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* radeon/uvd: enable interlaced buffers by defaultChristian König2013-05-032-5/+5
| | | | | | Kills tilling on UVD buffers, but we currently don't really need that. Signed-off-by: Christian König <[email protected]>
* vl/idct: fix for commit 7d2f2a0c890b1993532a45c8c392c28950ddc06eChristian König2013-05-035-22/+27
| | | | | | | | We still need the option for handling 3D textures as well. Should fix: https://bugs.freedesktop.org/show_bug.cgi?id=64143 Signed-off-by: Christian König <[email protected]>
* vl/buffers: fix typo in function nameChristian König2013-05-034-19/+19
| | | | Signed-off-by: Christian König <[email protected]>
* radeon/uvd: fix some MPEG4 artifactsChristian König2013-05-031-7/+17
| | | | | | Still not perfect, but a step in the right direction. Signed-off-by: Christian König <[email protected]>
* draw: Update for u_assembled_primitive -> u_assembled_prim rename.José Fonseca2013-05-031-1/+1
| | | | | | | | Mesa build is too complex to rely on successful builds. On refactorings it is always a good idea to use git grep to prevent missing cases: $ git grep u_assembled_primitive src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c: u_assembled_primitive(in_prim);
* st/egl: fix bulid errors on Android 4.2Chia-I Wu2013-05-031-23/+62
| | | | | | | | | | The differences from the previous releases that affect st/egl are - logging macros are prefixed with an 'A' - dequeueBuffer() and enqueueBuffer() require an additoinal argument for fence fd, acquired from libsync Additionally, include gralloc_drm.h with extern "C".
* ilo: use u_reduced_prims_for_vertices()Chia-I Wu2013-05-031-68/+1
| | | | We do not need our own prim_count() anymore.
* util/prim: add u_reduced_prims_for_vertices()Chia-I Wu2013-05-031-0/+20
| | | | | | | | The function returns the number of reduced/tessellated primitives for the given vertex count. Signed-off-by: Chia-I Wu <[email protected]> Acked-by: Zack Rusin <[email protected]>
* util/prim: assorted fixes for u_decomposed_prims_for_vertices()Chia-I Wu2013-05-031-11/+11
| | | | | | | | | | | Switch to '>=' for comparisons, and it becomes obvious that the comparison for PIPE_PRIM_QUAD_STRIP was wrong. Add minimum vertex count check for PIPE_PRIM_LINE_LOOP. Return 1 for PIPE_PRIM_POLYGON with 3 vertices. Signed-off-by: Chia-I Wu <[email protected]> Acked-by: Zack Rusin <[email protected]>
* util/prim: use vertex count info in u_validate_pipe_prim()Chia-I Wu2013-05-031-32/+2
| | | | | | | As a side effect, primitives with adjacency are now correctly validated. Signed-off-by: Chia-I Wu <[email protected]> Acked-by: Zack Rusin <[email protected]>
* util/prim: fix the name of the include guardChia-I Wu2013-05-031-2/+2
| | | | | | | It should be U_PRIM_H, not U_BLIT_H. Signed-off-by: Chia-I Wu <[email protected]> Acked-by: Zack Rusin <[email protected]>
* draw: use u_assembled_prim() instead of u_assembled_primitive()Chia-I Wu2013-05-033-11/+3
| | | | | | | The latter function is also removed as a result of the change. Signed-off-by: Chia-I Wu <[email protected]> Acked-by: Zack Rusin <[email protected]>
* util/prim: clean up and add commentsChia-I Wu2013-05-031-60/+107
| | | | | | | | | | | | | Move together (or add) functions to decompose/reduce/assemble a primitive, give them consistent names, and document them. Add u_prim_vertex_count() so that the vertex count information can be used elsewhere. u_assembled_primitive() will be removed in a folow-on commit. [olv: fix a warning when -Wold-style-declaration is enabled] Signed-off-by: Chia-I Wu <[email protected]> Acked-by: Zack Rusin <[email protected]>
* util/prim: fix primitive trimming for triangles with adjacencyChia-I Wu2013-05-031-2/+2
