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* r600g: always decompress all mipmaps and layers, slices, or faces of zbuffersMarek Olšák2011-09-102-28/+49
| | | | | | This fixes piglit/fbo-depth-array. Reviewed-by: Dave Airlie <[email protected]>
* r600g: fix texture array filteringMarek Olšák2011-09-103-74/+113
| | | | | | | | | | | | | | This fixes piglit/fbo-generatemipmap-array. It looks like SQ_TEX_SAMPLER_WORD0_0.TEX_ARRAY_OVERRIDE should be set for array textures in order to disable filtering between slices, which adds a dependency between sampler views and sampler states. This patch reworks sampler state updates such that they are postponed until draw time. TEX_ARRAY_OVERRIDE is updated according to bound sampler views. This also consolidates setting the texture state between vertex and pixel shaders.
* u_blitter: add texture array supportMarek Olšák2011-09-101-11/+41
| | | | Reviewed-by: Dave Airlie <[email protected]>
* gallium: add shadow 1D and 2D array samplers to TGSIMarek Olšák2011-09-108-9/+70
| | | | And filling in all the switch statements in auxiliary. Mostly untested.
* gallium: add PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERSMarek Olšák2011-09-108-12/+11
| | | | v2: remove PIPE_CAP_ARRAY_TEXTURES in favor of the new CAP.
* llvmpipe: add some null pointer checksBrian Paul2011-09-092-1/+35
| | | | | | | | | It's not clear if these are acceptable cases so issue a one-time warning in debug builds when we hit them. Fixes segfault in piglit fbo-mipmap-copypix test. Reviewed-by: José Fonseca <[email protected]>
* d3d1x: fix a build errorChia-I Wu2011-09-091-3/+4
| | | | | Fix for the st/egl interface change since 08e1076fd2d3f6fb879dd2529e7d035d6a399da2.
* st/dri: add support for __DRI_IMAGE_FORMAT_ABGR8888Chia-I Wu2011-09-091-0/+6
| | | | It maps to PIPE_FORMAT_R8G8B8A8_UNORM.
* nouveau: fix nouveau_fence leakMarcin Slusarz2011-09-081-0/+2
| | | | Note: This is a candidate for the 7.11 branch.
* nv50: fix screen->blitctx memory leakMarcin Slusarz2011-09-081-0/+2
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* st/egl: Fix GDI build.José Fonseca2011-09-081-1/+1
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* Define INLINE macro in terms of inline.José Fonseca2011-09-081-11/+14
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* st/egl: add premultiplied alpha support to waylandBenjamin Franzke2011-09-084-4/+24
| | | | | | | | | | Return true for NATIVE_PARAM_PREMULTIPLIED_ALPHA when all formats with alpha support premultiplied alpha. (Based on Chia-I Wu's patch) [olv: remove the use of param_premultiplied_alpha from the original patch]
* st/egl: correctly return configs under waylandBenjamin Franzke2011-09-084-23/+98
| | | | | | | | | Handle "format" events and return configs for the supported formats. (Based on Chia-I Wu's patch) [olv: update and explain why PIPE_FORMAT_B8G8R8A8_UNORM should not be enabled without HAS_ARGB32]
* Revert "st/egl: correctly return configs under wayland"Chia-I Wu2011-09-084-113/+30
| | | | This reverts commit 95b445699d7f049116ee0927387a958a9933766b.
* Revert "st/egl: add premultiplied alpha support to wayland"Chia-I Wu2011-09-084-32/+3
| | | | This reverts commit 23aa978a9d76a48f4b93e9a8911ec50c0e5d94ab.
* st/egl: add premultiplied alpha support to waylandChia-I Wu2011-09-084-3/+32
| | | | | | Return true for NATIVE_PARAM_PREMULTIPLIED_ALPHA when all formats with alpha support premultiplied alpha. Currently, it means when argb32 and argb32_pre are both supported.
