| Commit message (Collapse) | Author | Age | Files | Lines |
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Reviewed-by: Marek Olšák <[email protected]>
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It's not clear why they were ever 2 bits to begin with. Perhaps
the original intent was to use signed values, but that doesn't
seem to have ever been the case in master.
Reviewed-by: Marek Olšák <[email protected]>
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Use the correct type to fix pointer arithmetic.
Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Various index-related fields are only initialized when required, so
they should only be dumped in those cases.
Reviewed-by: Marek Olšák <[email protected]>
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When assertions were disabled, the compiler removed
the call to util_idalloc_alloc() and the first allocated
bindless slot was 0 which is invalid per the spec.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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I think it makes more sense.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Pass the dri.sym version script to the linker. This ensures only
explicitly exported symbols are exported and shrinks the library by up
to 60KB.
HAVE_DLADDR also needs to be set so that __driDriverExtensions is defined.
We need to pass "--undefined-version" because the Android build system
sets --no-undefined-version by default and we get an error on
driver specific symbols if those drivers are disabled without the option.
Suggested-by: Emil Velikov <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Signed-off-by: Rob Herring <[email protected]>
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Signed-off-by: Leo Liu <[email protected]>
Reviewed-by: Christian König <[email protected]>
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Signed-off-by: Leo Liu <[email protected]>
Reviewed-by: Christian König <[email protected]>
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since the way should be as same as UVD
Signed-off-by: Leo Liu <[email protected]>
Reviewed-by: Christian König <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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use COS+SIN instead.
Reviewed-by: Roland Scheidegger <[email protected]>
Acked-by: Jose Fonseca <[email protected]>
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v2: cherry-picked from the bigger patch series
Reviewed-by: Nicolai Hähnle <[email protected]> (v1)
Tested-by: Brian Paul <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
Tested-by: Brian Paul <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
Tested-by: Brian Paul <[email protected]>
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Reviewed-by: Roland Scheidegger <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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use MUL+MAD+MOV instead.
Reviewed-by: Roland Scheidegger <[email protected]>
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use DP4 or DP3 + ADD.
Reviewed-by: Roland Scheidegger <[email protected]>
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use DP3 instead.
Reviewed-by: Roland Scheidegger <[email protected]>
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Reviewed-by: Roland Scheidegger <[email protected]>
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use MEMBAR instead
Reviewed-by: Roland Scheidegger <[email protected]>
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Reviewed-by: Roland Scheidegger <[email protected]>
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clip_regs aren't marked dirty when writes_viewport_index is changed.
Cc: 17.2 <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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+ 4 piglit regressions, but it's correct accorcing to the GL spec and
performance is more important than piglit.
Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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Now we can finally stop flushing L2 data.
Reviewed-by: Nicolai Hähnle <[email protected]>
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Vulkan doesn't do it anymore.
Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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0 is PIPE_QUERY_OCCLUSION_COUNTER, which is not what we want.
Reviewed-by: Nicolai Hähnle <[email protected]>
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- don't precompile LS and ES (they don't exist on GFX9), compile as VS instead
- don't precompile HS and GS (we don't have LS and ES parts)
Reviewed-by: Nicolai Hähnle <[email protected]>
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Cc: 17.2 <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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We have come to the conclusion that it doesn't improve performance.
Tested-by: Dieter Nützel <[email protected]>
Reviewed-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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The workaround will do for now. The root cause is still unknown.
This fixes new piglit: 16in-1out
Cc: 17.1 17.2 <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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Currently, when the array is full it is resized but it can grow
over and over because we don't try to re-use descriptor slots.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Using VRAM address as bindless handles is not a good idea because
we have to use LLVMIntToPTr and the LLVM CSE pass can't optimize
because it has no information about the pointer.
Instead, use slots indexes like the existing descriptors. Note
that we use fixed 16-dword slots for both samplers and images.
This doesn't really matter because no real apps use image handles.
This improves performance with DOW3 by +7%.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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To share common code between rw buffers and bindless descriptors.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Looks like it's useless to initialize that field when CE is
unused. This will also allow to declare more than 64 elements
for the array of bindless descriptors.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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The number of bindless descriptors is dynamic and we definitely
have to support more than 256 slots.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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A new pair of user SGPR is needed for loading the bindless
descriptors from shaders. Because the descriptors are global for
all stages, there is no need to add separate indices for GFX9.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Will be used for allocating bindless descriptor slots for
RadeonSI.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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