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* clover: Factor input validation of clCompileProgram into a new function v2Tom Stellard2014-10-311-10/+23
* radeonsi/compute: Enable PIPE_SHADER_IR_NATIVE for compute shaders v2Tom Stellard2014-10-314-59/+127
* r600g/compute: Enable PIPE_SHADER_IR_NATIVE for compute shaders v2Tom Stellard2014-10-318-97/+180
* gallium/radeon: Add query for symbol specific config informationTom Stellard2014-10-313-0/+86
* r300g: remove enabled/disabled hyperz and AA compression messagesMarek Olšák2014-10-301-2/+0
* r600g: Delete unused variable 'max_global_size' in 'r600_get_compute_param'Dieter Nützel2014-10-301-1/+0
* radeon/llvm: Dynamically allocate branch/loop stack arraysMichel Dänzer2014-10-292-6/+37
* vc4: Add support for ARL and indirect register access on TGSI_FILE_CONSTANT.Eric Anholt2014-10-2810-34/+407
* vc4: Fix mixup of return type in reloc_tex().Eric Anholt2014-10-281-2/+2
* vc4: Drop redundant check for is_tmu_write().Eric Anholt2014-10-281-3/+0
* vc4: Don't forget to validate code that's got PROG_END on it.Eric Anholt2014-10-281-5/+6
* vc4: Add .dir-locals.el for kernel style in the kernel code.Eric Anholt2014-10-281-0/+12
* vc4: Fix a couple missing '\n's in error output.Eric Anholt2014-10-282-2/+2
* r300g/vdpau: enable againDavid Heidelberger2014-10-281-0/+1
* r300g: only set clip_halfz for chips with HW TCLMarek Olšák2014-10-281-1/+1
* radeonsi: fix incorrect index buffer max size for lowered 8-bit indicesMarek Olšák2014-10-281-1/+1
* radeonsi: fix polygon mode for points and lines and point/line fill modesMarek Olšák2014-10-281-3/+3
* r600g: fix polygon mode for points and lines and point/line fill modesMarek Olšák2014-10-282-6/+6
* r600g: Implement sm5 UBO/sampler indexingGlenn Kennard2014-10-287-19/+164
* r600g: Implement sm5 interpolation functionsGlenn Kennard2014-10-282-3/+237
* nv50: handle inverted render conditionsTobias Klausmann2014-10-264-10/+51
* freedreno/ir3: consider instruction neighbors in cpRob Clark2014-10-252-11/+178
* freedreno/ir3: always mov tex coordsRob Clark2014-10-251-54/+30
* freedreno: rename a couple debug flagsRob Clark2014-10-253-7/+7
* freedreno/ir3: skip virtual outputs in standalone compilerRob Clark2014-10-251-0/+3
* freedreno/ir3: standalone compiler updates for ir3testRob Clark2014-10-254-18/+51
* ilo: improve blob decodingChia-I Wu2014-10-251-8/+31
* llvmpipe: Ensure the packed input of the lp_test_format is aligned.José Fonseca2014-10-241-2/+10
* llvmpipe: Flush stdout on lp_test_* unit tests.José Fonseca2014-10-242-0/+3
* gallium: introduce PIPE_CAP_CLIP_HALFZ.Mathias Fröhlich2014-10-2415-0/+20
* vc4: Reuse uniform_data/contents indices when making uniforms.Eric Anholt2014-10-241-0/+7
* vc4: When asked to discard-map a whole resource, discard it.Eric Anholt2014-10-241-14/+28
* vc4: Refactor flushing before mapping a BO.Eric Anholt2014-10-243-12/+13
* vc4: Allow dead code elimination of unused varyings.Eric Anholt2014-10-245-5/+31
* vc4: Add debug output to match shaderdb info to program dumps.Eric Anholt2014-10-244-7/+29
* radeon: enable Hyper-Z on r600g and radeonsi by defaultAndreas Boll2014-10-244-5/+5
* Revert "freedreno/a3xx: only emit dirty consts"Rob Clark2014-10-232-9/+5
* freedreno: fix PIPE_TRANSFER_DISCARD_WHOLE_RESOURCERob Clark2014-10-231-7/+6
* clover: use correct typenames for compat::pair's first/secondEmil Velikov2014-10-231-2/+2
* auxiliary/os: get the mmap/munmap wrappers working with androidEmil Velikov2014-10-231-5/+12
* gallium/nouveau: fully build the driver under androidMauro Rossi2014-10-231-1/+1
* wgl: stw_pixelformat_get_info: correct type for index variableAlon Levy2014-10-231-1/+1
* u_math.h: fix 64 to 32 bit truncation warningAlon Levy2014-10-231-1/+1
* gallivm: Fix build with LLVM 3.3.José Fonseca2014-10-231-0/+2
* gallivm: Properly update for removal of JITMemoryManager in LLVM 3.6.José Fonseca2014-10-232-38/+41
* gallivm: Fix white-space.José Fonseca2014-10-231-7/+7
* gallivm,llvmpipe,clover: Bump required LLVM version to 3.3.José Fonseca2014-10-237-119/+8
* u_blitter: put a comment on util_blitter_cache_all_shaders()Brian Paul2014-10-221-0/+7
* u_blitter: use ctx->bind_fs_state(), not pipe->bind_fs_state()Brian Paul2014-10-221-3/+3
* u_blitter: create basic fs shaders in util_blitter_cache_all_shaders()Brian Paul2014-10-221-1/+12