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* svga: try to flag surfaces for sampling, in addition to renderingBrian Paul2016-05-031-0/+11
* svga: fix copying non-zero layers of 1D array texturesBrian Paul2016-05-031-10/+12
* svga: clean up svga_pipe_blit.cBrian Paul2016-05-031-68/+13
* rbug: s/Elements/ARRAY_SIZE/Brian Paul2016-05-031-1/+1
* freedreno: s/Elements/ARRAY_SIZE/Brian Paul2016-05-031-1/+1
* trace: s/Elements/ARRAY_SIZE/Brian Paul2016-05-031-4/+4
* ilo: s/Elements/ARRAY_SIZE/Brian Paul2016-05-0314-43/+43
* i915g: s/Elements/ARRAY_SIZE/Brian Paul2016-05-036-12/+12
* nvc0: compute a percentage for metric-achieved_occupancySamuel Pitoiset2016-05-031-4/+4
* nvc0: display some performance metrics with a percentageSamuel Pitoiset2016-05-031-3/+3
* nvc0: store the driver query type for performance metricsSamuel Pitoiset2016-05-031-18/+22
* nvc0: fix exposing of metric-issue_slots for SM21/SM30Samuel Pitoiset2016-05-031-2/+22
* gallium,utils: Fix trivial sign compare warningsJan Vesely2016-05-038-21/+21
* gallium/radeon: remove stencil_tile_split from metadataMarek Olšák2016-05-023-7/+0
* gallium/radeon: remove tile_mode_array_valid flagsMarek Olšák2016-05-024-8/+0
* winsys/amdgpu: pass PIPE_CONFIG to addrlib on texture importMarek Olšák2016-05-023-0/+3
* winsys/amdgpu: read NUM_BANKS from buffer metadataMarek Olšák2016-05-023-21/+3
* radeonsi: remove unused tile mode gettersMarek Olšák2016-05-022-157/+2
* radeonsi: just read tile mode arrays in SDMA setupMarek Olšák2016-05-021-51/+28
* radeonsi: just read tile mode arrays in SI DMA setupMarek Olšák2016-05-021-33/+21
* radeonsi: just read tile mode arrays in DB setupMarek Olšák2016-05-021-36/+19
* gallium/radeon: add radeon_surf::macro_tile_indexMarek Olšák2016-05-023-0/+20
* winsys/radeon: drop support for kernels lacking tile mode array queriesMarek Olšák2016-05-021-6/+14
* winsys/radeon: count buffer size only onceMarek Olšák2016-05-021-2/+2
* winsys/amdgpu: count buffer size only onceMarek Olšák2016-05-021-2/+2
* winsys/amdgpu: loosen up requirements for how much memory IBs can useMarek Olšák2016-05-021-4/+10
* radeonsi: when parsing dmesg, skip empty linesMarek Olšák2016-05-021-0/+3
* radeonsi: use the hw MSAA resolving if formats are compatibleMarek Olšák2016-05-021-1/+2
* nv50,nvc0: re-bind old compute state after reading MP perf countersSamuel Pitoiset2016-05-022-0/+4
* vc4: Use NIR lowering for sRGB decode.Eric Anholt2016-05-022-40/+3
* vc4: Just use NIR lowering for texture projection.Eric Anholt2016-05-021-15/+3
* vc4: Scalarize phi nodes as well.Eric Anholt2016-05-021-0/+1
* vc4: Add whitespace after each program stage dump.Eric Anholt2016-05-022-0/+3
* vc4: Remove the CSE pass.Eric Anholt2016-05-024-162/+0
* vc4: Emit only one FRAG_Z or FRAG_W QIR opcode.Eric Anholt2016-05-021-2/+19
* vc4: Use the NIR cubemap normalization instead of our own.Eric Anholt2016-05-021-6/+1
* vc4: Drop the support for DCE of texture instructions.Eric Anholt2016-05-021-22/+1
* radeonsi: fix PIPE_FORMAT_R11G11B10_FLOAT handlingNicolai Hähnle2016-05-021-8/+10
* radeonsi: correct NULL-pointer check in si_upload_const_bufferNicolai Hähnle2016-05-021-1/+1
* softpipe: bump 3D texture limit to 2048Dave Airlie2016-05-021-1/+1
* softpipe: allow r32 xchg on shader images.Dave Airlie2016-05-021-0/+40
* softpipe: avoid leaking local_mem on machines alloc failureIlia Mirkin2016-05-011-1/+3
* winsys/sw/xlib: use correct free function for xlib_dt->dataJose Fonseca2016-05-011-1/+1
* winsys/sw/dri: use correct free function for dri_sw_dt->dataWuZhen2016-05-011-1/+1
* tgsi: initialize stack allocated structWuZhen2016-05-011-0/+7
* gallium/radeon: nuke the final pre LLVM 3.6 codepathEmil Velikov2016-05-011-7/+1
* gallium/target-helpers: remove inline_wrapper_sw_helper.hEmil Velikov2016-05-011-42/+0
* glx: Refactor the configure options for glx implementation choice (v3)Chuck Atkins2016-05-011-1/+1
* freedreno/ir3: use pipe_debug_callback for shader-db tracesRob Clark2016-04-306-33/+43
* freedreno/a4xx: add debug callback to emitRob Clark2016-04-303-0/+6