1
-0
/
+5
*
r300g: fill out CAPs for indirect addressing
Marek Olšák
2010-11-12
1
-0
/
+11
*
nvfx: fill out CAPs for indirect addressing
Marek Olšák
2010-11-12
1
-0
/
+11
*
nv50: fill out CAPs for indirect addressing
Marek Olšák
2010-11-12
1
-0
/
+5
*
i965g: fill out CAPs for indirect addressing
Marek Olšák
2010-11-12
1
-0
/
+5
*
i915g: fill out CAPs for indirect addressing
Marek Olšák
2010-11-12
1
-0
/
+5
*
tgsi: fill out CAPs for indirect addressing
Marek Olšák
2010-11-12
1
-0
/
+5
*
gallium: add CAPs for indirect addressing and lower it in st/mesa when needed
Marek Olšák
2010-11-12
1
-0
/
+5
*
r600g: enforce minimum stride on render target texture images
Keith Whitwell
2010-11-11
1
-0
/
+4
*
r600g: do not try to use staging resource for depth textures
Keith Whitwell
2010-11-11
1
-0
/
+9
*
r600g: guard experimental s3tc code with R600_ENABLE_S3TC
Keith Whitwell
2010-11-11
1
-0
/
+9
*
nvfx: fill PIPE_CAP_PRIMITIVE_RESTART and PIPE_CAP_SHADER_STENCIL_EXPORT
Lucas Stach
2010-11-11
1
-0
/
+4
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