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* vc4: Clean up release build warnings using MAYBE_UNUSED.Eric Anholt2017-06-202-6/+5
* vc4: Allow VBOs to be mapped during execution.Eric Anholt2017-06-201-1/+1
* gallium/vbuf: avoid segfault when we get invalid glDrawRangeElements()Brian Paul2017-06-201-1/+15
* gallium/vbuf: add some const qualifiersBrian Paul2017-06-201-12/+13
* translate: whitespace fixes in translate_generic.cBrian Paul2017-06-201-199/+206
* softpipe: remove unused softpipe_context::line_stipple_counterBrian Paul2017-06-201-2/+0
* radeonsi: set correct usage flag according to image access typeSamuel Pitoiset2017-06-201-1/+3
* winsys/amdgpu: fix a deadlock when waiting for submission_in_progressMarek Olšák2017-06-202-16/+43
* radeonsi: update all resident texture descriptors when neededSamuel Pitoiset2017-06-201-57/+104
* radeonsi: keep track of the sampler state for texture handlesSamuel Pitoiset2017-06-202-0/+2
* radeonsi: fix dumping shader descriptors into ddebug logsMarek Olšák2017-06-191-35/+41
* radeonsi: add a workaround for inexact SNORM8 blitting againMarek Olšák2017-06-191-0/+37
* radeonsi/gfx9: fix TC-compatible stencil compressionMarek Olšák2017-06-191-0/+6
* radeonsi/gfx9: fix TXF_LZ with 1D texturesMarek Olšák2017-06-191-1/+2
* radeonsi/gfx9: disable sparse buffersMarek Olšák2017-06-191-0/+3
* gallium/radeon/gfx9: fix PBO texture uploads to compressed texturesNicolai Hähnle2017-06-191-1/+6
* r600: fix off-by-one in egd_tables.pyNicolai Hähnle2017-06-191-1/+1
* radeonsi: reduce overhead for resident textures which need color decompressionSamuel Pitoiset2017-06-184-34/+58
* radeonsi: reduce overhead for resident textures which need depth decompressionSamuel Pitoiset2017-06-184-8/+29
* radeonsi: use util_dynarray_foreach for bindless resourcesSamuel Pitoiset2017-06-182-129/+46
* gallium/radeon: add a new HUD query for the number of resident handlesSamuel Pitoiset2017-06-184-0/+12
* r600: include libelf headers only as neededEmil Velikov2017-06-171-0/+2
* radeonsi: include ac_binary.h for struct ac_shader_binaryEmil Velikov2017-06-171-2/+2
* r600, radeon: move radeon_shader_binary_{init,clean} back to radeonEmil Velikov2017-06-173-23/+28
* svga: add new num-failed-allocations HUD queryBrian Paul2017-06-165-2/+26
* gallium/hud: support GALLIUM_HUD_DUMP_DIR feature on WindowsBrian Paul2017-06-161-6/+30
* svga: add a few minor commentsBrian Paul2017-06-162-1/+6
* swr/rast: Fix read-back of viewport array indexTim Rowley2017-06-1610-117/+182
* swr/rast: Refactor includes to limit simdintrin.h usageTim Rowley2017-06-1616-1079/+1147
* swr/rast: Fix read-back of render target array indexTim Rowley2017-06-165-13/+18
* swr/rast: Adjust cast for gcc warningTim Rowley2017-06-161-1/+1
* swr/rast: Don't transition hottile resolved->dirty during store tilesTim Rowley2017-06-161-1/+4
* swr/rast: gen_llvm_types.py support for SIMD256/SIMD512Tim Rowley2017-06-161-6/+6
* swr/rast: Properly size GS stage scratch spaceTim Rowley2017-06-161-1/+1
* swr/rast: Fix early z / query interactionTim Rowley2017-06-161-0/+4
* swr/rast: Share vertex memory between VS input/outputTim Rowley2017-06-161-5/+2
* swr/rast: Add support for dynamic vertex size for VS outputTim Rowley2017-06-163-15/+23
* swr/rast: SIMD16 FE - improve calcDeterminantIntVerticalTim Rowley2017-06-161-12/+20
* swr/rast: Add support to PA for variable sized verticesTim Rowley2017-06-164-26/+38
* swr/rast: Rework attribute layoutTim Rowley2017-06-164-66/+103
* swr/rast: Remove explicit primitive id slot in the vertex layoutTim Rowley2017-06-167-58/+33
* swr/rast: Fix invalid 16-bit format traits for A1R5G5B5Tim Rowley2017-06-161-100/+48
* swr/rast: Implement JIT shader caching to diskTim Rowley2017-06-1610-18/+358
* gallium/docs: improve docs for SAMPLE_POS, SAMPLE_INFO, TXQS, MSAA semanticsBrian Paul2017-06-161-11/+47
* svga: add some missing SVGA_STATS_* enum values, prefix stringsBrian Paul2017-06-161-2/+15
* swr: Don't crash when encountering a VBO with stride = 0.Bruce Cherniak2017-06-161-7/+18
* etnaviv: add rs-operations sw queryChristian Gmeiner2017-06-165-0/+8
* etnaviv: advertise correct max LOD biasLucas Stach2017-06-161-1/+3
* etnaviv: mask correct channel for RB swapped rendertargetsLucas Stach2017-06-163-13/+46
* etnaviv: replace translate_clear_color with util_pack_colorLucas Stach2017-06-162-48/+12