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Age
Files
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*
svga: fix pre-mature flushing of the command buffer
Charmaine Lee
2017-06-22
5
-5
/
+24
*
swr: invalidate attachment on transition change
George Kyriazis
2017-06-22
3
-0
/
+28
*
radeonsi/gfx9: enable DCC fast clear
Marek Olšák
2017-06-22
1
-4
/
+0
*
radeonsi/gfx9: don't ever flush the TC metadata cache
Marek Olšák
2017-06-22
1
-10
/
+3
*
radeonsi/gfx9: use TC L2 for fast color clear with CP DMA
Marek Olšák
2017-06-22
1
-2
/
+5
*
radeonsi: fix DCC fast clear for luminance and alpha formats
Marek Olšák
2017-06-22
1
-1
/
+10
*
radeonsi: don't emit partial flushes at the end of IBs (v2)
Marek Olšák
2017-06-22
1
-5
/
+9
*
change va max_entrypoints
Chandu Babu N
2017-06-22
2
-1
/
+3
*
st/va: Fix leak in VAAPI subpictures
Chandu Babu N
2017-06-22
1
-0
/
+1
*
radeonsi: use the correct LLVMTargetMachineRef in si_build_shader_variant
Nicolai Hähnle
2017-06-22
1
-6
/
+22
*
radeonsi/gfx9: keep reusing the same buffer/address for the gfx9 flush fence
Marek Olšák
2017-06-22
3
-8
/
+28
*
radeonsi/gfx9: enable the constant engine
Marek Olšák
2017-06-22
1
-4
/
+1
*
radeonsi/gfx9: indirect buffers and all CP packets use TC L2
Marek Olšák
2017-06-22
4
-13
/
+21
*
radeonsi: flush CB after MSAA only when transitioning from CB to textures
Marek Olšák
2017-06-22
2
-14
/
+60
*
radeonsi: unify CB_RESOLVE blitter invocation code
Marek Olšák
2017-06-22
1
-17
/
+18
*
radeonsi: flush DB caches only when transitioning from DB to texturing
Marek Olšák
2017-06-22
5
-25
/
+56
*
radeonsi: add separate HUD counters for CB and DB cache flushes
Marek Olšák
2017-06-22
4
-10
/
+20
*
cso: inline a few frequently-used functions
Marek Olšák
2017-06-22
2
-31
/
+26
*
cso: don't return errors from sampler functions
Marek Olšák
2017-06-22
2
-18
/
+8
*
cso: don't track the number of sampler states bound
Marek Olšák
2017-06-22
1
-36
/
+23
*
egl: turn one more boolean `int` into a `bool`
Eric Engestrom
2017-06-21
2
-4
/
+4
*
etnaviv: fix blend color for RB swapped rendertargets
Lucas Stach
2017-06-21
4
-14
/
+45
*
st/xvmc: deal with drivers wanting different texture formats
Ilia Mirkin
2017-06-20
1
-36
/
+115
*
nvc0: fix transfer of larger rectangles with DmaCopy on gk104 and up
Ben Skeggs
2017-06-20
1
-9
/
+32
*
nvc0: copy engine surface params are only relevant for tiled surfaces
Ben Skeggs
2017-06-20
1
-18
/
+19
*
swr: Include definition of missing function
George Kyriazis
2017-06-20
1
-0
/
+1
*
vc4: Clean up release build warnings using MAYBE_UNUSED.
Eric Anholt
2017-06-20
2
-6
/
+5
*
vc4: Allow VBOs to be mapped during execution.
Eric Anholt
2017-06-20
1
-1
/
+1
*
gallium/vbuf: avoid segfault when we get invalid glDrawRangeElements()
Brian Paul
2017-06-20
1
-1
/
+15
*
gallium/vbuf: add some const qualifiers
Brian Paul
2017-06-20
1
-12
/
+13
*
translate: whitespace fixes in translate_generic.c
Brian Paul
2017-06-20
1
-199
/
+206
*
softpipe: remove unused softpipe_context::line_stipple_counter
Brian Paul
2017-06-20
1
-2
/
+0
*
radeonsi: set correct usage flag according to image access type
Samuel Pitoiset
2017-06-20
1
-1
/
+3
*
winsys/amdgpu: fix a deadlock when waiting for submission_in_progress
Marek Olšák
2017-06-20
2
-16
/
+43
*
radeonsi: update all resident texture descriptors when needed
Samuel Pitoiset
2017-06-20
1
-57
/
+104
*
radeonsi: keep track of the sampler state for texture handles
Samuel Pitoiset
2017-06-20
2
-0
/
+2
*
radeonsi: fix dumping shader descriptors into ddebug logs
Marek Olšák
2017-06-19
1
-35
/
+41
*
radeonsi: add a workaround for inexact SNORM8 blitting again
Marek Olšák
2017-06-19
1
-0
/
+37
*
radeonsi/gfx9: fix TC-compatible stencil compression
Marek Olšák
2017-06-19
1
-0
/
+6
*
radeonsi/gfx9: fix TXF_LZ with 1D textures
Marek Olšák
2017-06-19
1
-1
/
+2
*
radeonsi/gfx9: disable sparse buffers
Marek Olšák
2017-06-19
1
-0
/
+3
*
gallium/radeon/gfx9: fix PBO texture uploads to compressed textures
Nicolai Hähnle
2017-06-19
1
-1
/
+6
*
r600: fix off-by-one in egd_tables.py
Nicolai Hähnle
2017-06-19
1
-1
/
+1
*
radeonsi: reduce overhead for resident textures which need color decompression
Samuel Pitoiset
2017-06-18
4
-34
/
+58
*
radeonsi: reduce overhead for resident textures which need depth decompression
Samuel Pitoiset
2017-06-18
4
-8
/
+29
*
radeonsi: use util_dynarray_foreach for bindless resources
Samuel Pitoiset
2017-06-18
2
-129
/
+46
*
gallium/radeon: add a new HUD query for the number of resident handles
Samuel Pitoiset
2017-06-18
4
-0
/
+12
*
r600: include libelf headers only as needed
Emil Velikov
2017-06-17
1
-0
/
+2
*
radeonsi: include ac_binary.h for struct ac_shader_binary
Emil Velikov
2017-06-17
1
-2
/
+2
*
r600, radeon: move radeon_shader_binary_{init,clean} back to radeon
Emil Velikov
2017-06-17
3
-23
/
+28
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