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* i915g: Fix a bug in facing.Stéphane Marchesin2011-06-273-7/+7
* i915g: Remove unused cbuf_dirty.Stéphane Marchesin2011-06-271-2/+0
* i915g: Add a comment about a bug.Stéphane Marchesin2011-06-271-0/+1
* i915g: initial support for SEMANTIC_FACE.Stéphane Marchesin2011-06-273-5/+28
* i915g: update TODO.Stéphane Marchesin2011-06-271-0/+13
* i915g: Return the max result for the fake occlusion queries.Stéphane Marchesin2011-06-271-1/+2
* i915g: Fix depth texture formats.Stéphane Marchesin2011-06-271-9/+39
* i915g: Fix u_blitter comment.Stéphane Marchesin2011-06-271-1/+2
* i915g: Implement fake DDX/DDY.Stéphane Marchesin2011-06-271-0/+12
* i915g: Fix gl_FragCoord.Stéphane Marchesin2011-06-273-44/+13
* egl: Fix Terminate with shared gbm screensBenjamin Franzke2011-06-271-0/+2
* st/d3d1x: fix for st/egl native.h interface changeChia-I Wu2011-06-271-14/+19
* targets/egl-static: fix building without libudevChia-I Wu2011-06-261-1/+2
* targets/egl-static: refactor drm_fd_get_screen_nameChia-I Wu2011-06-261-28/+53
* st/egl: fix a compile errorChia-I Wu2011-06-261-2/+1
* targets/gbm: attemp to fix unresolved symbolsChia-I Wu2011-06-261-9/+22
* r300g: drop support for ARGB, ABGR, XRGB, XBGR render targetsMarek Olšák2011-06-251-21/+0
* st/egl: add get_pixmap_format callback to native_displayChia-I Wu2011-06-255-47/+65
* egl: make implementing eglChooseConfig easierChia-I Wu2011-06-251-36/+6
* targets/egl-static: do not use DRI_LIB_DEPSChia-I Wu2011-06-251-3/+3
* st/egl: add a fast path for ximage eglCopyBuffersChia-I Wu2011-06-251-1/+40
* st/egl: clean up eglCopyBuffersChia-I Wu2011-06-257-42/+63
* st/egl: reorganize backend initializationChia-I Wu2011-06-2514-197/+172
* i915g: always upload the vs constants.7.11-branchpointStéphane Marchesin2011-06-241-9/+7
* i915g: add fake occlusion queries.Stéphane Marchesin2011-06-245-0/+125
* i915g: Don't do shader fixup if no surface is bound.Stéphane Marchesin2011-06-241-3/+9
* i915g: Fix point sprites.Stéphane Marchesin2011-06-248-31/+204
* indices: fix conversion of PIPE_PRIM_POLYGON to linesBrian Paul2011-06-242-3/+8
* r600g: limit fs_write_all shader rebuild to eg+Alex Deucher2011-06-241-1/+1
* r600g: eg+ support for FS_COLOR0_WRITES_ALL_CBUFSAlex Deucher2011-06-246-30/+61
* r600g: implement fragment and vertex color clampVadim Girlin2011-06-247-9/+87
* r600g: optimize spi updateVadim Girlin2011-06-242-3/+8
* r600g: LIT: fix x&y slots orderVadim Girlin2011-06-241-11/+11
* gallium/tests/trivial: update commentBrian Paul2011-06-241-1/+1
* gallium/tests/trivial: use CXX to do final linkBrian Paul2011-06-241-1/+1
* gallium/tests/trivial: make it buildAlon Levy2011-06-243-6/+11
* st/egl: make native_buffer interface typedChia-I Wu2011-06-246-89/+139
* targets/egl: removedChia-I Wu2011-06-2412-949/+0
* targets/egl-static: replace targets/eglChia-I Wu2011-06-241-0/+201
* targets/egl-static: allow st/mesa to be dynamically loadedChia-I Wu2011-06-244-19/+148
* targets/egl-static: add support for driver lookupChia-I Wu2011-06-241-0/+82
* targets/gbm: build pipe driversChia-I Wu2011-06-249-4/+309
* gallivm: Fix x86 build with llvm-3.0svn.Vinson Lee2011-06-231-0/+4
* st/egl: drop guess_gl_api from egl_g3d_loaderChia-I Wu2011-06-243-38/+1
* st/egl: use a helper to get st_api from the loaderChia-I Wu2011-06-242-13/+9
* nv50,nvc0: prevent pushbuf flush during ctx reloc emissionChristoph Bumiller2011-06-248-22/+32
* st/egl: Fix scons buildBenjamin Franzke2011-06-231-0/+4
* st/egl: Hookup gbm for drm backendBenjamin Franzke2011-06-237-44/+99
* gbm: Add gallium (drm) backendBenjamin Franzke2011-06-237-0/+679
* st/dri: Implement DRIimageExtension::dupImageBenjamin Franzke2011-06-231-0/+19