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* os: add os_get_process_name() functionBrian Paul2013-07-123-0/+133
* softpipe: silence some MSVC warningsBrian Paul2013-07-122-14/+14
* hud: silence some MSVC warningsBrian Paul2013-07-121-8/+8
* util: add casts to silence MSVC warnings in u_blit.cBrian Paul2013-07-121-14/+14
* tgsi: s/unsigned/int/ to silence MSVC warningBrian Paul2013-07-121-1/+1
* radeon/uvd: fall back to shader based decoding for MPEG2 on UVD 2.x v2Christian König2013-07-122-5/+19
* r600g: x/y coordinates must be divided by block dim in dma blitChristoph Bumiller2013-07-112-4/+16
* r600g/sb: Fix Android build v2Chih-Wei Huang2013-07-124-7/+8
* r600g/sb: improve math optimizations v2Vadim Girlin2013-07-1111-47/+435
* st/xvmc/tests: avoid non portable error.h functionsJonathan Gray2013-07-111-5/+8
* winsys/intel: build with VISIBILITY_CFLAGSChia-I Wu2013-07-111-1/+2
* ilo: reduce PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS to 12Chia-I Wu2013-07-111-2/+3
* ilo: correctly initialize undefined registers in fsChia-I Wu2013-07-111-5/+15
* radeonsi: Handle TGSI_OPCODE_DDX/Y using local memoryMichel Dänzer2013-07-104-2/+103
* radeonsi: Handle TGSI_OPCODE_TXDMichel Dänzer2013-07-101-2/+25
* util/u_math: Use xmmintrin.h whenever possible.José Fonseca2013-07-101-9/+17
* ilo: honor surface padding requirementsChia-I Wu2013-07-101-0/+53
* util: treat denorm'ed floats like zeroZack Rusin2013-07-096-0/+83
* r600g: improve the mechanism for recognizing an empty CSMarek Olšák2013-07-083-3/+8
* r600g: explicitly flush caches for streamout-based buffer copying & clearingMarek Olšák2013-07-081-0/+13
* r600g: only flush the caches that need to be flushed during CP DMA operationsMarek Olšák2013-07-083-32/+117
* r600g: split INVAL_READ_CACHES into vertex, tex, and const cache flagsMarek Olšák2013-07-085-27/+52
* r600g: adjust flush flags (v3)Alex Deucher2013-07-086-7/+42
* r600g: don't call buffer_wait in buffer_mmap_sync_with_ringsMarek Olšák2013-07-081-2/+1
* r600g: don't read back the MSAA depth buffer if the read flag is not setMarek Olšák2013-07-081-8/+8
* r600g: don't flush the context in texture_transfer_mapMarek Olšák2013-07-081-5/+0
* r600g: fix texture offset computation for mapped MSAA depth buffersMarek Olšák2013-07-082-16/+14
* r600g: fix color resolve for RGBX8 and RGBX16 integer formatsMarek Olšák2013-07-081-2/+2
* r600g: enable fast MSAA color clear for array/3D/cube texturesMarek Olšák2013-07-081-4/+3
* r600g: implement fast MSAA color clear for integer texturesMarek Olšák2013-07-081-9/+12
* r600/uvd: fix check for UVD 2.xChristian König2013-07-081-1/+1
* gallivm: (trivial) fix using one lod instead of per-quad lod for texel fetchRoland Scheidegger2013-07-051-1/+2
* gallivm: Remove bogus assert.José Fonseca2013-07-051-4/+1
* nvc0: enable very initial support for nvf0 (GK110)Ben Skeggs2013-07-055-5/+76
* gallivm: (trivial) fix bogus assertion for per-element lod with 1d resourcesRoland Scheidegger2013-07-052-2/+1
* gallivm: do per-pixel lod calculations for explicit lodRoland Scheidegger2013-07-0410-126/+195
* draw: fix overflows in the indexed rendering pathsZack Rusin2013-07-034-43/+159
* draw/llvm: index overflows if it's greater than elt maxZack Rusin2013-07-031-1/+1
* postprocess: move second temporary assertion into isolated configurationMatthew McClure2013-07-031-2/+2
* targets/xvmc-nouveau: add in missing nv30 libIlia Mirkin2013-07-031-0/+1
* mesa,glsl,gallium: remove GLSLSkipStrictMaxVaryingLimitCheck and dependenciesMarek Olšák2013-07-0213-13/+0
* gallivm: Simplify intrinsic name construction.José Fonseca2013-07-021-23/+10
* gallivm: Fix MSVC build.José Fonseca2013-07-021-8/+7
* gallivm: Fix indirect immediate registers.José Fonseca2013-07-021-2/+2
* gallium/tests: fix the translate testZack Rusin2013-06-281-4/+4
* draw/translate: fix instancingZack Rusin2013-06-2817-40/+109
* draw: fix incorrect clipper invocation statisticsZack Rusin2013-06-281-6/+0
* draw/gallivm: export overflow arithmetic to its own fileZack Rusin2013-06-284-44/+234
* draw: check for integer overflows in instance computationZack Rusin2013-06-282-0/+7
* draw: check for an integer overflow when computing strideZack Rusin2013-06-281-10/+43