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gallium
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Age
Files
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...
*
vc4: Add more useful debug for the undefined-source case
Eric Anholt
2014-08-08
1
-5
/
+12
*
vc4: Add support for the lit opcode.
Eric Anholt
2014-08-08
2
-1
/
+45
*
vc4: Add support for the POW opcode
Eric Anholt
2014-08-08
1
-0
/
+15
*
vc4: Refactor uniform handling.
Eric Anholt
2014-08-08
1
-27
/
+27
*
vc4: Add support for the LRP opcode.
Eric Anholt
2014-08-08
1
-0
/
+20
*
vc4: Add copy propagation between temps.
Eric Anholt
2014-08-08
4
-0
/
+81
*
vc4: Add dead code elimination.
Eric Anholt
2014-08-08
4
-3
/
+94
*
vc4: Add an initial pass of algebraic optimization.
Eric Anholt
2014-08-08
5
-4
/
+125
*
vc4: Add support for CMP.
Eric Anholt
2014-08-08
4
-1
/
+48
*
vc4: Make scheduling of NOPs a separate step from QIR -> QPU translation.
Eric Anholt
2014-08-08
3
-90
/
+212
*
vc4: Add WIP support for varyings.
Eric Anholt
2014-08-08
6
-8
/
+59
*
vc4: Use r3 instead of r5 for temps, since r5 only has 32 bits of storage
Eric Anholt
2014-08-08
1
-8
/
+8
*
vc4: Fix emit of ABS
Eric Anholt
2014-08-08
1
-1
/
+11
*
vc4: Add shader variant caching to handle FS output swizzle.
Eric Anholt
2014-08-08
3
-65
/
+232
*
vc4: Load the tile buffer before incrementally drawing.
Eric Anholt
2014-08-08
2
-27
/
+50
*
vc4: Don't reallocate the tile alloc/state bos every frame.
Eric Anholt
2014-08-08
2
-10
/
+21
*
vc4: Add VC4_DEBUG env option
Eric Anholt
2014-08-08
5
-14
/
+63
*
vc4: Add support for SNE/SEQ/SGE/SLT.
Eric Anholt
2014-08-08
6
-11
/
+96
*
vc4: Use the user's actual first vertex attribute.
Eric Anholt
2014-08-08
4
-35
/
+70
*
vc4: Fix UBO allocation when no uniforms are used.
Eric Anholt
2014-08-08
1
-1
/
+2
*
vc4: Add initial support for math opcodes
Eric Anholt
2014-08-08
2
-1
/
+41
*
vc4: Switch to actually generating vertex and fragment shader code from TGSI.
Eric Anholt
2014-08-08
12
-247
/
+1243
*
vc4: Start converting the driver to use vertex shaders.
Eric Anholt
2014-08-08
3
-45
/
+177
*
vc4: Initial skeleton driver import.
Eric Anholt
2014-08-08
33
-0
/
+4608
*
draw: (trivial) use information about gs being present from variant key
Roland Scheidegger
2014-08-09
1
-5
/
+4
*
draw: don't use clipvertex output if user plane clipping is disabled
Roland Scheidegger
2014-08-09
1
-2
/
+2
*
gallivm: Handle MSAA textures in emit_fetch_texels
Darius Goad
2014-08-08
1
-2
/
+7
*
draw: hack around weird primitive id input in gs
Roland Scheidegger
2014-08-08
3
-5
/
+21
*
draw: fix prim id float cast for non-llvm path
Roland Scheidegger
2014-08-08
1
-8
/
+4
*
clover: Add support for CL_MAP_WRITE_INVALIDATE_REGION
Bruno Jiménez
2014-08-08
2
-0
/
+14
*
ilo: break down the format table
Chia-I Wu
2014-08-08
1
-299
/
+431
*
draw: fix clipvertex trouble if position comes from gs
Roland Scheidegger
2014-08-06
1
-1
/
+5
*
draw: don't run pipeline stages when gs has no position output
Roland Scheidegger
2014-08-06
2
-1
/
+5
*
libgl-xlib: drop duplicate mesautil from scons build
Emil Velikov
2014-08-05
1
-1
/
+0
*
llvmpipe/tests: automake: link against libmesautil.la
Emil Velikov
2014-08-05
1
-5
/
+6
*
gallium/tests: automake: link against libmesautil.la
Emil Velikov
2014-08-05
2
-0
/
+2
*
targets/omx: automake: link against libmesautil.la
Emil Velikov
2014-08-05
1
-0
/
+1
*
targets/xvmc: automake: link against libmesautil.la
Emil Velikov
2014-08-05
1
-0
/
+1
*
targets/clover: link against libmesautil.la
Jan Vesely
2014-08-05
1
-0
/
+1
*
gallivm: Fix build with latest LLVM
Jan Vesely
2014-08-05
1
-0
/
+8
*
targets/dri: link with mesautil
Roland Scheidegger
2014-08-05
1
-0
/
+1
*
gallium/docs: Document TEX2/TXL2/TXB2 instructions and fix up other tex doc
Roland Scheidegger
2014-08-05
1
-25
/
+102
*
gallivm: fix cube map array (and cube map shadow with bias) handling
Roland Scheidegger
2014-08-05
2
-29
/
+125
*
llvmpipe: implement support for cube map arrays
Roland Scheidegger
2014-08-05
5
-4
/
+16
*
targets/graw-gdi: link with mesautil, not mesautils
Brian Paul
2014-08-04
1
-1
/
+1
*
targets/libgl-gdi: link with mesautil
Brian Paul
2014-08-04
1
-0
/
+3
*
targets/egl-static: link with libmesautil.la
Brian Paul
2014-08-04
1
-0
/
+1
*
targets/vdpau: link with libmesautil.la to fix build breakage
Brian Paul
2014-08-04
1
-0
/
+1
*
svga: SVGA_3D_CMD_BIND_GB_SHADER needs to reserve two relocations.
Matthew McClure
2014-08-04
1
-1
/
+1
*
gallium: Add libmesautil dependency to gdm and xa targets
Jason Ekstrand
2014-08-04
2
-0
/
+2
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