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*
radeonsi: don't export ClipVertex and ClipDistance[] if clipping is disabled
Marek Olšák
2016-11-21
4
-5
/
+37
*
radeonsi: add infrastr. for compiling optimized shader variants asynchronously
Marek Olšák
2016-11-21
2
-34
/
+109
*
radeonsi: don't set vs.epilog.export_prim_id if TES is bound
Marek Olšák
2016-11-21
1
-4
/
+4
*
radeonsi: simplify checking for monolithic compilation
Marek Olšák
2016-11-21
4
-8
/
+9
*
radeonsi: print all flags in si_dump_shader_key
Marek Olšák
2016-11-21
1
-0
/
+5
*
radeonsi: split the shader key into 3 logical parts
Marek Olšák
2016-11-21
5
-194
/
+203
*
radeonsi: fix culling if clip & cull distances are used at the same time
Marek Olšák
2016-11-21
1
-2
/
+3
*
radeonsi: clean up si_emit_clip_regs
Marek Olšák
2016-11-21
1
-4
/
+5
*
radeonsi: assume that a VS without POSITION is LS
Marek Olšák
2016-11-21
1
-0
/
+7
*
tgsi/scan: record if a shader writes the position output
Marek Olšák
2016-11-21
2
-0
/
+3
*
tgsi/scan: use a big switch for scanning outputs
Marek Olšák
2016-11-21
1
-40
/
+28
*
radeonsi: decrease the number of texture slots to 24
Marek Olšák
2016-11-21
1
-1
/
+1
*
radeonsi: fast exit si_emit_derived_tess_state early
Marek Olšák
2016-11-21
2
-11
/
+15
*
winsys/amdgpu: set addrlib flag opt4Space
Marek Olšák
2016-11-21
1
-0
/
+1
*
radeonsi: check for !is_linear in do_hardware_msaa_resolve
Marek Olšák
2016-11-21
1
-2
/
+4
*
gallium/radeon: add RADEON_SURF_OPTIMIZE_FOR_SPACE
Marek Olšák
2016-11-21
3
-1
/
+6
*
radeonsi: Add missing error-checking to si_create_compute_state (v2)
Mun Gwan-gyeong
2016-11-21
1
-1
/
+5
*
draw: drop some overflow computations
Roland Scheidegger
2016-11-21
1
-65
/
+46
*
draw: simplify fetch some more
Roland Scheidegger
2016-11-21
1
-63
/
+55
*
draw: unify linear and elts draw jit functions
Roland Scheidegger
2016-11-21
3
-89
/
+70
*
draw: use same argument order for jit draw linear / elts functions
Roland Scheidegger
2016-11-21
3
-34
/
+30
*
draw: drop unnecessary index overflow handling from vsplit code
Roland Scheidegger
2016-11-21
2
-56
/
+28
*
draw: simplify vsplit elts code a bit
Roland Scheidegger
2016-11-21
3
-40
/
+18
*
gallium: Add support for SWR compilation
George Kyriazis
2016-11-21
3
-0
/
+12
*
gallium: swr: Added swr build for windows
George Kyriazis
2016-11-21
3
-0
/
+218
*
swr: Modify gen_knobs.{cpp|h} creation script
George Kyriazis
2016-11-21
2
-26
/
+39
*
swr: Windows-related changes
George Kyriazis
2016-11-21
2
-7
/
+29
*
swr: renamed duplicate swr_create_screen()
George Kyriazis
2016-11-21
3
-2
/
+6
*
swr: Handle windows.h and NOMINMAX
George Kyriazis
2016-11-21
3
-26
/
+17
*
gallium: Added SWR support for gdi
George Kyriazis
2016-11-21
1
-5
/
+23
*
radeonsi: Fix resource leak in gs_copy_shader allocation failure path
Gwan-gyeong Mun
2016-11-22
1
-1
/
+7
*
radeonsi: store group_size_variable in struct si_compute
Nicolai Hähnle
2016-11-21
1
-5
/
+8
*
nvc0/ir: use levelZero flag when the lod is set to 0
Ilia Mirkin
2016-11-20
2
-6
/
+43
*
swr: mark streamout buffers as written
Ilia Mirkin
2016-11-19
1
-0
/
+7
*
radeonsi: emit sample locations also when nr_samples == 1
Nicolai Hähnle
2016-11-18
1
-1
/
+4
*
radeonsi: allow sample mask export for single-sample framebuffers
Nicolai Hähnle
2016-11-18
1
-4
/
+5
*
draw: finally optimize bool clip mask generation
Roland Scheidegger
2016-11-18
3
-23
/
+26
*
draw: use vectorized calculations for fetch (v2)
Roland Scheidegger
2016-11-18
1
-131
/
+265
*
vc4: Try compiling our FSes in multithreaded mode on new kernels.
Eric Anholt
2016-11-16
5
-2
/
+20
*
vc4: Add support for ETC1 textures if the kernel is new enough.
Eric Anholt
2016-11-16
4
-5
/
+18
*
vc4: Fix simulator mode missing-GETPARAM debug info.
Eric Anholt
2016-11-16
1
-1
/
+1
*
vc4: Fix resource leak in register allocation failure path.
Mun Gwan-gyeong
2016-11-16
1
-0
/
+2
*
swr: [rasterizer core] fix clear with multiple color attachments
Tim Rowley
2016-11-16
6
-52
/
+40
*
u_simple_shaders: try to un-break the Windows build
Nicolai Hähnle
2016-11-16
1
-2
/
+3
*
radeonsi: fix a subtle bounds checking corner case with 3-component attributes
Nicolai Hähnle
2016-11-16
3
-2
/
+39
*
radeonsi: reject some 3-component formats as buffer textures
Nicolai Hähnle
2016-11-16
1
-8
/
+35
*
util/blitter: add clamping during SINT <-> UINT blits
Nicolai Hähnle
2016-11-16
6
-43
/
+125
*
util/blitter: index texfetch_col shaders by type
Nicolai Hähnle
2016-11-16
1
-35
/
+19
*
swr: mark color clamping as unsupported
Ilia Mirkin
2016-11-15
1
-2
/
+3
*
swr: always enable adding start/base vertex to gl_VertexId
Ilia Mirkin
2016-11-15
1
-0
/
+1
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