Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | svga: add assertions in svga_shader_type() | Brian Paul | 2011-02-28 | 1 | -2/+5 |
| | |||||
* | r300g: set the correct HiZ clear value | Marek Olšák | 2011-03-01 | 4 | -3/+12 |
| | |||||
* | r300g: update derived state before uploading vertex buffers | Marek Olšák | 2011-03-01 | 1 | -2/+2 |
| | | | | The function may invoke blitter, which invalidates vertex buffers. | ||||
* | u_vbuf_mgr: compute user buffer size for instance data from instance_count | Marek Olšák | 2011-03-01 | 1 | -3/+7 |
| | |||||
* | r300g: fix printing whether Z compression is enabled | Marek Olšák | 2011-03-01 | 1 | -1/+2 |
| | |||||
* | r300g: disable HiZ permanently if the the depth function is inverted | Marek Olšák | 2011-03-01 | 3 | -73/+94 |
| | | | | | | | Instead of temporarily. The HiZ function (something like a depth function) is a property of a HiZ buffer and can only be changed during HiZ clears. | ||||
* | r300g: fix HiZ memory size computation and deciding when to use HiZ | Marek Olšák | 2011-03-01 | 10 | -258/+148 |
| | | | | | | | I removed the HiZ memory management, because the HiZ RAM is too small and I also did it in hope that HiZ will be enabled more often. This also sets aligned strides to HIZ_PITCH and ZMASK_PITCH. | ||||
* | r600g: add missing evergreen INT_TO_FLT to r600_bc_get_num_operands | Alex Deucher | 2011-02-28 | 1 | -0/+1 |
| | | | | Signed-off-by: Alex Deucher <[email protected]> | ||||
* | r600g: indentation fixes | Jerome Glisse | 2011-02-28 | 6 | -66/+65 |
| | | | | Signed-off-by: Jerome Glisse <[email protected]> | ||||
* | r300g: initialize SC_SCREENDOOR | Marek Olšák | 2011-02-28 | 2 | -2/+3 |
| | |||||
* | r300g: disable hyper-z on rs6xx+ | Marek Olšák | 2011-02-28 | 1 | -6/+0 |
| | | | | It doesn't work. | ||||
* | rgtc: llvmpipe/softpipe refuse RGTC until u_format has support. | Dave Airlie | 2011-02-28 | 2 | -0/+10 |
| | | | | | | So far I haven't implemented the u_format code for these. Signed-off-by: Dave Airlie <[email protected]> | ||||
* | r300g: force swizzles for RGTC | Dave Airlie | 2011-02-28 | 1 | -0/+5 |
| | | | | still can't get signed to work | ||||
* | r600g: implement instanced drawing support | Christian König | 2011-02-28 | 6 | -103/+191 |
| | |||||
* | st/mesa & v_bug_mgr: two small instanced drawing fixes | Christian König | 2011-02-28 | 1 | -1/+4 |
| | |||||
* | Revert "r600g: Don't negate result of ABS instruction" | Dave Airlie | 2011-02-28 | 1 | -2/+0 |
| | | | | | | This reverts commit b6d40213935da702570eca2c0861bd4b1d7f5254. This actually breaks gears here on my rv670. | ||||
* | r600g: Process TRUNC with tgis_op2 | Fabian Bieler | 2011-02-28 | 1 | -2/+2 |
| | | | | | | TRUNC is neither a scalar instruction nor exclusive to the Trans unit. Signed-off-by: Dave Airlie <[email protected]> | ||||
* | r600g: Don't negate result of ABS instruction | Fabian Bieler | 2011-02-28 | 1 | -0/+2 |
| | | | | Signed-off-by: Dave Airlie <[email protected]> | ||||
* | i915g: implement cache flushing | Daniel Vetter | 2011-02-27 | 6 | -8/+62 |
| | | | | | | | | | | | With an extremely dumb strategy. But it's the same i915c employs. Also improve the hw_atom code slightly by statically specifying the required batch space. For extremely variably stuff (shaders, constants) it would probably be better to add a new parameter to the hw_atom->validate function. Signed-off-by: Daniel Vetter <[email protected]> | ||||
* | i915g: buffer validation for blitter | Daniel Vetter | 2011-02-27 | 1 | -0/+11 |
| | | | | Signed-off-by: Daniel Vetter <[email protected]> | ||||
* | i915g: buffer validation for render state | Daniel Vetter | 2011-02-27 | 3 | -0/+87 |
| | | | | | | | | Also contains the first few bits for hw state atoms. v2: Implement suggestion by Jakob Bornecrantz. Signed-off-by: Daniel Vetter <[email protected]> | ||||
* | i915g/winsys: buffer validation support | Daniel Vetter | 2011-02-27 | 3 | -0/+42 |
| | | | | | | | v2: Add the batch bo to the libdrm validation lost, for otherwise libdrm won't take previously used buffers into account. Signed-off-by: Daniel Vetter <[email protected]> | ||||
* | i915g: add raw batchbuffer dumping in drm winsys | Daniel Vetter | 2011-02-27 | 3 | -0/+11 |
| | | | | | | | | | These files can be decoded with intel_dump_decode from the intel-gpu-tools available at: http://cgit.freedesktop.org/xorg/app/intel-gpu-tools/ Signed-off-by: Daniel Vetter <[email protected]> | ||||
* | i915g: cleanup static state calculation, part 2 | Daniel Vetter | 2011-02-27 | 3 | -48/+48 |
| | | | | | | Now also for the DRAW_RECT command Signed-off-by: Daniel Vetter <[email protected]> | ||||
