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* radeonsi: don't export ClipVertex and ClipDistance[] if clipping is disabledMarek Olšák2016-11-214-5/+37
* radeonsi: add infrastr. for compiling optimized shader variants asynchronouslyMarek Olšák2016-11-212-34/+109
* radeonsi: don't set vs.epilog.export_prim_id if TES is boundMarek Olšák2016-11-211-4/+4
* radeonsi: simplify checking for monolithic compilationMarek Olšák2016-11-214-8/+9
* radeonsi: print all flags in si_dump_shader_keyMarek Olšák2016-11-211-0/+5
* radeonsi: split the shader key into 3 logical partsMarek Olšák2016-11-215-194/+203
* radeonsi: fix culling if clip & cull distances are used at the same timeMarek Olšák2016-11-211-2/+3
* radeonsi: clean up si_emit_clip_regsMarek Olšák2016-11-211-4/+5
* radeonsi: assume that a VS without POSITION is LSMarek Olšák2016-11-211-0/+7
* tgsi/scan: record if a shader writes the position outputMarek Olšák2016-11-212-0/+3
* tgsi/scan: use a big switch for scanning outputsMarek Olšák2016-11-211-40/+28
* radeonsi: decrease the number of texture slots to 24Marek Olšák2016-11-211-1/+1
* radeonsi: fast exit si_emit_derived_tess_state earlyMarek Olšák2016-11-212-11/+15
* winsys/amdgpu: set addrlib flag opt4SpaceMarek Olšák2016-11-211-0/+1
* radeonsi: check for !is_linear in do_hardware_msaa_resolveMarek Olšák2016-11-211-2/+4
* gallium/radeon: add RADEON_SURF_OPTIMIZE_FOR_SPACEMarek Olšák2016-11-213-1/+6
* radeonsi: Add missing error-checking to si_create_compute_state (v2)Mun Gwan-gyeong2016-11-211-1/+5
* draw: drop some overflow computationsRoland Scheidegger2016-11-211-65/+46
* draw: simplify fetch some moreRoland Scheidegger2016-11-211-63/+55
* draw: unify linear and elts draw jit functionsRoland Scheidegger2016-11-213-89/+70
* draw: use same argument order for jit draw linear / elts functionsRoland Scheidegger2016-11-213-34/+30
* draw: drop unnecessary index overflow handling from vsplit codeRoland Scheidegger2016-11-212-56/+28
* draw: simplify vsplit elts code a bitRoland Scheidegger2016-11-213-40/+18
* gallium: Add support for SWR compilationGeorge Kyriazis2016-11-213-0/+12
* gallium: swr: Added swr build for windowsGeorge Kyriazis2016-11-213-0/+218
* swr: Modify gen_knobs.{cpp|h} creation scriptGeorge Kyriazis2016-11-212-26/+39
* swr: Windows-related changesGeorge Kyriazis2016-11-212-7/+29
* swr: renamed duplicate swr_create_screen()George Kyriazis2016-11-213-2/+6
* swr: Handle windows.h and NOMINMAXGeorge Kyriazis2016-11-213-26/+17
* gallium: Added SWR support for gdiGeorge Kyriazis2016-11-211-5/+23
* radeonsi: Fix resource leak in gs_copy_shader allocation failure pathGwan-gyeong Mun2016-11-221-1/+7
* radeonsi: store group_size_variable in struct si_computeNicolai Hähnle2016-11-211-5/+8
* nvc0/ir: use levelZero flag when the lod is set to 0Ilia Mirkin2016-11-202-6/+43
* swr: mark streamout buffers as writtenIlia Mirkin2016-11-191-0/+7
* radeonsi: emit sample locations also when nr_samples == 1Nicolai Hähnle2016-11-181-1/+4
* radeonsi: allow sample mask export for single-sample framebuffersNicolai Hähnle2016-11-181-4/+5
* draw: finally optimize bool clip mask generationRoland Scheidegger2016-11-183-23/+26
* draw: use vectorized calculations for fetch (v2)Roland Scheidegger2016-11-181-131/+265
* vc4: Try compiling our FSes in multithreaded mode on new kernels.Eric Anholt2016-11-165-2/+20
* vc4: Add support for ETC1 textures if the kernel is new enough.Eric Anholt2016-11-164-5/+18
* vc4: Fix simulator mode missing-GETPARAM debug info.Eric Anholt2016-11-161-1/+1
* vc4: Fix resource leak in register allocation failure path.Mun Gwan-gyeong2016-11-161-0/+2
* swr: [rasterizer core] fix clear with multiple color attachmentsTim Rowley2016-11-166-52/+40
* u_simple_shaders: try to un-break the Windows buildNicolai Hähnle2016-11-161-2/+3
* radeonsi: fix a subtle bounds checking corner case with 3-component attributesNicolai Hähnle2016-11-163-2/+39
* radeonsi: reject some 3-component formats as buffer texturesNicolai Hähnle2016-11-161-8/+35
* util/blitter: add clamping during SINT <-> UINT blitsNicolai Hähnle2016-11-166-43/+125
* util/blitter: index texfetch_col shaders by typeNicolai Hähnle2016-11-161-35/+19
* swr: mark color clamping as unsupportedIlia Mirkin2016-11-151-2/+3
* swr: always enable adding start/base vertex to gl_VertexIdIlia Mirkin2016-11-151-0/+1