| | | | | | | Fix for PIPE_PRIM_TRIANGLES_ADJACENCY and PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY. Signed-off-by: Chia-I Wu <[email protected]> Acked-by: Zack Rusin <[email protected]>
* draw/gs: don't crash when vs/gs signatures don't matchZack Rusin2013-05-021-39/+54
| | | | | | | | | instead of crashing just fill zeros at the input slots that don't match, that's the mandated behavior and it avoids debug asserts. Signed-off-by: Zack Rusin <[email protected]> Reviewed-by: José Fonseca <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* tgsi: allow negation of all integer typesZack Rusin2013-05-023-8/+4
| | | | | | | | | | It's valid because we reuse certain arithmetic operations for both signed and unsigned types (e.g. uadd, umad, which have a bit unfortunate naming) Signed-off-by: Zack Rusin <[email protected]> Reviewed-by: José Fonseca <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* r600g: Don't set the dest cache bits on surface sync for ↵Tom Stellard2013-05-021-15/+13
| | | | | | | | | | | | | R600_CONTEXT_FLUSH_AND_INV We are already emitting a EVENT_TYPE_CACHE_FLUSH_AND_INV_EVENT packet when this flush flag is set, so flushing the dest caches with a SURFACE_SYNC should not be necessary. The motivation for this change is that emitting a SURFACE_SYNC packet with the CB bits set was causing compute shaders to hang on Cayman. Reviewed-by: Alex Deucher <[email protected]>
* r600g/compute: Fix build error in debug codeTom Stellard2013-05-021-1/+1
| | | | Reviewed-by: Alex Deucher <[email protected]>
* radeon: Fix build with LLVM 3.3Armin K2013-05-021-1/+1
| | | | Reviewed-by: Tom Stellard <[email protected]>
* gallivm: Fix build with LLVM 3.3Armin K2013-05-021-1/+3
| | | | Reviewed-by: Tom Stellard <[email protected]>
* gallivm: Fix altivec intrinsics for 8xi16 add/subAdam Jackson2013-05-021-2/+2
| | | | Signed-off-by: Adam Jackson <[email protected]>
* r600/sb: Fix build failure with non-standard libdrm installation prefixLauri Kasanen2013-05-021-0/+1
| | | | | | Just like radeon/uvd, r600/sb fails to find the libdrm includes. Signed-off-by: Lauri Kasanen <[email protected]>
* radeon/uvd: Fix build failure with non-standard libdrm installation prefixLauri Kasanen2013-05-021-1/+1
| | | | | | | | | | Without this patch, radeon_uvd failed to find the libdrm includes: In file included from radeon_uvd.c:48: ../../winsys/radeon/drm/radeon_winsys.h:44:35: error: libdrm/radeon_surface.h: No such file or directory Signed-off-by: Lauri Kasanen <[email protected]>
* egl-static: use automake conditionals for defining FEATURE_{GL,ES1,ES2}Andreas Boll2013-05-011-1/+11
| | | | | | Removes the need of API_DEFINES. Reviewed-by: Matt Turner <[email protected]>
* radeon/uvd: fix quant scan order for mpeg2Christian König2013-05-011-2/+6
| | | | Signed-off-by: Christian König <[email protected]>
* st/vdpau: fix background handling in the mixerChristian König2013-05-011-9/+10
| | | | Signed-off-by: Christian König <[email protected]>
* vl/buffer: use 2D_ARRAY instead of 3D texturesChristian König2013-05-016-38/+40
| | | | Signed-off-by: Christian König <[email protected]>
* vl/compositor: cleanup background clearingChristian König2013-05-017-16/+14
| | | | | | Add an extra parameter to specify if we should clear the render target. Signed-off-by: Christian König <[email protected]>
* ilo: fix PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERSChia-I Wu2013-05-011-0/+2
| | | | On GEN7+, is->dev.has_gen7_sol_reset is required.
* ilo: enable SO support on GEN7Chia-I Wu2013-05-011-3/+4
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* ilo: reset SO write offsets for new SO targetsChia-I Wu2013-05-011-6/+15
| | | | | When the SO targets are changed and no appending is requested, we need to send SOL_RESET on GEN7+.
