summaryrefslogtreecommitdiffstats
path: root/src/gallium
Commit message (Expand)AuthorAgeFilesLines
...
| * r600g: fix remaining piglit issue in new designJerome Glisse2010-09-282-8/+32
| * r600g: use ptr for blit depth uncompress functionJerome Glisse2010-09-284-1/+48
| * nv50: fix GP state bind and validateChristoph Bumiller2010-09-282-1/+5
| * r600g: on evergreen the centroid isn't set in this register.Dave Airlie2010-09-282-2/+0
| * r600g: fix db flush breaking config stateDave Airlie2010-09-281-9/+9
| * r300g: fix swizzling of texture border colorMarek Olšák2010-09-281-34/+7
| * r300g: add support for 3D NPOT textures without mipmappingMarek Olšák2010-09-285-25/+51
| * r300g: code cleanupsMarek Olšák2010-09-281-30/+25
| * d3d1x: work around crash in widlLuca Barbieri2010-09-282-2/+12
| * d3d11: fix reference counting so devices get freedLuca Barbieri2010-09-271-0/+2
| * softpipe: fix swizzling of texture border colorBrian Paul2010-09-273-3/+29
| * llvmpipe: fix swizzling of texture border colorBrian Paul2010-09-271-2/+2
| * r600g: fix occlusion query after change to block structureJerome Glisse2010-09-271-3/+3
| * softpipe: allocate tile data on demandBrian Paul2010-09-272-42/+113
| * d3d1x: fix MapLuca Barbieri2010-09-271-4/+6
| * d3d1x: rework DXGI for occlusion testing and default width/heightLuca Barbieri2010-09-273-29/+174
| * d3d1x: put proper calling convention in headers, fixes 64-bit buildsLuca Barbieri2010-09-272-2/+2
| * d3d1x: properly support specifying MipLevels as 0Luca Barbieri2010-09-271-6/+15
| * d3d1x: support centroid interpolationLuca Barbieri2010-09-271-10/+16
| * ureg: support centroid interpolationLuca Barbieri2010-09-272-9/+31
| * d3d1x: link to libdrm for X11 platform tooLuca Barbieri2010-09-271-1/+1
| * d3d11: ignore StructureByteStrideLuca Barbieri2010-09-271-4/+0
| * d3d11: advertise IDXGIDevice1, not just IDXGIDeviceLuca Barbieri2010-09-271-1/+1
| * r600g: fix routing btw vertex & pixel shaderJerome Glisse2010-09-273-2/+18
| * r600g: fix pointsprite & resource unbindingJerome Glisse2010-09-274-16/+44
| * r600g: build packet header onceJerome Glisse2010-09-274-85/+178
| * r600g: fix index buffer drawingJerome Glisse2010-09-272-3/+5
| * d3d1x: link progs with CXXFLAGSLuca Barbieri2010-09-271-4/+4
| * d3d1x: fix progs linking if not all EGL platforms are enabledLuca Barbieri2010-09-271-4/+18
| * d3d1x: add private gitignore fileLuca Barbieri2010-09-271-0/+20
| * d3d1x: fix parallel buildLuca Barbieri2010-09-272-2/+4
| * gallium: add $(PROGS_DEPS) as dependencies for $(PROGS)Luca Barbieri2010-09-271-1/+1
| * r600g: Fixed two texture surface leaks in r600_blit_uncompress_depth().Tilman Sauerbeck2010-09-271-0/+3
| * r600g: add evergreen texture resource properly.Dave Airlie2010-09-273-11/+122
| * r600g: Silence uninitialized variable warnings.Vinson Lee2010-09-261-0/+5
| * r300g: fix macrotiling on R350Marek Olšák2010-09-261-2/+2
| * r600g: use depth decompression in new pathJerome Glisse2010-09-262-11/+53
| * r600g: move around variables to share depth uncompression codeJerome Glisse2010-09-263-12/+11
| * radeong: fix leaksJoakim Sindholt2010-09-261-0/+3
| * util/u_blitter: fix leakJoakim Sindholt2010-09-261-1/+1
| * r600g: set ENABLE_KILL on evergreen tooBas Nieuwenhuizen2010-09-261-0/+8
| * r600g: set ENABLE_KILL in the shader state in the new designBas Nieuwenhuizen2010-09-261-0/+8
| * r600g: disable early cull optimization when occlusion query runningJerome Glisse2010-09-265-0/+61
| * r600g: Include p_compiler.h instead of malloc.h.Vinson Lee2010-09-261-1/+1
| * r600g: Remove unused variables.Vinson Lee2010-09-261-1/+1
| * r600g: Don't return a value in function returning void.Vinson Lee2010-09-261-1/+1
| * r300g: Remove unused variable.Vinson Lee2010-09-261-1/+0
| * r300g: fix glsl-fs-pointcoordDave Airlie2010-09-264-23/+28
| * r600g: Remove unused variable.Vinson Lee2010-09-251-1/+0
| * softpipe: minor asst. clean-upsBrian Paul2010-09-252-12/+11