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* u_vbuf: fix potentially bogus assertRob Clark2016-08-011-2/+4
* vc4: Zero-initialize the hardware sampler view structure.Eric Anholt2016-07-311-1/+1
* Revert "gallium/util: fix resource leak"Roland Scheidegger2016-07-301-2/+0
* gallium/util: fix resource leakEric Engestrom2016-07-301-0/+2
* freedreno/a4xx: fix comparison out of range warnings[email protected]2016-07-301-7/+7
* freedreno/a3xx: fix comparison out of range warnings[email protected]2016-07-301-7/+7
* freedreno/a2xx: fix comparison out of range warnings[email protected]2016-07-301-4/+4
* freedreno/ir3: init ir3_shader_key with memset()[email protected]2016-07-301-1/+2
* gallium/freedreno: move cast to avoid integer overflowEric Engestrom2016-07-301-2/+2
* freedreno/a2xx: remove duplicate assignmentEric Engestrom2016-07-301-2/+2
* freedreno: defer flush_queue allocationRob Clark2016-07-302-2/+4
* freedreno: add some hw query tracesRob Clark2016-07-301-0/+16
* freedreno: some lockingRob Clark2016-07-309-23/+157
* os: add pipe_mutex_assert_locked()Rob Clark2016-07-301-0/+16
* freedreno: drop needs_rb_fbdRob Clark2016-07-306-31/+12
* freedreno: move needs_wfi into batchRob Clark2016-07-3019-94/+93
* freedreno: a bit of micro-optimizationRob Clark2016-07-302-10/+10
* freedreno: drop mem2gmem/gmem2mem query stagesRob Clark2016-07-302-17/+1
* freedreno: threaded batch flushRob Clark2016-07-309-26/+99
* freedreno: track batch/blit typesRob Clark2016-07-305-24/+52
* freedreno: re-order support for hw queriesRob Clark2016-07-3019-264/+288
* freedreno: use prsc for hw queriesRob Clark2016-07-303-35/+45
* freedreno: support discarding previous rendering in special casesRob Clark2016-07-303-5/+32
* freedreno: shadow textures if possible to avoid stall/flushRob Clark2016-07-303-11/+211
* freedreno: spiff up some debug tracesRob Clark2016-07-306-6/+18
* freedreno: add batch-cache and batch reorderingRob Clark2016-07-3015-111/+760
* freedreno: move more batch related tracking to fd_batchRob Clark2016-07-3023-398/+420
* freedreno: dynamically sized/growable cmd buffersRob Clark2016-07-302-23/+33
* freedreno: push resource tracking down into batchRob Clark2016-07-307-42/+51
* freedreno: introduce fd_batchRob Clark2016-07-3020-177/+252
* freedreno: limit non-user constant buffers to a4xxRob Clark2016-07-291-1/+1
* virgl: add exported dmabuf to BO hash tableRob Herring2016-07-291-0/+3
* vc4: automake: remove vc4_drm.h from the sources listsEmil Velikov2016-07-281-1/+0
* ddebug: use pclose to close a popen()'d FILENicolai Hähnle2016-07-281-1/+1
* clover: make GCC 4.8 happyDieter Nützel2016-07-271-1/+1
* nvc0: enable ARB_tessellation_shader on GM107+Samuel Pitoiset2016-07-271-3/+0
* gm107/ir: add a legalize SSA pass for PFETCHSamuel Pitoiset2016-07-274-2/+43
* nvc0: fix up TCP header on GM107+Samuel Pitoiset2016-07-271-0/+9
* radeon/llvm: Use alloca instructions for larger arrays [revert a revert]Marek Olšák2016-07-262-25/+149
* r600g: add support for B5G6R5 PBO uploads via texture buffers (v2)Marek Olšák2016-07-261-0/+6
* radeonsi: pre-generate shader logs for ddebugMarek Olšák2016-07-264-6/+34
* radeonsi: add empty lines after shader statsMarek Olšák2016-07-261-1/+1
* radeonsi: move the shader key dumping to si_shader_dumpMarek Olšák2016-07-263-5/+9
* ddebug: implement pipelined hang detection modeMarek Olšák2016-07-264-4/+567
* ddebug: don't save pointers to call parametersMarek Olšák2016-07-262-6/+6
* ddebug: move dd_call into dd_pipe.hMarek Olšák2016-07-262-66/+66
* ddebug: separate draw call dumping logicMarek Olšák2016-07-261-21/+26
* ddebug: move all states into a separate structureMarek Olšák2016-07-263-129/+140
* ddebug: write contents of dmesg into hang reportsMarek Olšák2016-07-261-4/+25
* ddebug: implement create_batch_queryMarek Olšák2016-07-261-0/+27