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* r600g: get rid of trailing whitespaceConstantine Charlamov2017-06-261-22/+22
* r600/asm: add support for other GDS operations.Dave Airlie2017-06-263-4/+26
* r600: don't merge GDS into VTXDave Airlie2017-06-261-2/+3
* r600: for memory instructions dump index gpr for read indirects also.Dave Airlie2017-06-261-1/+2
* r600: add support for vertex fetches via texture cacheDave Airlie2017-06-262-2/+20
* r600: route indirect address register correctly for vtx fetches.Dave Airlie2017-06-261-1/+1
* gallium/hud: add glthread countersMarek Olšák2017-06-263-0/+91
* gallium/hud: add API-thread-busy for monitoring the thread loadMarek Olšák2017-06-263-4/+22
* gallium/hud: add hud_pane::hud pointerMarek Olšák2017-06-262-3/+6
* mesa/glthread: add glthread "perf" counters and pass them to gallium HUDMarek Olšák2017-06-265-2/+23
* gallium/hud: move struct hud_context to hud_private.hMarek Olšák2017-06-262-46/+48
* gallium/hud: rename API-thread-busy to main-thread-busyMarek Olšák2017-06-263-5/+5
* util: move pipe_thread_is_self from gallium to src/utilMarek Olšák2017-06-262-12/+1
* nv50/ir: Properly fold constants in SPLIT operationPierre Moreau2017-06-251-3/+4
* radeonsi/gfx9: don't overallocate shader binariesMarek Olšák2017-06-241-6/+0
* st/dri2: implement image offset queryLucas Stach2017-06-241-0/+6
* llvmpipe: initialize default fb correctly in setupRoland Scheidegger2017-06-241-0/+4
* radeonsi: unreference vertex buffers when destroying the contextMarek Olšák2017-06-231-0/+2
* radeonsi: implement the workaround for Rocket League - postponed TGSI killMarek Olšák2017-06-235-0/+37
* gallium/radeon: pass create_screen flags to r600_common_screen_initMarek Olšák2017-06-2316-26/+34
* st/dri: add a drirc workaround for Rocket LeagueMarek Olšák2017-06-232-0/+11
* st/dri: get drirc options before creating pipe_screenMarek Olšák2017-06-234-20/+38
* gallium: allow passing 'unsigned flags' to create_screen()Marek Olšák2017-06-2325-64/+65
* llvmpipe:fix using 32bit rasterization mistakenly, causing overflowsRoland Scheidegger2017-06-234-31/+43
* llvmpipe: fill in debug vertex info for tri rasterizationRoland Scheidegger2017-06-231-1/+1
* Revert "radeonsi: don't emit partial flushes at the end of IBs (v2)"Marek Olšák2017-06-231-9/+5
* svga: minor whitespace fixes in svga_pipe_vertex.cBrian Paul2017-06-221-6/+10
* svga: check return value from svga_set_shader( SVGA3D_SHADERTYPE_GS, NULL)Brian Paul2017-06-221-0/+2
* svga: fix pre-mature flushing of the command bufferCharmaine Lee2017-06-225-5/+24
* swr: invalidate attachment on transition changeGeorge Kyriazis2017-06-223-0/+28
* radeonsi/gfx9: enable DCC fast clearMarek Olšák2017-06-221-4/+0
* radeonsi/gfx9: don't ever flush the TC metadata cacheMarek Olšák2017-06-221-10/+3
* radeonsi/gfx9: use TC L2 for fast color clear with CP DMAMarek Olšák2017-06-221-2/+5
* radeonsi: fix DCC fast clear for luminance and alpha formatsMarek Olšák2017-06-221-1/+10
* radeonsi: don't emit partial flushes at the end of IBs (v2)Marek Olšák2017-06-221-5/+9
* change va max_entrypointsChandu Babu N2017-06-222-1/+3
* st/va: Fix leak in VAAPI subpicturesChandu Babu N2017-06-221-0/+1
* radeonsi: use the correct LLVMTargetMachineRef in si_build_shader_variantNicolai Hähnle2017-06-221-6/+22
* radeonsi/gfx9: keep reusing the same buffer/address for the gfx9 flush fenceMarek Olšák2017-06-223-8/+28
* radeonsi/gfx9: enable the constant engineMarek Olšák2017-06-221-4/+1
* radeonsi/gfx9: indirect buffers and all CP packets use TC L2Marek Olšák2017-06-224-13/+21
* radeonsi: flush CB after MSAA only when transitioning from CB to texturesMarek Olšák2017-06-222-14/+60
* radeonsi: unify CB_RESOLVE blitter invocation codeMarek Olšák2017-06-221-17/+18
* radeonsi: flush DB caches only when transitioning from DB to texturingMarek Olšák2017-06-225-25/+56
* radeonsi: add separate HUD counters for CB and DB cache flushesMarek Olšák2017-06-224-10/+20
* cso: inline a few frequently-used functionsMarek Olšák2017-06-222-31/+26
* cso: don't return errors from sampler functionsMarek Olšák2017-06-222-18/+8
* cso: don't track the number of sampler states boundMarek Olšák2017-06-221-36/+23
* egl: turn one more boolean `int` into a `bool`Eric Engestrom2017-06-212-4/+4
* etnaviv: fix blend color for RB swapped rendertargetsLucas Stach2017-06-214-14/+45