summaryrefslogtreecommitdiffstats
path: root/src/gallium
Commit message (Expand)AuthorAgeFilesLines
* tgsi: add ATOMICINC_WRAP/ATOMICDEC_WRAP opcodePierre-Eric Pelloux-Prayer2019-08-065-2/+40
* radeonsi/gfx10: enable all CUs for GS if NGG is never usedMarek Olšák2019-08-061-2/+4
* radeonsi/gfx10: add global use_ngg and use_ngg_streamout flagsMarek Olšák2019-08-069-32/+41
* radeonsi/gfx10: remove an obsolete VGT_REUSE_OFF workaroundMarek Olšák2019-08-062-9/+0
* radeonsi/gfx10: disable LATE_ALLOC_GS on Navi14Marek Olšák2019-08-061-1/+8
* radeonsi/gfx10: implement a bug workaround for GE_PC_ALLOCMarek Olšák2019-08-062-11/+12
* radeonsi/gfx10: implement a bug workaround for NGG -> legacy transitionsMarek Olšák2019-08-062-2/+16
* radeonsi/gfx10: implement a GE bug workaroundMarek Olšák2019-08-061-0/+18
* radeonsi/gfx10: set GE_CNTL for tessellation correctlyMarek Olšák2019-08-061-5/+11
* radeonsi/gfx10: simplify NGG code in si_update_shadersMarek Olšák2019-08-061-9/+3
* radeonsi/gfx10: fix input VGPRs for legacy VSMarek Olšák2019-08-062-8/+11
* radeonsi: make sure that rasterizer state != NULL and remove all NULL checkingMarek Olšák2019-08-067-17/+23
* radeonsi: make sure that DSA state != NULL and remove all NULL checkingMarek Olšák2019-08-067-12/+19
* radeonsi: make sure that blend state != NULL and remove all NULL checkingMarek Olšák2019-08-067-55/+52
* radeonsi: DCC MSAA blending bug - include logic op, limit to Navi14 and olderMarek Olšák2019-08-062-2/+9
* radeonsi: determine accurately whether logic op is enabledMarek Olšák2019-08-061-3/+5
* radeonsi: skip draw calls with 0-sized index buffersMarek Olšák2019-08-061-0/+6
* radeonsi/nir: lower PS inputs before scanning the shaderMarek Olšák2019-08-063-95/+86
* radeonsi/nir: handle key.mono.u.ps.interpolate_at_sample_force_centerMarek Olšák2019-08-061-1/+4
* radeonsi: add missing prints into si_dump_shader_keyMarek Olšák2019-08-061-0/+9
* radeonsi: disable SDMA image copies on dGPUs to fix corruption in gamesMarek Olšák2019-08-061-1/+9
* iris: Handle vertex shader with window space positionDanylo Piliaiev2019-08-063-5/+44
* lima: fix pipe_debug_callback warningsErico Nunes2019-08-063-5/+5
* lima/ppir: move sin/cos input scaling into NIRVasily Khoruzhick2019-08-065-58/+69
* iris: Increase BATCH_SZ to 64kBKenneth Graunke2019-08-061-1/+1
* etnaviv: support 3D and 2D array texturesJonathan Marek2019-08-064-23/+74
* etnaviv: fix 3d texture uploadJonathan Marek2019-08-066-30/+28
* etnaviv: add alternative NIR compilerJonathan Marek2019-08-0612-37/+2388
* etnaviv: prep for UBOsJonathan Marek2019-08-068-79/+71
* etnaviv: disasm: add dual16 bits, immediate decoding, and some opcodesJonathan Marek2019-08-061-59/+69
* etnaviv: asm: new featuresJonathan Marek2019-08-063-11/+53
* etnaviv: update headers from rnndbJonathan Marek2019-08-061-12/+4
* lima: add summary report for shader-dbErico Nunes2019-08-0610-6/+80
* lima: add support for debug callbackErico Nunes2019-08-062-0/+15
* panfrost/ci: Remove two tests from list of failuresTomeu Vizoso2019-08-061-2/+0
* st/dri: Move dri2_format_mapping table and it's accessors from dri2.c to dri_...Jon Turney2019-08-063-213/+223
* tgsi_to_nir: fix nir_gather_ssa_types for TGSI->NIR shadersJonathan Marek2019-08-051-5/+13
* lima/ppir: enable lower_vector_cmp to lower fall_equalErico Nunes2019-08-051-0/+1
* lima: re-run nir_opt_algebraic after int loweringErico Nunes2019-08-051-0/+15
* panfrost: Add app blacklistAlyssa Rosenzweig2019-08-051-2/+16
* iris: Fix bad external BO hash table and zombie list interactionsKenneth Graunke2019-08-051-12/+21
* iris/bufmgr: Move iris_bo_reference into hash_find_bo, rename itKenneth Graunke2019-08-051-14/+16
* gallium: add stm DRM entry pointAhmad Fatoum2019-08-053-0/+3
* lima/ppir: simplify load uni/temp op lowering and schedulingErico Nunes2019-08-042-34/+33
* lima/ppir: simplify select op lowering and schedulingErico Nunes2019-08-045-11/+15
* lima/ppir: support pipeline registers in schedulerErico Nunes2019-08-042-46/+65
* lima/ppir: move alu vec to scalar lowering into NIRVasily Khoruzhick2019-08-042-107/+14
* iris: Fix handling of SIMD32 fragment shadersJason Ekstrand2019-08-031-44/+50
* etnaviv: s/boolean/boolChristian Gmeiner2019-08-032-2/+2
* lima/ppir: Add gl_FrontFace handlingAndreas Baierl2019-08-036-13/+35