* st/egl: correctly return configs under waylandChia-I Wu2011-09-084-30/+113
| | | | | | When wl_drm is avaiable and enabled, handle "format" events and return configs for the supported formats. Otherwise, assume all formats of wl_shm are supported.
* st/egl: overload NATIVE_PARAM_PREMULTIPLIED_ALPHAChia-I Wu2011-09-083-7/+25
| | | | | | | | | | | | | EGL does not export this capability of a display server. But wayland makes use of EGL_VG_ALPHA_FORMAT to achieve it. So, when the native display returns true for the parameter, st/egl will set EGL_VG_ALPHA_FORMAT_PRE_BIT for all EGLConfig's with non-zero EGL_ALPHA_SIZE. EGL_VG_ALPHA_FORMAT attribute of a surface will affect how the surface is presented. Because st/vega does not support EGL_VG_ALPHA_FORMAT_PRE_BIT, EGL_OPENVG_BIT will be cleared.
* st/egl: add NATIVE_PARAM_PREMULTIPLIED_ALPHAChia-I Wu2011-09-081-1/+10
| | | | Return TRUE if the display supports premultiplied alpha.
* st/egl: add native_present_controlChia-I Wu2011-09-0811-49/+57
| | | | | | Replace the parameters of native_surface::present by a struct, native_present_control. Using a struct allows us to add more control options without having to update each backend every time.
* st/egl: track changes to drop wl_visual in waylandChia-I Wu2011-09-084-20/+44
| | | | | | Follow a subset of changes in 7b1d94e5d1f53ac5f59000176aea1d02fc9a1181. There are known issues, but it works to a certain degree. Non-working demos also fail gracefully. More importantly, it fixes the build.
* st/egl: track server side wayland changesChia-I Wu2011-09-082-2/+2
| | | | Follow changes in c661ecce1089000c3fca9a543713f8264221be50.
* st/egl: use new wl_callback mechanism in waylandChia-I Wu2011-09-082-49/+30
| | | | Follow the changes in 6602bda23ba6c4351eb7f04d34803103a68ac2db.
* state_trackers/dri/sw: Implement texture_from_pixmap.Stéphane Marchesin2011-09-061-7/+43
| | | | | Signed-off-by: Stuart Abercrombie <[email protected]> Signed-off-by: Stéphane Marchesin <[email protected]>
* Duplicate state_tracker/dri/sw/dri_drawable.cStéphane Marchesin2011-09-061-1/+269
| | | | | | | We need this for the upcoming fix for sw texture_from_pixmap. Signed-off-by: Stuart Abercrombie <[email protected]> Signed-off-by: Stéphane Marchesin <[email protected]>
* rtasm,translate: Disable on Mingw-w64.José Fonseca2011-09-062-2/+2
| | | | | | Causes crash and stack corruption. Needs more investigation. Disable for now.
