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* radeonsi: disable primitive binning for all blitter opsMarek Olšák2018-05-243-2/+12
* tgsi/scan: add hw atomic to the list of memory accessing filesDave Airlie2018-05-231-1/+2
* llvmpipe: improve rasterization discard logicRoland Scheidegger2018-05-2315-89/+118
* v3d: Include v3d_drm.h path.Vinson Lee2018-05-211-0/+1
* virgl: set texture buffer offset alignment to disable ARB_texture_buffer_range.Dave Airlie2018-05-211-1/+1
* r600/compute: Mark several functions as staticAaron Watry2018-05-192-30/+29
* r600/compute: Remove unused compute_memory_pool functionsAaron Watry2018-05-192-103/+0
* draw: get rid of special logic to not emit null trisRoland Scheidegger2018-05-191-38/+0
* radeonsi: skip ES output stores for undefined output componentsMarek Olšák2018-05-181-0/+3
* llvmpipe: fix check for a no-op shaderBrian Paul2018-05-181-2/+4
* tgsi: fix incorrect tgsi_shader_info::num_tokens computationBrian Paul2018-05-171-2/+1
* amd: remove support for LLVM 4.0Marek Olšák2018-05-174-13/+3
* swr/rast: Added FEClipRectangles eventAlok Hota2018-05-172-0/+4
* swr/rast: Whitespace and tab-to-spaces changesAlok Hota2018-05-175-17/+18
* swr/rast: fix VCVTPD2PS generation for AVX512Alok Hota2018-05-171-2/+10
* swr/rast: Rectlist support for GSAlok Hota2018-05-176-1/+102
* swr/rast: Remove unneeded virtual from methodsAlok Hota2018-05-171-2/+2
* broadcom/vc4: Native fence fd supportStefan Schake2018-05-176-11/+107
* broadcom/vc4: Store job fence in syncobjStefan Schake2018-05-173-4/+35
* broadcom/vc4: Detect syncobj supportStefan Schake2018-05-172-0/+7
* v3d: Add support for glSampleMask / glSampleCoverage.Eric Anholt2018-05-175-5/+26
* v3d: Enable NaN propagation in the VS and CS as well.Eric Anholt2018-05-171-1/+3
* radeonsi: create .gitignoreDieter Nützel2018-05-161-0/+2
* v3d: Fix wiring filters to NEAREST for 32-bit texture returns.Eric Anholt2018-05-161-1/+1
* v3d: Enable the driver by default.Eric Anholt2018-05-161-1/+1
* v3d: Rename driver functions from vc5 to v3d.Eric Anholt2018-05-1629-1533/+1533
* v3d: Rename the driver files from "vc5" to "v3d".Eric Anholt2018-05-1648-125/+125
* v3d: Rename the vc5_dri.so driver to v3d_dri.so.Eric Anholt2018-05-1624-72/+72
* v3d: Switch the vc5 driver to using the finalized V3D UABI.Eric Anholt2018-05-169-234/+39
* svga: fix incompatible bind flags at buffer validation timeCharmaine Lee2018-05-161-2/+7
* etnaviv: Fix missing rnndb file in tarballsStuart Young2018-05-162-0/+2
* gallium/hud: add frametime graph (v2)Matthias Groß2018-05-153-1/+38
* eg/compute: Use reference counting to handle compute memory pool.Jan Vesely2018-05-152-12/+7
* gallivm: Use alloca_undef with array type instead of alloca_arrayRoland Scheidegger2018-05-161-28/+33
* cso: check count == 0 in cso_set_vertex_buffersMarek Olšák2018-05-151-0/+3
* vc5: use util_copy_framebuffer_stateRob Clark2018-05-151-12/+2
* vc4: use util_copy_framebuffer_stateRob Clark2018-05-151-12/+2
* freedreno/a5xx: remove fd5_shader_stateobjRob Clark2018-05-153-23/+10
* freedreno/a4xx: remove fd4_shader_stateobjRob Clark2018-05-153-23/+10
* freedreno/a3xx: remove fd3_shader_stateobjRob Clark2018-05-153-26/+13
* freedreno: fence should hold a ref to pipeRob Clark2018-05-151-3/+4
* freedreno: batch cache doesn't hold a ref to batchRob Clark2018-05-151-1/+1
* meson: fix copyright symbolEric Engestrom2018-05-151-1/+1
* autotools, meson: add tileset.hJuan A. Suarez Romero2018-05-152-1/+3
* st/xa: Bump minorThomas Hellstrom2018-05-151-1/+1
* virgl: enable vertex streams when glsl level is high enough.Dave Airlie2018-05-152-2/+3
* opencl: autotools: Fix linking order for OpenCL targetKai Wasserbäch2018-05-141-2/+1
* llvmpipe: Fix random number generation for unit testsRoland Scheidegger2018-05-142-2/+19
* nvc0: fix setting of subpixel precision during conservative rasterizationRhys Perry2018-05-132-2/+2
* gallium: remove aux_vertex_buffer_slot codeMarek Olšák2018-05-126-67/+38