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gallium
Commit message (
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Author
Age
Files
Lines
*
Haiku: Add Gallium winsys and target code
Alexander von Gluck IV
2013-05-22
9
-0
/
+589
*
ilo: set more fields of 3DSTATE_DEPTH_BUFFER
Chia-I Wu
2013-05-22
1
-48
/
+120
*
ilo: correctly set view extent in SURFACE_STATE
Chia-I Wu
2013-05-22
2
-85
/
+115
*
ilo: avoid unnecessary emission of SO states
Chia-I Wu
2013-05-22
2
-9
/
+15
*
radeonsi: Fix user clip planes
Michel Dänzer
2013-05-21
1
-4
/
+3
*
radeonsi: Handle TGSI_SEMANTIC_CLIPVERTEX
Michel Dänzer
2013-05-21
6
-8
/
+86
*
radeonsi: Initial support for multiple constant buffers
Michel Dänzer
2013-05-21
4
-73
/
+119
*
radeonsi: Fix handling of TGSI_SEMANTIC_PSIZE
Michel Dänzer
2013-05-21
5
-9
/
+17
*
radeonsi: increase array size for shader inputs and outputs
Marek Olšák
2013-05-21
2
-2
/
+4
*
st/glx/xlib: check for null ctx pointer in glXIsDirect()
Brian Paul
2013-05-21
1
-3
/
+1
*
scons: Don't force stabs debug format for Mingw.
José Fonseca
2013-05-21
1
-4
/
+0
*
ilo: use BLT engine to copy between textures
Chia-I Wu
2013-05-21
1
-1
/
+237
*
ilo: use BLT engine to copy between buffers
Chia-I Wu
2013-05-21
1
-1
/
+142
*
ilo: refactor blitter_xy_color_blt()
Chia-I Wu
2013-05-21
1
-48
/
+92
*
ilo: replace cp hooks by cp owner and flush callback
Chia-I Wu
2013-05-21
6
-253
/
+249
*
ilo: harware contexts are only for the render ring
Chia-I Wu
2013-05-21
5
-8
/
+12
*
ilo: update format mappings
Chia-I Wu
2013-05-21
1
-14
/
+79
*
ilo: update headers from i965
Chia-I Wu
2013-05-21
5
-54
/
+149
*
r600g/llvm: fix cubemap lod/bias
Vincent Lejeune
2013-05-20
1
-0
/
+3
*
r600g/llvm: Fix texelFetchOffset-2D
Vincent Lejeune
2013-05-20
1
-0
/
+6
*
r600g/llvm: Fix cubearray textureSize
Vincent Lejeune
2013-05-20
3
-0
/
+17
*
r600g/llvm: Factorize code loading from const buffer.
Vincent Lejeune
2013-05-20
1
-27
/
+24
*
llvmpipe: enable z32s8x24 format
Roland Scheidegger
2013-05-18
1
-6
/
+0
*
llvmpipe: handle z32s8x24 depth/stencil format
Roland Scheidegger
2013-05-18
9
-148
/
+259
*
llvmpipe: get rid of unused tiled/linear logic
Roland Scheidegger
2013-05-18
7
-713
/
+50
*
llvmpipe: fix bogus handling of first_layer when setting up texture sampling
Roland Scheidegger
2013-05-18
2
-14
/
+18
*
gallivm: handle z32s8x24 format for sampling
Roland Scheidegger
2013-05-18
1
-8
/
+51
*
gallivm: Eliminate 8.8 fixed point intermediates from AoS sampling path.
José Fonseca
2013-05-17
5
-242
/
+186
*
gallivm: Add and use lp_build_lerp_3d.
José Fonseca
2013-05-17
3
-26
/
+60
*
radeon/llvm: Run standard optimization passes on conpute shader modules
Tom Stellard
2013-05-17
1
-0
/
+15
*
r600g: fixup for MSAA texture support checking
Niels Ole Salscheider
2013-05-16
1
-1
/
+1
*
llvmpipe: Temporary workaround to prevent segfault on array textures.
José Fonseca
2013-05-16
1
-0
/
+3
*
gallivm: Support pointers in lp_build_print_value().
José Fonseca
2013-05-16
1
-0
/
+2
*
ilo: emit 3DSTATE_STENCIL_BUFFER on GEN7+
Chia-I Wu
2013-05-16
2
-7
/
+21
*
ilo: add support for stencil resources on GEN7+
Chia-I Wu
2013-05-16
8
-33
/
+545
*
winsys/intel: test for and expose address swizzling
Chia-I Wu
2013-05-16
2
-0
/
+23
*
r600g: cleanup MSAA texture support checking
Marek Olšák
2013-05-15
7
-72
/
+21
*
r600g: rewrite FMASK allocation, fix FMASK texturing with 2 and 4 samples
Marek Olšák
2013-05-15
7
-36
/
+42
*
draw: More defensive coding in DRAW_GET_IDX.
José Fonseca
2013-05-15
1
-2
/
+2
*
draw: Fix vsplit regression when the ib can be used directly.
José Fonseca
2013-05-15
1
-1
/
+1
*
ilo: clean up transfer format conversion
Chia-I Wu
2013-05-15
1
-34
/
+48
*
ilo: rework transfer mapping method choosing
Chia-I Wu
2013-05-15
1
-102
/
+133
*
ilo: refactor transfer mapping
Chia-I Wu
2013-05-15
1
-27
/
+52
*
ilo: no writeback without PIPE_TRANSFER_WRITE
Chia-I Wu
2013-05-15
1
-0
/
+5
*
ilo: minor cleanups for transfers
Chia-I Wu
2013-05-15
1
-41
/
+41
*
ilo: simplify ilo_texture_get_slice_offset()
Chia-I Wu
2013-05-15
4
-55
/
+40
*
draw/gs: fix extracting of the clip
Zack Rusin
2013-05-14
1
-2
/
+4
*
draw: try to prevent overflows on index buffers
Zack Rusin
2013-05-14
14
-68
/
+137
*
draw: use the total number of vertices for statistics
Zack Rusin
2013-05-14
2
-2
/
+2
*
draw: don't crash on vertex buffer overflow
Zack Rusin
2013-05-14
16
-42
/
+137
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