* | i915g: cleanup static state calculation, part 1 | Daniel Vetter | 2011-02-27 | 3 | -89/+103 |
| | | | | | | | Move it to i915_state_static.c This way i915_emit_state.c only emits state and doesn't (re)calculate it. Signed-off-by: Daniel Vetter <[email protected]> | ||||
* | i915g: make dynamic state emission actually lazy | Daniel Vetter | 2011-02-26 | 1 | -1/+1 |
| | | | | | | Premature semicolon. Signed-off-by: Daniel Vetter <[email protected]> | ||||
* | gallivm: Initialize stack values | Jakob Bornecrantz | 2011-02-26 | 1 | -8/+8 |
| | | | | | valgrind gives me a warning with llvmpipe with profile builds but not debug builds, this seems to fix the issue at least. | ||||
* | i915g: Handle null constants properly | Jakob Bornecrantz | 2011-02-26 | 1 | -3/+6 |
| | |||||
* | i915g: fix null deref in draw_rect emission | Daniel Vetter | 2011-02-26 | 1 | -4/+8 |
| | | | | Signed-off-by: Daniel Vetter <[email protected]> | ||||
* | i915g: simplify math in constants emission | Daniel Vetter | 2011-02-26 | 1 | -1/+1 |
| | | | | | | The old code even falls apart for nr == 0 (which is caught earlier, but)! Signed-off-by: Daniel Vetter <[email protected]> | ||||
* | i915g: Use the same debug env vars in drm and sw winsys | Jakob Bornecrantz | 2011-02-26 | 1 | -1/+1 |
| | |||||
* | i915g: Use unchecked writes in sw winsys batchbuffer | Jakob Bornecrantz | 2011-02-26 | 1 | -3/+3 |
| | |||||
* | Check for out of memory when creating fence | Alan Hourihane | 2011-02-26 | 1 | -0/+3 |
| | |||||
* | util: Don't destroy shaders null shaders | Jakob Bornecrantz | 2011-02-26 | 1 | -2/+4 |
| | | | | Fixes regression from a08e612fd8e7ca2ac2fef8961e56e5b094033717 | ||||
* | util: Don't create array texture shaders if the driver doesn't support it | Jakob Bornecrantz | 2011-02-26 | 1 | -4/+6 |
| | |||||
* | gallium/tgsi: shuffle ureg_src structure to work around gcc4.6.0 issue | Jerome Glisse | 2011-02-25 | 1 | -14/+14 |
| | | | | | | | | | | | | There is an issue with gcc 4.6.0 that leads to segfault/assert with mesa due to ureg_src size, reshuffling the structure member to better better alignment work around the issue. http://gcc.gnu.org/bugzilla/show_bug.cgi?id=47893 7.9 + 7.10 candidate Signed-off-by: Jerome Glisse <[email protected]> | ||||
* | gallium/util: add 1d/2d mipmap generation support | Dave Airlie | 2011-02-25 | 1 | -6/+37 |
| | | | | | | | | so far only hw mipmap generation is testing on softpipe, passes test added to piglit. this requires another patch to mesa to let array textures mipmaps even start to happen. | ||||
* | scons: Reduce all Cygwin platform names to 'cygwin'. | Vinson Lee | 2011-02-24 | 1 | -1/+1 |
| | | | | | | | | | | | platform.system in SCons on Cygwin includes the OS version number. Windows XP - CYGWIN_NT-5.1 Windows Vista - CYGWIN_NT-6.0 Windows 7 - CYGWIN_NT-6.1 Reduce all Cygwin platform variants to just 'cygwin' so anything downstream can simply use 'cygwin' instead of the different full platform names. | ||||
* | r600g: explicity set sign bits for RGTC | Dave Airlie | 2011-02-25 | 1 | -2/+4 |
| | |||||
* | r600g: bc 4/5 or rgtc textures need to be tiled as well. | Dave Airlie | 2011-02-25 | 2 | -10/+10 |
| | | | | | | Make the s3tc upload code more generic. Signed-off-by: Dave Airlie <[email protected]> | ||||
* | r300g: explicit sign bits on RGTC textures | Dave Airlie | 2011-02-25 | 1 | -2/+4 |
| | |||||
* | nvc0: fix PointCoord enable in FP header | Christoph Bumiller | 2011-02-24 | 1 | -2/+5 |
| | |||||
* | nvc0: change TGSI CMP translation to use slct | Christoph Bumiller | 2011-02-24 | 3 | -8/+15 |
| | | | | Saves us the explicit compare instruction needed with selp. | ||||
* | nvc0: sprite coord enable is per GENERIC, not overall index | Christoph Bumiller | 2011-02-24 | 1 | -5/+3 |
| | |||||
* | nvc0: fix new_value calls using type instead of size | Christoph Bumiller | 2011-02-24 | 1 | -3/+3 |
| | |||||
* | nvc0: set local memory usage info in shader header | Christoph Bumiller | 2011-02-24 | 6 | -3/+34 |
| | | | | Before this, l[] access was a no-op. | ||||
* | nvc0: don't fold loads from local memory | Christoph Bumiller | 2011-02-24 | 1 | -0/+5 |
| | |||||
* | nvc0: presin and preex2 can load from const space | Christoph Bumiller | 2011-02-24 | 1 | -2/+2 |
| | |||||
* | nvc0: kick out empty live ranges | Christoph Bumiller | 2011-02-24 | 1 | -0/+3 |
| | | | | They affect overlap tests even though they're actually empty. | ||||
* | nvc0: preemptively insert branch at ENDIF | Christoph Bumiller | 2011-02-24 | 2 | -1/+9 |
| | | | | | | | Might be necessary if a block sneaks in somewhere, like a common block for moves of phi sources after a loop break. This is harmless and normally will be removed before emission. |