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* r600g: add initial cube map array support (v2)Dave Airlie2012-11-109-15/+238
* u_blitter: fix cube array checkDave Airlie2012-11-101-1/+1
* util/u_surface: Support 3D/array textures in util_resource_copy_region().José Fonseca2012-11-091-26/+44
* draw: Remove redundant draw_geometry_shader_delete().José Fonseca2012-11-092-8/+2
* trace: Support geometry shaders.José Fonseca2012-11-091-115/+71
* util/u_surface: Fix util_clear_depth_stencil for Z32_FLOAT_S8X24_UINT.José Fonseca2012-11-091-12/+6
* galahad: Support geometry shader / stream-output methods.José Fonseca2012-11-091-82/+110
* softpipe,util: Fix blending of R and RG formats.José Fonseca2012-11-091-25/+1
* softpipe: Fix rgb_dst_factor == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE.José Fonseca2012-11-091-3/+3
* tgsi: Lift the requirement of indirection being done by ADDR register.José Fonseca2012-11-091-1/+0
* util: Fix reduction of line adjacency primitives.José Fonseca2012-11-091-0/+2
* softpipe: Handle adjacency primitives.José Fonseca2012-11-091-0/+46
* util/u_rect: Make it C++ safe.José Fonseca2012-11-091-0/+15
* u_blitter: don't create fragment program for cube maps unless supported.Dave Airlie2012-11-091-1/+6
* svga: Fix memory leak in svga_buffer_transfer_map.Vinson Lee2012-11-081-0/+2
* u_blitter: add cube map array support.Dave Airlie2012-11-091-2/+3
* softpipe: add ARB_texture_cube_map_array support (v1.1)Dave Airlie2012-11-096-44/+274
* gallium: add defines/shader opcode for texture cube map arrayDave Airlie2012-11-096-6/+25
* r600g: fix lod bias/explicit lod with cube maps.Dave Airlie2012-11-091-8/+20
* r600g: clarify const buffer numbering and handlingDave Airlie2012-11-094-4/+10
* r600g: fix pre eg export with llvmVincent Lejeune2012-11-081-1/+1
* wayland: Destroy frame callback when destroying surfaceJonas Ådahl2012-11-071-0/+3
* r600g/compute: fix call to r600_bytecode_initAlex Deucher2012-11-071-1/+2
* svga: Ensure vb_transfer in svga_swtnl_draw_vbo in initialized.Vinson Lee2012-11-061-1/+1
* r600g: add in-place DB decompression and texturing with DB tilingMarek Olšák2012-11-069-80/+218
* trace: Prevent segfault when passing NULL to set_vertex_buffers.José Fonseca2012-11-052-15/+23
* galahad: Prevent segfault when passing NULL to set_vertex_buffers.José Fonseca2012-11-051-1/+1
* util: Make u_framebuffer.h C++ safe.José Fonseca2012-11-051-0/+8
* nv50,nvc0: expose ARB_map_buffer_alignmentLucas Stach2012-11-044-6/+8
* r600g: make tgsi-to-llvm generates store.pixel* intrinsic for fsVincent Lejeune2012-11-026-12/+130
* radeonsi: Implement support for vertex shader samplers.Michel Dänzer2012-11-022-22/+60
* libgl-xlib: include glheader.h instead of GL/gl.h to fix buildBrian Paul2012-11-011-1/+1
* r600g: re-enable handling of DISCARD_RANGE, improving performanceMarek Olšák2012-11-011-2/+0
* r600g: fix abysmal performance in Reaction QuakeMarek Olšák2012-11-012-21/+24
* gallium/u_vbuf: document how it worksMarek Olšák2012-11-012-3/+63
* gallium/u_vbuf: optimize looping over the list of buffers to uploadMarek Olšák2012-11-011-9/+12
* gallium/u_vbuf: skip processing of buffers unused by the vertex element stateMarek Olšák2012-11-011-15/+24
* llvmpipe: Obey back writemask.José Fonseca2012-10-311-2/+8
* r600g: avoid shader needing too many gpr to lockup the gpu v2Jerome Glisse2012-10-313-34/+62
* draw: fix assertion failure in draw_emit_vertex_attrMarek Olšák2012-10-311-2/+3
* r600g: use SQ_VTX_SEMANTIC_CLEAR to clear the semantic registersMarek Olšák2012-10-314-99/+11
* gallium: expose ARB_map_buffer_alignment on RadeonMarek Olšák2012-10-3113-3/+26
* r600g: use better sample positions for 8x MSAAMarek Olšák2012-10-312-12/+12
* gallium: add start_slot parameter to set_vertex_buffersMarek Olšák2012-10-3170-420/+580
* st/xorg: Remove superfluous miInitializeBackingStore() callMarvin Schmidt2012-10-301-1/+0
* r600g: tgsi-to-llvm emits right input intrinsicsVincent Lejeune2012-10-302-20/+64
* dri: Convert driCreateConfigs to use a gl_format enumIan Romanick2012-10-291-3/+3
* r600g: implement texturing with 8x MSAA compressed surfaces for EvergreenMarek Olšák2012-10-2913-37/+270
* mesa: bump MAX_VARYING to 32Marek Olšák2012-10-292-3/+3
* nv50/ir: restore use of long immediate encodingsChristoph Bumiller2012-10-282-0/+9