Commit message (Collapse) | Author | Age | Files | Lines | |
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* | draw: always malloc verts for fetch_shade_pipeline | Keith Whitwell | 2008-04-14 | 1 | -10/+3 |
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* | draw: flush pipeline before trying to allocate more hw vertices | Keith Whitwell | 2008-04-14 | 3 | -4/+8 |
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* | draw: move vertex header init out of fetch_shade_pipeline.c | Keith Whitwell | 2008-04-14 | 5 | -11/+3 |
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* | draw: hide passthrough shading paths behind an environment variable | Keith Whitwell | 2008-04-14 | 3 | -0/+6 |
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* | softpipe: do our own culling, don't rely on the draw module. | Keith Whitwell | 2008-04-14 | 2 | -22/+43 |
| | | | | May not always happen due to passthrough modes, etc. | ||||
* | Implement fetch/shade/pipeline or emit vertex passthrough. | Zack Rusin | 2008-04-14 | 4 | -23/+287 |
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* | Make shaders operate on a block of memory instead of arrays of vertex_header's | Zack Rusin | 2008-04-14 | 7 | -77/+100 |
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* | return true if one of the vertices has been clipped | Zack Rusin | 2008-04-14 | 4 | -15/+25 |
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* | pass arbitrary number of vertices to the shader execution cycle | Zack Rusin | 2008-04-14 | 4 | -143/+146 |
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* | introduce a define to maxout the processed vertices | Zack Rusin | 2008-04-14 | 1 | -7/+7 |
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* | gallium: Add u_time.c | José Fonseca | 2008-04-13 | 1 | -0/+1 |
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* | gallium: Buffer cache. | José Fonseca | 2008-04-13 | 4 | -3/+318 |
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* | gallium: Initial port of Thomas slab suballocator to pipebuffer. | José Fonseca | 2008-04-13 | 4 | -0/+440 |
| | | | | | | | | Not tested yet -- just compiles. This includes only the slab algorithm. Fencing is already implemented in pb_bufmgr_fence and time-based caching will be commited in a separate module shortly. | ||||
* | gallium: OS independent time-manipulation functions. | José Fonseca | 2008-04-13 | 4 | -1/+254 |
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* | tgsi: Fix source register short dump code. | Michal Krol | 2008-04-12 | 1 | -30/+32 |
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* | gallium: move duplicated compute_clipmask() code to draw_vs.h | Brian | 2008-04-12 | 4 | -81/+33 |
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* | gallium: merge the tgsi_emit_sse2() and tgsi_emit_sse2_fs() functions. | Brian Paul | 2008-04-11 | 3 | -132/+80 |
| | | | | | The two functions were mostly the same. We can look at the shader header info to determine if it's a vertex or fragment shader. | ||||
* | gallium: handle TGSI immediates in SSE code for vertex shaders | Brian Paul | 2008-04-11 | 3 | -8/+28 |
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* | gallium: implement immediates (aka literals) for SSE fragment shaders | Brian Paul | 2008-04-11 | 3 | -8/+88 |
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* | gallium: comments | Brian Paul | 2008-04-11 | 1 | -0/+31 |
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* | gallium: fix SCS codegen (sin scalar src comes from X, not Y) | Brian Paul | 2008-04-11 | 1 | -1/+1 |
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* | gallium: fix broken x86_call() | Keith Whitwell | 2008-04-11 | 1 | -1/+1 |
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* | tgsi: Dump processor type and version as a single token. | Michal Krol | 2008-04-11 | 1 | -1/+0 |
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* | tgsi: Dump semantics before interpolator. | Michal Krol | 2008-04-11 | 1 | -7/+9 |
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* | gallium: Thread condition variables. | José Fonseca | 2008-04-11 | 1 | -0/+34 |
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* | gallium: flags param to surface_alloc_storage() is unused and deprecated | Brian Paul | 2008-04-10 | 1 | -0/+1 |
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* | gallium: Attribute realloc leaks to the first malloc call. | José Fonseca | 2008-04-11 | 2 | -11/+68 |
