Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge remote branch 'origin/nvc0' | Christoph Bumiller | 2011-01-04 | 48 | -11/+17358 |
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| * | nvc0: fix index size method value for u8 indices | Christoph Bumiller | 2011-01-04 | 1 | -8/+2 |
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| * | nvc0: set the correct FP header bit for multiple colour outputs | Christoph Bumiller | 2011-01-04 | 1 | -1/+1 |
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| * | nvc0: delete memory caches and fence on screen destruction | Christoph Bumiller | 2011-01-04 | 4 | -0/+50 |
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| * | nvc0: use mov instead of ld for scalar const loads | Christoph Bumiller | 2011-01-04 | 1 | -1/+6 |
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| * | nvc0: fix resource unmap after vertex push | Christoph Bumiller | 2011-01-04 | 3 | -10/+8 |
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| * | nvc0: use the proper typed opcodes in constant folding | Christoph Bumiller | 2011-01-04 | 1 | -86/+92 |
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| * | nvc0: demagic GP invocation count bitfield | Christoph Bumiller | 2011-01-04 | 1 | -2/+16 |
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| * | nvc0: rewrite the 9097 GRAPH macros | Christoph Bumiller | 2011-01-04 | 2 | -177/+192 |
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| * | drm/nvc0: don't un-bind every subchannel on init | Ben Skeggs | 2010-12-30 | 1 | -5/+0 |
| | | | | | | | | | | | | | | The initial values in the grctx are 0x0000 anyway, and re-binding them all to 0x0000 destroys some init done by the nouveau drm. Signed-off-by: Ben Skeggs <[email protected]> | ||||
| * | nvc0: reference the vertex buffers | Christoph Bumiller | 2010-12-27 | 1 | -0/+6 |
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| * | nvc0: reenable some shader optimizations | Christoph Bumiller | 2010-12-27 | 2 | -51/+63 |
| | | | | | | | | CSE and constants folding. | ||||
| * | nvc0: use VTX_ATTR for stride 0 vertex attributes | Christoph Bumiller | 2010-12-27 | 1 | -30/+69 |
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| * | nvc0: implement VRAM buffer transfers with bounce buffers | Christoph Bumiller | 2010-12-27 | 12 | -116/+336 |
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| * | nvc0: init miptree transfer layer stride | Christoph Bumiller | 2010-12-27 | 1 | -1/+2 |
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| * | nvc0: respond please inline to PIPE_SHADER_CAP_SUBROUTINES | Christoph Bumiller | 2010-12-23 | 1 | -0/+2 |
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| * | nvc0: fix layer stride state | Christoph Bumiller | 2010-12-23 | 3 | -18/+30 |
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| * | nvc0: use most defs/decls from nouveau_pushbuf.h | Christoph Bumiller | 2010-12-23 | 8 | -118/+29 |
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| * | nvc0: remove unused 'buf' parameter in pipe_buffer_unmap | Ben Skeggs | 2010-12-21 | 1 | -1/+1 |
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| * | nvc0: BEGIN_RING->BEGIN_RING_NI in a couple of places | Ben Skeggs | 2010-12-21 | 2 | -2/+2 |
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| * | nvc0: fence.bo is mappable, mark it as such | Ben Skeggs | 2010-12-21 | 1 | -1/+2 |
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| * | Merge remote branch 'origin/master' into nvc0-new | Ben Skeggs | 2010-12-21 | 22 | -59/+59 |
| |\ | | | | | | | | | | | | | Conflicts: src/gallium/drivers/nouveau/nouveau_winsys.h | ||||
| * | | nvc0: s/INLIN_RING/IMMED_RING | Christoph Bumiller | 2010-12-19 | 5 | -11/+11 |
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| * | | nvc0: improve shader support for texturing | Christoph Bumiller | 2010-12-19 | 6 | -45/+133 |
| | | | | | | | | | | | | Fixed shadow and cube texture fetches, add array texture fetches. | ||||
| * | | nvc0: adapt to array textures interface change | Christoph Bumiller | 2010-12-19 | 9 | -201/+251 |
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| * | | Merge remote branch 'origin/master' into nvc0-new | Christoph Bumiller | 2010-12-19 | 467 | -10890/+14933 |
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| * | | | nvc0: fix clipping with scissors/viewport | Christoph Bumiller | 2010-12-19 | 3 | -11/+56 |
