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* panfrost: Set the GEM handle for AFBC buffersTomeu Vizoso2019-03-271-0/+1
* panfrost: Fix sscanf format optionsTomeu Vizoso2019-03-271-2/+2
* virgl: Fake MSAA when max samples is 1Alexandros Frantzis2019-03-271-1/+4
* panfrost: Preliminary work for mipmapsAlyssa Rosenzweig2019-03-278-207/+163
* panfrost/midgard: fpow is a two-part operationAlyssa Rosenzweig2019-03-264-4/+4
* panfrost/midgard: Handle i2b constantAlyssa Rosenzweig2019-03-261-1/+1
* panfrost/midgard: Expand fge lowering to more typesAlyssa Rosenzweig2019-03-263-6/+12
* panfrost/midgard: Add ult/ule opsAlyssa Rosenzweig2019-03-263-0/+7
* panfrost: Stub out ES3 caps/callbacksAlyssa Rosenzweig2019-03-262-1/+54
* panfrost/midgard: Cleanup midgard_nir_algebraic.pyAlyssa Rosenzweig2019-03-261-1/+1
* panfrost/midgard: Lower source modifiers for intsAlyssa Rosenzweig2019-03-264-2/+22
* panfrost/midgard: Implement b2i; improve b2f/f2bAlyssa Rosenzweig2019-03-261-18/+30
* panfrost/midgard: Lower i2b32Alyssa Rosenzweig2019-03-261-0/+1
* panfrost/midgard: Lower f2b32 to fneAlyssa Rosenzweig2019-03-261-0/+7
* panfrost/midgard: Lower bool_to_int32Alyssa Rosenzweig2019-03-261-20/+23
* panfrost/midgard: Map more bany/ball opcodesAlyssa Rosenzweig2019-03-261-0/+11
* panfrost/midgard: Add more ball/bany, iabs opsAlyssa Rosenzweig2019-03-261-0/+29
* panfrost/midgard: Schedule ball/bany to vectorsAlyssa Rosenzweig2019-03-261-4/+4
* panfrost/midgard: Add fcsel_i opcodeAlyssa Rosenzweig2019-03-262-0/+3
* panfrost: Implement scissor testAlyssa Rosenzweig2019-03-261-6/+16
* panfrost: Fix viewportsAlyssa Rosenzweig2019-03-261-7/+16
* panfrost/midgard: Fix b2f32 swizzle for vectorsAlyssa Rosenzweig2019-03-261-6/+8
* softpipe: fix clears to only clear specified color buffers.Dave Airlie2019-03-271-1/+2
* draw/vs: partly fix basevertex/vertex idDave Airlie2019-03-271-4/+3
* freedreno/ir3: Track whether shader needs derivativesKristian H. Kristensen2019-03-252-3/+3
* st/nine: enable csmt per default on irisAndre Heider2019-03-251-3/+5
* i965,iris,anv: Make alpha to coverage work with sample maskDanylo Piliaiev2019-03-251-2/+3
* draw/gs: fix point size outputs from geometry shader.Dave Airlie2019-03-261-8/+1
* draw: bail instead of assert on instance count (v2)Dave Airlie2019-03-261-1/+3
* vl/dri3: remove the wait before getting back bufferLeo Liu2019-03-251-15/+3
* android: static link with libexpat with Android O+Kishore Kadiyala2019-03-251-1/+9
* freedreno: add ESSL capRob Clark2019-03-221-0/+7
* gallium: add PIPE_CAP_ESSL_FEATURE_LEVELRob Clark2019-03-223-0/+14
* swr: Fix build with llvm-9.0.Vinson Lee2019-03-222-0/+24
* spirv,nir: lower frexp_exp/frexp_sig inside a new NIR passSamuel Pitoiset2019-03-221-0/+1
* iris: Push heavy memchecker code to DEBUGChris Wilson2019-03-222-1/+13
* iris: Fix batch chaining map_next increment.Kenneth Graunke2019-03-221-1/+1
* freedreno/ir3: rename has_kill to no_earlyzRob Clark2019-03-226-6/+6
* iris: Skip resolves and flushes altogether if unnecessaryKenneth Graunke2019-03-213-9/+27
* iris: Skip framebuffer resolve tracking if framebuffer isn't dirtyKenneth Graunke2019-03-212-70/+84
* iris: Skip input resolve handling if bindings haven't changedKenneth Graunke2019-03-213-10/+19
* iris: Fix util_vma_heap_init size for IRIS_MEMZONE_SHADERKenneth Graunke2019-03-211-1/+1
* softpipe: fix integer texture swizzling for 1 vs 1.0fDave Airlie2019-03-221-4/+5
* softpipe: remove shadow_ref assert.Dave Airlie2019-03-221-1/+0
* softpipe: handle 32-bit bitfield insertsDave Airlie2019-03-221-3/+7
* softpipe: fix 32-bit bitfield extractDave Airlie2019-03-221-2/+12
* v3d: Upload all of UBO[0] if any indirect load occurs.Eric Anholt2019-03-211-38/+19
* v3d: Move constant offsets to UBO addresses into the main uniform stream.Eric Anholt2019-03-212-2/+6
* v3d: Rename v3d_tmu_config_data to v3d_unit_data.Eric Anholt2019-03-211-4/+4
* nv50/ir/nir: support gather offsetsKarol Herbst2019-03-212-3/+16