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* radeonsi: rename cache flushing flags once moreMarek Olšák2015-11-137-35/+30
* radeonsi: set the DISABLE_WR_CONFIRM flag on CI-VI as wellMarek Olšák2015-11-131-2/+2
* radeonsi: initialize SX_PS_DOWNCONVERT to 0 on StoneyMarek Olšák2015-11-131-0/+3
* radeonsi: add glClearBufferSubData accelerationMarek Olšák2015-11-131-0/+60
* radeonsi: add SI_SAVE_FRAGMENT_STATE blitter flagMarek Olšák2015-11-131-19/+25
* gallium/u_blitter: add support for multi-dword clear values in clear_bufferMarek Olšák2015-11-131-11/+14
* radeonsi: fix a future crash in emit_cb_target_maskMarek Olšák2015-11-131-1/+1
* radeonsi: fix unaligned clear_buffer fallbackMarek Olšák2015-11-131-6/+8
* r600g: fix clear_buffer fallback with offset != 0Marek Olšák2015-11-131-0/+1
* gallium/radeon: fix PIPE_QUERY_GPU_FINISHEDMarek Olšák2015-11-131-1/+1
* nvc0/ir: add support for TGSI_SEMANTIC_HELPER_INVOCATIONIlia Mirkin2015-11-126-0/+6
* gallium: add support for gl_HelperInvocation semanticIlia Mirkin2015-11-123-1/+11
* st/wgl: add a comment about recursive locking in stw_make_current()Brian Paul2015-11-121-0/+4
* st/wgl: add a lock assertion in stw_framebuffer_from_hwnd_locked()Brian Paul2015-11-121-0/+1
* st/wgl: add some mutex checking codeJosé Fonseca2015-11-121-0/+26
* st/wgl: rename stw_framebuffer_release() to stw_framebuffer_unlock()Brian Paul2015-11-125-19/+19
* st/wgl: reimplement stw_framebuffer::mutex with CRITICAL_SECTIONBrian Paul2015-11-124-29/+32
* st/wgl: include u_debug.hBrian Paul2015-11-123-0/+6
* st/wgl: reimplement stw_device::fb_mutex with CRITICAL_SECTIONBrian Paul2015-11-123-15/+29
* st/wgl: re-implement stw_device::ctx_mutex with CRITICAL_SECTIONBrian Paul2015-11-123-19/+34
* gallium/hud: add cpu graph support for WindowsBrian Paul2015-11-121-0/+54
* nv50,nvc0: add ARB_clear_texture supportIlia Mirkin2015-11-115-7/+101
* gallium: add PIPE_CAP_CLEAR_TEXTURE and clear_texture prototypeIlia Mirkin2015-11-1118-0/+31
* r600: initialised PGM_RESOURCES_2 for ES/GSDave Airlie2015-11-122-0/+6
* st/wgl: clarify code in stw_framebuffer_from_hwnd_locked()Brian Paul2015-11-111-2/+2
* st/wgl: improve some function commentsBrian Paul2015-11-111-6/+30
* st/wgl: whitespace/formatting fixesBrian Paul2015-11-113-63/+48
* st/wgl: fix locking issue in stw_st_framebuffer_present_locked()Brian Paul2015-11-111-0/+3
* r600g: Pass conservative depth parameters to hwGlenn Kennard2015-11-117-1/+53
* Revert "r600g: Pass conservative depth parameters to hw"Dave Airlie2015-11-116-46/+0
* r600g: Implement ARB_texture_viewGlenn Kennard2015-11-112-7/+18
* r600g: Pass conservative depth parameters to hwGlenn Kennard2015-11-116-0/+46
* vc4: Avoid loading undefined (newly-allocated) FBO contents.Eric Anholt2015-11-091-0/+17
* vc4: Return NULL when we can't make our shadow for a sampler view.Eric Anholt2015-11-091-0/+4
* vc4: Return GL_OUT_OF_MEMORY when buffer allocation fails.Eric Anholt2015-11-092-19/+32
* vc4: Add CL dumping for GL_ARRAY_PRIMITIVE.Eric Anholt2015-11-091-1/+16
* vc4: Fix a compiler warning.Eric Anholt2015-11-091-1/+1
* st/wgl: add null pointer check for HUD textureBrian Paul2015-11-091-1/+3
* st/wgl: fix double-present on swapbuffers bugBrian Paul2015-11-093-20/+12
* st/wgl: reorder pixel formats to put MSAA formats lastBrian Paul2015-11-091-29/+32
* st/wgl: Don't rely on GDI to bookkeep pixelformat for us.José Fonseca2015-11-092-7/+6
* winsys/radeon: Use CPU page size instead of hardcoding 4096 bytes v3Michel Dänzer2015-11-091-11/+19
* st/omx: add headless supportLeo Liu2015-11-081-10/+35
* st/va: use vl screen drm support from vl_wys_drmLeo Liu2015-11-081-21/+3
* vl: add drm support for vl_screenLeo Liu2015-11-083-1/+85
* st/va: fix build fails with pipe loaderLeo Liu2015-11-081-2/+3
* nvc0: enable compute support on FermiSamuel Pitoiset2015-11-081-2/+2
* nv50/ir: fix emission of s[] args in certain situationsIlia Mirkin2015-11-071-2/+2
* nv50/ir: only take abs value when computing high resultIlia Mirkin2015-11-071-1/+1
* nouveau: avoid queueing too much work onto a single fenceIlia Mirkin2015-11-072-26/+43