| | | | | | | | | | | | | | | | | | | | | Also setup optional path to use proper primitive clipping instead, which is probably slower. | ||||
| * | | | nvc0: use BIND_RING to set subchannel classes | Christoph Bumiller | 2010-12-19 | 2 | -13/+25 |
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| * | | | nvc0: switch to the proper constants upload path | Christoph Bumiller | 2010-12-19 | 2 | -6/+7 |
| | | | | | | | | | | | | | | | | Makes things suddenly go surprisingly fast. | ||||
| * | | | nvc0: add the index buffer offset where missing | Christoph Bumiller | 2010-12-19 | 3 | -1/+4 |
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| * | | | nvc0: support user clip planes | Christoph Bumiller | 2010-12-11 | 7 | -3/+96 |
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| * | | | nvc0: enable vertex color clamping | Christoph Bumiller | 2010-12-11 | 2 | -2/+4 |
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| * | | | nvc0: fix FACE state and and handle FACE sysval/varying offset | Christoph Bumiller | 2010-12-10 | 3 | -19/+23 |
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| * | | | nvc0: fix branching ops | Christoph Bumiller | 2010-12-10 | 4 | -13/+26 |
| | | | | | | | | | | | | | | | | | | | | | | | | - bra is PC relative - jump to else condition was inverted - handle integer comparisons | ||||
| * | | | nvc0: call grobj_alloc for all used classes | Christoph Bumiller | 2010-12-09 | 2 | -3/+30 |
| | | | | | | | | | | | | | | | | | | | | Only doing this to notify the DRM that we need a PGRAPH context, nvc0 hardware doesn't use actual grobjs anymore. | ||||
| * | | | nvc0: write texture address to TIC with a RELOC | Christoph Bumiller | 2010-12-09 | 1 | -4/+19 |
| | | | | | | | | | | | | | | | | Direct access to the bo address requires an API change. | ||||
| * | | | nvc0: use tile flags in a way compatible with nouveau | Christoph Bumiller | 2010-12-09 | 3 | -23/+29 |
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| * | | | nvc0: buffer suballocation with a primitive slab allocator | Christoph Bumiller | 2010-12-09 | 18 | -149/+807 |
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| * | | | nvc0: generate shader header for geometry programs | Christoph Bumiller | 2010-12-09 | 1 | -7/+56 |
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| * | | | nvc0: fix immediate arg for SHL/SHR | Christoph Bumiller | 2010-12-09 | 1 | -1/+6 |
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| * | | | nvc0: index buffers are back | Christoph Bumiller | 2010-12-09 | 3 | -40/+106 |
| | | | | | | | | | | | | | | | | | | | | Probably because long methods are gone index buffers must be explicit again. | ||||
| * | | | nvc0: upload constants with m2mf for the time being | Christoph Bumiller | 2010-12-09 | 2 | -27/+72 |
| | | | | | | | | | | | | | | | | I get mysterious lockups with the dedicated CB upload ... | ||||
| * | | | nvc0: support primitive restart | Christoph Bumiller | 2010-12-09 | 4 | -28/+123 |
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| * | | | nvc0: rcp f32 also supports neg and abs modifiers | Christoph Bumiller | 2010-12-09 | 1 | -1/+1 |
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| * | | | nvc0: import nvc0 gallium driver | Christoph Bumiller | 2010-11-12 | 47 | -11/+15800 |
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* | | | | i965g: include brw_types.h instead of GL/gl.h | Brian Paul | 2011-01-04 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | | | | | Alternately, some search&replace could be used to replace all occurances of GLint with int, etc. in the driver. | ||||
* | | | | llvmpipe: Include p_compiler.h in lp_scene_queue.h. | Vinson Lee | 2011-01-04 | 1 | -0/+2 |
| | | | | | | | | | | | | | | | | Include p_compiler.h for boolean symbol. | ||||
* | | | | llvmpipe: Include p_compiler.h in lp_perf.h. | Vinson Lee | 2011-01-04 | 1 | -0/+1 |
| | | | | | | | | | | | | | | | | Include p_compiler.h for int64_t symbol. | ||||
* | | | | llvmpipe: Include missing headers in lp_bld_depth.h | Vinson Lee | 2011-01-04 | 1 | -0/+4 |
| | | | | | | | | | | | | | | | | | | | | Include p_compiler.h for boolean symbol. Include p_state.h for pipe_stencil_state symbol. | ||||
* | | | | llvmpipe: Include p_compiler.h in lp_bld_alpha.h. | Vinson Lee | 2011-01-04 | 1 | -0/+2 |
| | | | | | | | | | | | | | | | | | | | | Include p_compiler.h for boolean symbol. Add forward declaration for gallivm_state struct. |