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* | remove usage of vertex_header | Keith Whitwell | 2008-04-10 | 13 | -1344/+1480 |
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* | gallium: remove unneeded st->haveFramebufferSurfaces field. | Brian Paul | 2008-04-09 | 1 | -3/+0 |
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* | gallium: fix bug in PIPE_BLENDFACTOR_INV_DST_ALPHA case | Brian Paul | 2008-04-09 | 1 | -1/+1 |
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* | gallium: re-order, clean-up PIPE_MAX_* definitions | Brian | 2008-04-08 | 1 | -9/+8 |
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* | gallium: remove obsolete/unused PIPE_ATTRIB_MAX | Brian | 2008-04-08 | 1 | -1/+0 |
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* | cell: keep track of num_vertex_attribs/buffers for shorter loops | Brian | 2008-04-08 | 3 | -13/+13 |
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* | i915: keep track of num_vertex_attribs/buffers for shorter loops | Brian | 2008-04-08 | 3 | -13/+14 |
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* | gallium: keep track of num_vertex_attribs/buffers for shorter loops | Brian | 2008-04-08 | 3 | -13/+13 |
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* | gallium: Fix overzealous assert. | José Fonseca | 2008-04-08 | 1 | -1/+5 |
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* | gallium: get rid of bufloop quad stage | Brian | 2008-04-07 | 5 | -6/+0 |
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* | gallium: begin reworking quad stages for multiple color outputs | Brian | 2008-04-07 | 11 | -671/+734 |
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* | gallium: Allow to debug memory leaks in nested scopes. | José Fonseca | 2008-04-08 | 2 | -11/+11 |
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* | draw: strip edgeflags out of fetch-emit path | Keith Whitwell | 2008-04-07 | 1 | -1/+1 |
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* | draw: fix edgeflag handling on the pt paths | Keith Whitwell | 2008-04-06 | 4 | -175/+253 |
| | | | | | | | | | Encode edgeflags (and reset_stipple info) into the top two bits of the fetch elements. This info could be moved elsewhere, but for now we can live with a 1<<30 maximum element size... Also use the primitive decomposition code from draw_prim.c verbatim, as it includes all this stuff and is known to work. | ||||
* | draw: Use debug_printf(). | Michal Krol | 2008-04-05 | 1 | -2/+2 |
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* | gallium: Keep fenced buffers list ordered. | José Fonseca | 2008-04-05 | 1 | -53/+99 |
| | | | | This allows to keep the list small without the overhead of full walks. | ||||
* | gallium: Fix typo. | José Fonseca | 2008-04-05 | 1 | -1/+1 |
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* | gallium: Use the custom snprintf implementation everywhere (for Win32). | José Fonseca | 2008-04-05 | 2 | -8/+12 |
| | | | | Because winddk's implemenation does not handle floats. | ||||
* | gallium: new debug code, disabled | Brian Paul | 2008-04-04 | 1 | -0/+15 |
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* | gallium: Handle client-supplied edgeflags. | Keith Whitwell | 2008-04-04 | 7 | -28/+71 |
| | | | | | | | | Also, implement support in the draw module. We were hardwiring these to one for quite a long time... Currently using a draw_set_edgeflags() function, may be better to push the argument into the draw_arrays() function. TBD. | ||||
* | draw: move code to run pipeline from pt to new file | Keith Whitwell | 2008-04-04 | 6 | -99/+196 |
| | | | | | Add facility for draw_vbuf.c to reset these vertex ids on flushes. Pre-initialize vertex ids correctly. | ||||
* | gallium: fix two-side stencil handling | Roland Scheidegger | 2008-04-04 | 1 | -1/+1 |
| | | | | | | | | | | | Previously all drivers were in twosided mode since they checked for stencil.enable[1] flag which was a copy of stencil.enable[0]. Note that drivers should not reference stencil[1] state (other than the enable) if twosided stenciling is disabled (for now the stencil state is still copied but for instance clear_with_quads won't provide useful values in there). Also, use _TestTwoSide instead of TestTwoSide since results would be bogus otherwise if using APIs with implicit two side stencil enable (i.e. core ogl 2.0). | ||||
* | gallium: make msvc less unhappy | Keith Whitwell | 2008-04-04 | 1 | -7/+8 |
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