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* llvmpipe: Prevent z > 1.0José Fonseca2010-10-091-6/+14
* gallivm: Do size computations simultanously for all dimensions (AoS).José Fonseca2010-10-094-92/+177
* llvmpipe: fix rasterization of vertical lines on pixel boundariesZack Rusin2010-10-091-2/+2
* gallivm: make use of new iround code in lp_bld_conv.Roland Scheidegger2010-10-091-4/+4
* gallivm: optimize soa linear clamp to edge wrap mode a bitRoland Scheidegger2010-10-091-23/+30
* gallivm: avoid unnecessary URem in linear wrap repeat caseRoland Scheidegger2010-10-091-3/+7
* gallivm: more linear tex wrap mode calculation simplificationRoland Scheidegger2010-10-091-12/+9
* gallivm: optimize some tex wrap mode calculations a bitRoland Scheidegger2010-10-091-6/+11
* gallivm: replace sub/floor/ifloor combo with ifloor_fractRoland Scheidegger2010-10-091-5/+1
* gallivm: faster iround implementation for sse2Roland Scheidegger2010-10-091-1/+53
* gallivm: fix trunc/itrunc commentRoland Scheidegger2010-10-091-6/+6
* r600g: Silence uninitialized variable warning.Vinson Lee2010-10-081-1/+2
* r600g: Silence uninitialized variable warning.Vinson Lee2010-10-081-1/+2
* r600g: Silence uninitialized variable warning.Vinson Lee2010-10-081-1/+2
* gallivm: Remove unnecessary header.Vinson Lee2010-10-081-1/+0
* gallivm: Help for combined extraction and broadcasting.José Fonseca2010-10-083-15/+102
* llvmpipe: First minify the texture size, then broadcast.José Fonseca2010-10-083-32/+42
* gallivm: Move into the as much of the second level code as possible.José Fonseca2010-10-085-219/+120
* gallivm: Warn when doing inefficient integer comparisons.José Fonseca2010-10-081-2/+18
* gallivm: Avoid control flow for two-sided stencil test.José Fonseca2010-10-081-92/+58
* llvmpipe: fix off-by-one in tri_16Keith Whitwell2010-10-081-1/+1
* llvmpipe: add rast_tri_4_16 for small lines and pointsKeith Whitwell2010-10-087-148/+161
* llvmpipe: clean up setup_tri a littleKeith Whitwell2010-10-081-27/+26
* gallivm: round rather than truncate in new 4x4f->1x16ub conversion pathKeith Whitwell2010-10-081-17/+42
* gallivm: Use the wrappers for SSE pack intrinsics.José Fonseca2010-10-081-15/+3
* gallivm: special case conversion 4x4f to 1x16ubKeith Whitwell2010-10-081-0/+84
* llvmpipe: avoid overflow in triangle cullingKeith Whitwell2010-10-081-40/+39
* llvmpipe: fail gracefully on oom in scene creationKeith Whitwell2010-10-086-42/+92
* gallivm: Implement brilinear filtering.José Fonseca2010-10-081-1/+89
* gallivm: Fix copy'n'paste typo in previous commit.José Fonseca2010-10-081-2/+2
* gallivm: Clamp mipmap level and zero mip weight simultaneously.José Fonseca2010-10-084-14/+52
* gallivm: Use lp_build_ifloor_fract for lod computation.José Fonseca2010-10-081-5/+3
* gallivm: Don't compute the second mipmap level when frac(lod) == 0José Fonseca2010-10-082-139/+175
* gallivm: Simplify lp_build_mipmap_level_sizes' interface.José Fonseca2010-10-084-67/+42
* gallivm: Do not do mipfiltering when magnifying.José Fonseca2010-10-082-16/+16
* r600g: Remove unnecessary header.Vinson Lee2010-10-081-1/+0
* r600g: drop width/height per level storage.Dave Airlie2010-10-082-6/+0
* r600g: add some RG texture format support.Dave Airlie2010-10-082-0/+28
* gallivm: Vectorize the rho computation.José Fonseca2010-10-073-37/+92
* r600g: fix Z export enable bits.Dave Airlie2010-10-071-1/+1
* r600g: use format from the sampler view not from the texture.Dave Airlie2010-10-072-6/+6
* r600g: fix evergreen interpolation setupAndre Maasikas2010-10-071-0/+3
* st/vega: Fix version check in context creation.Chia-I Wu2010-10-071-1/+1
* targets/egl: Fix linking with libdrm.Chia-I Wu2010-10-071-4/+6
* llvmpipe: Cleanup depth-stencil clears.José Fonseca2010-10-063-15/+34
* util: Cleanup util_pack_z_stencil and friends.José Fonseca2010-10-061-22/+28
* gallivm: Compute lod as integer whenever possible.José Fonseca2010-10-064-95/+158
* gallivm: Only apply min/max_lod when necessary.José Fonseca2010-10-063-15/+42
* gallivm: don't apply zero lod_biasKeith Whitwell2010-10-062-1/+7
* gallivm: Combined ifloor & fract helper.José Fonseca2010-10-064-28/+65