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gallium_va_encpackedheader01
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gallium
Commit message (
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Author
Age
Files
Lines
*
nv50: create value references with the right type
Christoph Bumiller
2010-09-09
2
-26
/
+29
*
nv50: use actual loads/stores if TEMPs are accessed indirectly
Christoph Bumiller
2010-09-09
10
-23
/
+122
*
nv50: don't parse again in tgsi_2_nc
Christoph Bumiller
2010-09-09
1
-15
/
+3
*
nv50: prepare for having multiple functions
Christoph Bumiller
2010-09-09
8
-52
/
+171
*
nv50: save tgsi instructions
Christoph Bumiller
2010-09-09
2
-0
/
+6
*
nv50: load address register before using it, not after
Christoph Bumiller
2010-09-03
1
-5
/
+7
*
Merge remote branch 'origin/master' into nv50-compiler
Christoph Bumiller
2010-09-02
303
-8515
/
+18498
|
\
|
*
r600g: fix memory/bo leak
Jerome Glisse
2010-09-02
4
-2
/
+21
|
*
r600g: fix thinko in shadow code.
Dave Airlie
2010-09-02
1
-1
/
+1
|
*
r600g: fix logicop, the 3d ROP is the 2D rop shifted twice.
Dave Airlie
2010-09-02
1
-1
/
+1
|
*
r600g: fix depth texture tests
Dave Airlie
2010-09-02
1
-2
/
+2
|
*
r600g: add missing vertex fetch formats to the translation table.
Dave Airlie
2010-09-02
2
-0
/
+3
|
*
r600g: fix binding of same texture to several target slot
Jerome Glisse
2010-09-01
2
-23
/
+62
|
*
r600g: fix incorrect state naming in pipe_sampler vs pipe_sampler_view
Dave Airlie
2010-09-02
1
-1
/
+1
|
*
r600g: silence compiler warning
Jerome Glisse
2010-09-01
1
-1
/
+1
|
*
r600g: refix db/cb state
Jerome Glisse
2010-09-01
6
-32
/
+119
|
*
r600g: fix up default state differences between r6xx and r7xx
Alex Deucher
2010-09-01
1
-6
/
+16
|
*
st/glx: re-order destruction of buffers, visuals
Brian Paul
2010-09-01
1
-1
/
+1
|
*
r600g: avoid dynamic allocation of states
Jerome Glisse
2010-09-01
17
-1237
/
+523
|
*
Revert "Revert "r600g: precompute some of the hw state""
Jerome Glisse
2010-09-01
11
-120
/
+229
|
*
nouveau/nvfx: Remove enforcement of bit depth being same as front buffer
Patrice Mandin
2010-09-01
1
-17
/
+0
|
*
r600g: correct cb/zb offset emits.
Dave Airlie
2010-09-01
1
-2
/
+2
|
*
Revert "r600g: precompute some of the hw state"
Dave Airlie
2010-09-01
11
-229
/
+216
|
*
r600g: fix typo causing segfault.
Dave Airlie
2010-09-01
1
-1
/
+1
|
*
r600g: fix glean texCube and shadows.
Dave Airlie
2010-09-01
1
-5
/
+149
|
*
gallivm: fix bug in nested conditionals
Brian Paul
2010-08-31
1
-2
/
+4
|
*
llvmpipe: slightly simplify build_mask
Keith Whitwell
2010-08-31
1
-6
/
+2
|
*
llvmpipe: combine linear mask calculation
Keith Whitwell
2010-08-31
2
-15
/
+84
|
*
llvmpipe: intrinsics versions of build_mask functions
Keith Whitwell
2010-08-31
1
-1
/
+77
|
*
st/egl: Enable EGL_MESA_drm_display.
Chia-I Wu
2010-08-31
1
-1
/
+3
|
*
r600g: fix up depth write swizzles.
Dave Airlie
2010-08-31
1
-1
/
+4
|
*
r600g: fix fp-fragment-position test.
Dave Airlie
2010-08-31
1
-0
/
+1
|
*
r600g: fix typo in last commit
Dave Airlie
2010-08-31
1
-1
/
+1
|
*
r600g: fix position input to fragment shader.
Dave Airlie
2010-08-31
1
-0
/
+7
|
*
r600g: remove unneeded function call from scs
Dave Airlie
2010-08-31
1
-4
/
+0
|
*
r600g: make LIT work properly
Dave Airlie
2010-08-31
1
-8
/
+3
|
*
r600g: fixup trig functions when input is a literal
Dave Airlie
2010-08-31
1
-9
/
+67
|
*
r600g: make sure LIT splits constants
Dave Airlie
2010-08-31
1
-14
/
+11
|
*
r600g: fix constant splitting
Dave Airlie
2010-08-31
1
-2
/
+2
|
*
r600g: fix LIT tests
Dave Airlie
2010-08-31
1
-2
/
+3
|
*
r600g: add missing literals
Dave Airlie
2010-08-31
2
-1
/
+33
|
*
r600g: precompute some of the hw state
Jerome Glisse
2010-08-30
11
-216
/
+229
|
*
r600g: fix depth buffer decompression after states rework
Jerome Glisse
2010-08-30
1
-1
/
+1
|
*
r600g: fixup states generation in winsys.
Dave Airlie
2010-08-30
15
-335
/
+295
|
*
gallivm: Compute the 4 texel offsets for linear filtering en ensemble.
José Fonseca
2010-08-30
3
-126
/
+280
|
*
gallivm: Disable LLVM's pretty stack trace dumper.
José Fonseca
2010-08-30
1
-0
/
+8
|
*
gallivm: Correct copy'n'pasted comments.
José Fonseca
2010-08-30
1
-4
/
+4
|
*
gallivm: Fix lp_build_sum_vector.
José Fonseca
2010-08-30
1
-6
/
+4
|
*
svga: Fix CMP translation for vertex shader targets.
Michal Krol
2010-08-30
1
-0
/
+19
|
*
svga: Re-emit bound rendertargets and texture samplers at the beginning of ev...
José Fonseca
2010-08-30
4
-8
/
+27
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