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* nv50: create value references with the right typeChristoph Bumiller2010-09-092-26/+29
* nv50: use actual loads/stores if TEMPs are accessed indirectlyChristoph Bumiller2010-09-0910-23/+122
* nv50: don't parse again in tgsi_2_ncChristoph Bumiller2010-09-091-15/+3
* nv50: prepare for having multiple functionsChristoph Bumiller2010-09-098-52/+171
* nv50: save tgsi instructionsChristoph Bumiller2010-09-092-0/+6
* nv50: load address register before using it, not afterChristoph Bumiller2010-09-031-5/+7
* Merge remote branch 'origin/master' into nv50-compilerChristoph Bumiller2010-09-02303-8515/+18498
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| * r600g: fix memory/bo leakJerome Glisse2010-09-024-2/+21
| * r600g: fix thinko in shadow code.Dave Airlie2010-09-021-1/+1
| * r600g: fix logicop, the 3d ROP is the 2D rop shifted twice.Dave Airlie2010-09-021-1/+1
| * r600g: fix depth texture testsDave Airlie2010-09-021-2/+2
| * r600g: add missing vertex fetch formats to the translation table.Dave Airlie2010-09-022-0/+3
| * r600g: fix binding of same texture to several target slotJerome Glisse2010-09-012-23/+62
| * r600g: fix incorrect state naming in pipe_sampler vs pipe_sampler_viewDave Airlie2010-09-021-1/+1
| * r600g: silence compiler warningJerome Glisse2010-09-011-1/+1
| * r600g: refix db/cb stateJerome Glisse2010-09-016-32/+119
| * r600g: fix up default state differences between r6xx and r7xxAlex Deucher2010-09-011-6/+16
| * st/glx: re-order destruction of buffers, visualsBrian Paul2010-09-011-1/+1
| * r600g: avoid dynamic allocation of statesJerome Glisse2010-09-0117-1237/+523
| * Revert "Revert "r600g: precompute some of the hw state""Jerome Glisse2010-09-0111-120/+229
| * nouveau/nvfx: Remove enforcement of bit depth being same as front bufferPatrice Mandin2010-09-011-17/+0
| * r600g: correct cb/zb offset emits.Dave Airlie2010-09-011-2/+2
| * Revert "r600g: precompute some of the hw state"Dave Airlie2010-09-0111-229/+216
| * r600g: fix typo causing segfault.Dave Airlie2010-09-011-1/+1
| * r600g: fix glean texCube and shadows.Dave Airlie2010-09-011-5/+149
| * gallivm: fix bug in nested conditionalsBrian Paul2010-08-311-2/+4
| * llvmpipe: slightly simplify build_maskKeith Whitwell2010-08-311-6/+2
| * llvmpipe: combine linear mask calculationKeith Whitwell2010-08-312-15/+84
| * llvmpipe: intrinsics versions of build_mask functionsKeith Whitwell2010-08-311-1/+77
| * st/egl: Enable EGL_MESA_drm_display.Chia-I Wu2010-08-311-1/+3
| * r600g: fix up depth write swizzles.Dave Airlie2010-08-311-1/+4
| * r600g: fix fp-fragment-position test.Dave Airlie2010-08-311-0/+1
| * r600g: fix typo in last commitDave Airlie2010-08-311-1/+1
| * r600g: fix position input to fragment shader.Dave Airlie2010-08-311-0/+7
| * r600g: remove unneeded function call from scsDave Airlie2010-08-311-4/+0
| * r600g: make LIT work properlyDave Airlie2010-08-311-8/+3
| * r600g: fixup trig functions when input is a literalDave Airlie2010-08-311-9/+67
| * r600g: make sure LIT splits constantsDave Airlie2010-08-311-14/+11
| * r600g: fix constant splittingDave Airlie2010-08-311-2/+2
| * r600g: fix LIT testsDave Airlie2010-08-311-2/+3
| * r600g: add missing literalsDave Airlie2010-08-312-1/+33
| * r600g: precompute some of the hw stateJerome Glisse2010-08-3011-216/+229
| * r600g: fix depth buffer decompression after states reworkJerome Glisse2010-08-301-1/+1
| * r600g: fixup states generation in winsys.Dave Airlie2010-08-3015-335/+295
| * gallivm: Compute the 4 texel offsets for linear filtering en ensemble.José Fonseca2010-08-303-126/+280
| * gallivm: Disable LLVM's pretty stack trace dumper.José Fonseca2010-08-301-0/+8
| * gallivm: Correct copy'n'pasted comments.José Fonseca2010-08-301-4/+4
| * gallivm: Fix lp_build_sum_vector.José Fonseca2010-08-301-6/+4
| * svga: Fix CMP translation for vertex shader targets.Michal Krol2010-08-301-0/+19
| * svga: Re-emit bound rendertargets and texture samplers at the beginning of ev...José Fonseca2010-08-304-8/+27