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* build/radeonsi: group all targets in common subdirChristian König2013-09-259-97/+74
* build/r600: group all targets in common subdirChristian König2013-09-2511-123/+76
* build/r300: group build target in common subdirChristian König2013-09-258-79/+58
* radeon/uvd: try to place msg/fb buffer into GARTChristian König2013-09-251-2/+2
* radeon/uvd: move alignment to winsysChristian König2013-09-252-6/+6
* st/vdpau: use a separate lock per decoderChristian König2013-09-252-9/+12
* st/vdpau: use new vlc function to serach for VC-1 start codesChristian König2013-09-251-2/+1
* vl/mpeg12: use new vlc function to search for start codesChristian König2013-09-251-1/+1
* vl/vlc: add fast forward search for byte valueChristian König2013-09-251-10/+74
* Revert "llvmpipe: increase number of subpixel bits to eight"Zack Rusin2013-09-243-17/+11
* llvmpipe: align the array used for subdivived verticesZack Rusin2013-09-231-1/+1
* llvmpipe: increase number of subpixel bits to eightZack Rusin2013-09-233-11/+17
* radeon/uvd: async flush the UVD csChristian König2013-09-221-1/+1
* winsys/radeon: share winsys between different fd'sChristian König2013-09-221-2/+17
* winsys/radeon: remove cs_queue_emptyChristian König2013-09-223-19/+3
* winsys/radeon: fix killing the CS threadChristian König2013-09-221-4/+4
* r600g: fast color clears for single-sample buffersGrigori Goronzy2013-09-205-11/+86
* r600g: add support for separately allocated CMASKsGrigori Goronzy2013-09-204-10/+60
* gallium: add flush_resource context functionMarek Olšák2013-09-2023-3/+188
* radeonsi: simplify and fix MSAA texture sampling for array texturesMarek Olšák2013-09-202-27/+17
* radeonsi: fix textureOffset and texelFetchOffset GLSL functionsMarek Olšák2013-09-201-9/+23
* llvmpipe: Fix rendering to PIPE_FORMAT_R10G10B10A2_UNORM.José Fonseca2013-09-201-6/+78
* draw: Ensure draw_pt_middle_end::bind_parameters is never NULL.José Fonseca2013-09-202-0/+15
* tools/trace: Simple script to compare two traces.José Fonseca2013-09-201-0/+66
* winsys/sw/xlib: fix compile error in xlib_sw_winsys.c.Gaetan Nadon2013-09-191-1/+1
* freedreno/a3xx: fix typo mixup w/ mipfilterRob Clark2013-09-191-1/+1
* freedreno: fix glReadPixelsRob Clark2013-09-191-2/+2
* gallivm: adjust wrap mode to CLAMP_TO_EDGE always for cube maps.Roland Scheidegger2013-09-191-3/+7
* util/u_blit: Implement util_blit_pixels via pipe_context::blit.José Fonseca2013-09-181-410/+37
* util/u_blit: Support blits from cubemaps.José Fonseca2013-09-182-3/+32
* vega: Use pipe_context::blit instead of util_blit_pixels_tex.José Fonseca2013-09-182-20/+26
* gallivm: some bits of seamless cube filtering implementationRoland Scheidegger2013-09-183-14/+29
* ilo: make ilo_bind_sampler_states return voidChia-I Wu2013-09-171-16/+25
* nouveau: fix regression since float comparison instructions (v2)Dave Airlie2013-09-166-14/+14
* vdpau/decode: Check max width and max height.Rico Schüller2013-09-151-0/+20
* freedreno: PIPE_TRANSFER_DISCARD_WHOLE_RESOURCERob Clark2013-09-141-17/+43
* freedreno/a3xx: fix VFD_INDEX_MAX overflowRob Clark2013-09-141-1/+1
* freedreno: add debug option to disable GMEM bypassRob Clark2013-09-143-1/+3
* freedreno/a3xx: handle front_ccwRob Clark2013-09-145-17/+14
* freedreno/a3xx: stencil fixesRob Clark2013-09-149-7/+30
* freedreno/a3xx: alpha-testRob Clark2013-09-147-7/+29
* freedreno/a3xx/compiler: implement SUBRob Clark2013-09-141-3/+11
* freedreno/a3xx: use INDIRECT state load for shadersRob Clark2013-09-143-8/+29
* freedreno: avoid stalling at ringbuffer wraparoundRob Clark2013-09-142-22/+41
* freedreno: emit markers to scratch registersRob Clark2013-09-144-0/+33
* freedreno: split out WFI helperRob Clark2013-09-145-10/+12
* freedreno: fd_draw helperRob Clark2013-09-146-52/+55
* freedreno/a3xx: fix gpu lockup in some piglit testsRob Clark2013-09-141-1/+1
* freedreno/a3xx/compiler: add LITRob Clark2013-09-141-3/+142
* freedreno: multi-slice resources (cubemap, mipmap, etc)Rob Clark2013-09-1415-52/+141