* r600g: add TXQ and TXF supportDave Airlie2011-09-062-7/+21
| | | | Signed-off-by: Dave Airlie <[email protected]>
* r600g: add initial evergreen integer opcode supportDave Airlie2011-09-062-29/+162
| | | | | | | | | This just adds the opcodes for evergreen, need to work on r600 and cayman implementations. don't advertise nativeintegers yet until we work out all the regressions. Signed-off-by: Dave Airlie <[email protected]>
* r600g: add 10/10/10/2 vertex format conversion.Dave Airlie2011-09-051-0/+6
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* gallium: add missing formats for ARB_vertex_type_2_10_10_10_revDave Airlie2011-09-052-1/+15
| | | | | | | This just reorgs one define in csv file, and adds all the new formats that are needed for this extension. Signed-off-by: Dave Airlie <[email protected]>
* gallivm: fix build with LLVM 3.0svnTobias Droste2011-09-051-4/+10
| | | | | | | LLVM 3.0svn moved TargetRegistry.h and TargetSelect.h. See revision 138450 of LLVM. Signed-off-by: Tobias Droste <[email protected]>
* xvmc: Replace frame_started by picture_structureMaarten Lankhorst2011-09-042-10/+16
| | | | | | | | | | | The preferred solution to keeping track of the picture structure has been putting it in the state tracker, so use picture_structure instead of frame_started to check if a frame needs to begin. If picture_structure has been changed, end the frame and start again. Signed-off-by: Maarten Lankhorst <[email protected]> Signed-off-by: Christian König <[email protected]>
* gallium: add caps for MIN/MAX texel offsets.Dave Airlie2011-09-023-1/+13
| | | | | | | | As per Brian's suggestion, add caps for drivers that support texture offsets to advertise a min/max via TGSI, also use it in the state tracker. Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* tgsi: add support for texture offsets to the TGSI IR. (v2)Dave Airlie2011-09-0211-18/+173
| | | | | | | | | | | | | This adds tokens for texture offsets, to store 4 * swizzled vec 3 for use in TXF and other opcodes. It also contains TGSI exec changes for softpipe to use this code, along with GLSL->TGSI support for TXF. v2: add some more comments, add back padding I removed. Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* st/vdpau: Implement VdpOutputSurfacePutBitsIndexed and ↵Christian König2011-09-014-19/+307
| | | | | | | | VdpOutputSurfaceRenderOutputSurface This gets mplayers menu overlay working. Signed-off-by: Christian König <[email protected]>
* st/xvmc: the alpha component of palette entries isn't usedChristian König2011-09-011-1/+1
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* g3dvl: extend the functionality of the compositorChristian König2011-09-015-33/+81
| | | | Prepares for vdpau menu overlay.
* gallium: add R8A8 and A8R8 UNORM formatsChristian König2011-09-012-0/+4
| | | | | | They are mostly used for menu overlay in video decoding. Signed-off-by: Christian König <[email protected]>
* st/xvmc: remove L4A4_UNORM workaroundChristian König2011-09-011-33/+5
| | | | | | This is no longer needed, since we now have native support for IA44 and AI44. Signed-off-by: Christian König <[email protected]>
* r600g: add support for R4A4 and A4R4 textures.Christian König2011-09-012-0/+8
| | | | | | Sampling worked out of the box, but this make them work as surface as well. Signed-off-by: Christian König <[email protected]>
* gallium: try to cleanup a bit of the format mess created with pipe-video mergeChristian König2011-09-014-82/+7
| | | | | | Start with correctly defining IA44 and AI44 formats. Signed-off-by: Christian König <[email protected]>
* nv50,nvc0: fix multisample format hackChristoph Bumiller2011-08-312-2/+2
| | | | | | | | Advertising different format support based on sample count was a bad idea, it made resolve to window work, but resolve to anything else would fail. See 9f4998639c3c47f0b7ee3e2a29b7f3609d3f7796.
* r600g: Make unaligned 3D textures work on +evergreenChristian König2011-08-301-1/+5
| | | | | | The layersize calculation is slightly different on +evergreen. This makes mpeg2 video decoding and piglits texture-packed-formats test work correctly on this hardware.
* nouveau: use PRIu64 for printing uint64_tChristoph Bumiller2011-08-303-2/+6
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* nouveau/mm: move slabs to correct list on memory releaseChristoph Bumiller2011-08-301-5/+5
| | | | | Should get rid of "destroying GPU memory cache with some buffers still in use" message.
* winsys/radeon: Create async thread only onceMaarten Lankhorst2011-08-302-21/+50
| | | | | | | | I noticed that a thread was created for every time async flush was called, so I moved it and used some semaphores to synch. Signed-off-by: Maarten Lankhorst <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Christian König <[email protected]>
* nvfx: use common NOUVEAU_RESOURCE_FLAG_LINEAR defineChristoph Bumiller2011-08-308-15/+16
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* nv50: add support for linear textures and render targetsChristoph Bumiller2011-08-307-14/+63
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* nv50: align pitch of linear surfaces correctlyChristoph Bumiller2011-08-301-1/+2
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