* ilo: correctly program SO states for GEN7Chia-I Wu2013-05-011-7/+46
| | | | With the commands supported by GPE, we can finally program the states.
* ilo: implement GEN7 SO GPE functionsChia-I Wu2013-05-013-40/+150
| | | | They were just stubs before.
* ilo: add gen6_pipeline_update_max_svbi()Chia-I Wu2013-05-012-13/+35
| | | | | Move max_svbi calculation to a helper function and make it available for other GENs.
* ilo: expose register indices of OUTs in ilo_shaderChia-I Wu2013-05-014-4/+30
| | | | | pipe_stream_output_info tells us which of OUT[i] needs to be written out. We need the info to map OUT[i] to VUE offset.
* ilo: allow one-off flags to be specified for CPChia-I Wu2013-05-012-0/+15
| | | | It will be used for SOL_RESET on GEN7.
* ilo: fix tiling/size for special-purpose resourcesChia-I Wu2013-05-011-2/+30
| | | | We do not allocate such resources yet though.
* ilo: use UMS layout for render targetsChia-I Wu2013-05-014-19/+117
| | | | | As we do not advertise MSAA support, this change should not make any difference yet.
* ilo: support and prefer compact array spacingChia-I Wu2013-05-014-15/+77
| | | | | There is no reason to waste the memory when the HW can support compact array spacing (ARYSPC_LOD0).
* ilo: move device limits to ilo_dev_info or to GPEsChia-I Wu2013-05-0110-96/+127
| | | | It seems a bit weird to have device limits in a context.
* ilo: use ilo_dev_info in toy compilerChia-I Wu2013-05-0110-33/+33
| | | | | We need only dev->gen, but it makes sense to expose other information to the compiler.
* ilo: use ilo_dev_info in GPE and 3D pipelineChia-I Wu2013-05-0112-597/+587
| | | | | We need only dev->gen and dev->gt, but it makes sense to expose other information to the pipeline.
* ilo: add ilo_dev_info shared by the screen and contextsChia-I Wu2013-05-019-51/+71
| | | | | The struct is used to describe the device information, such as PCI ID, GEN, GT, and etc.
* ilo: fix indentation of ilo_gpe_gen*.hChia-I Wu2013-05-012-258/+258
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* build: Remove libpipe_loader.la from GALLIUM_PIPE_LOADER_LIBS.Matt Turner2013-04-303-0/+3
| | | | | | Tested-by: Tom Stellard <[email protected]> Tested-by: Aaron Watry <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* build: Remove HAVE_PIPE_LOADER_SW.Matt Turner2013-04-301-4/+0
| | | | | | | | | | | It guarded the function prototype of pipe_loader_sw_probe, whose use (in pipe_loader.c) and definition (in pipe_loader_sw.c) were not guarded. Both are built into libpipe_loader.la if HAVE_LOADER_GALLIUM, which is enable_gallium_loader in configure.ac. Tested-by: Tom Stellard <[email protected]> Tested-by: Aaron Watry <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* build: Remove libws_null.la from GALLIUM_PIPE_LOADER_LIBS.Matt Turner2013-04-303-0/+3
| | | | | | Tested-by: Tom Stellard <[email protected]> Tested-by: Aaron Watry <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* build: Rename PIPE_LOADER_HAVE_XCB to HAVE_PIPE_LOADER_XCB.Matt Turner2013-04-301-2/+2
| | | | | | | | For consistency, since we already have HAVE_PIPE_LOADER_{SW,DRM}. Tested-by: Tom Stellard <[email protected]> Tested-by: Aaron Watry <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* draw: don't crash if GS doesn't emit anythingZack Rusin2013-04-272-0/+18
| | | | | | | | | | Technically it's legal for geometry shader to not emit any vertices. It's silly, but perfectly legal, so lets make draw stop crashing if it happens. Signed-off-by: Zack Rusin <[email protected]> Reviewed-by: José Fonseca <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* r600g/sb: remove unused codeVadim Girlin2013-04-302-34/+0
| | | | Signed-off-by: Vadim Girlin <[email protected]>