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* Nouveau: move the definition of log2i() to headerPekka Paalanen2008-12-137-156/+33
| | | | | | | Also make the type unsigned instead of signed, since negative values do not make sense. Signed-off-by: Pekka Paalanen <[email protected]>
* nouveau: remove useless NOUVEAU_BO_SWIZZLED flag, copy/paste nv40 work to ↵Patrice Mandin2008-12-126-42/+167
| | | | swizzle textures
* gallium: fixes for srgb, new srgb formatsRoland Scheidegger2008-12-123-10/+48
| | | | | | | | add some more srgb texture formats, including compressed ones various fixes relating to srgb formats issues: the util code for generating mipmaps will not handle srgb formats correctly (would need to use a linear->srgb conversion shader)
* gallium: catch vertex overflow higher upAlan Hourihane2008-12-111-6/+7
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* gallium: added missing brace to fix broken buildBrian Paul2008-12-101-1/+1
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* Merge commit 'origin/gallium-0.1' into gallium-0.2Brian Paul2008-12-107-8/+164
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| * gallium: added draw_set_mrd() function to fix polygon offsetBrian Paul2008-12-105-2/+36
| | | | | | | | | | | | | | | | The Minimum Resolvable Depth factor depends on the driver and can't just be computed from the number of Z buffer bits. Glean's polygon offset test now passes with softpipe. Still need to determine the MRD factor for other gallium drivers, if they use the draw module's polygon offset stage...
| * gallium: restore default_depth_bits() call in xlib winsysBrian Paul2008-12-101-2/+2
| | | | | | | | This was accidentally disabled in a long-ago commit.
| * util: new funcs for triming/validating primitivesKeith Whitwell2008-12-101-0/+122
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| * draw: add const qualifiersKeith Whitwell2008-12-102-4/+4
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* | gallium: change 65535 to UNDEFINED_VERTEX_IDAlan Hourihane2008-12-104-9/+9
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* | gallium: more vertex count checksAlan Hourihane2008-12-103-4/+31
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* | gallium: temporary check for > 65535 verticesAlan Hourihane2008-12-104-0/+11
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* | Merge commit 'origin/gallium-0.1' into gallium-0.2Alan Hourihane2008-12-092-1/+68
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| * python/retrace: Dump indices too.José Fonseca2008-12-091-1/+44
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| * gallium: Abort by default on windows user space.José Fonseca2008-12-091-1/+1
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| * python/retrace: Dump vertex buffer contents.José Fonseca2008-12-081-0/+24
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| * tgsi: Reenable OPCODE_ARR.Michal Krol2008-11-261-3/+2
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| * tgsi: Fix build.Michal Krol2008-11-261-6/+2
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| * tgsi: Implement OPCODE_ROUND for SSE2 backend.Michal Krol2008-11-261-1/+28
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| * tgsi: Implement OPCODE_SSG/SGN.Michal Krol2008-11-262-2/+46
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| * gallium: disable TGSI_OPCODE_ARR case until emit_rnd() is redone.Brian Paul2008-11-261-1/+2
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| * Revert "tgsi: Implement OPCODE_ROUND for SSE2 backend."Brian Paul2008-11-261-28/+1
| | | | | | | | | | | | | | This reverts commit 685fd2c035e284db2447ede0f6da278adaa70a0d. Does not compile since emit_rnd() is trying to pass 4 params to emit_func_call_dst() which takes 3 params.
| * tgsi: Implement OPCODE_ARR.Michal Krol2008-11-262-5/+7
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| * tgsi: Implement OPCODE_ROUND for SSE2 backend.Michal Krol2008-11-261-1/+28
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* | nouveau: make nv20 use NV{20,25}TCL objectsPekka Paalanen2008-12-076-252/+367
| | | | | | | | | | | | | | Up till now, nv20 driver has been using NV10TCL, and being really an nv10 driver. That has changed. Signed-off-by: Pekka Paalanen <[email protected]>
* | i915: Silence warningsJakob Bornecrantz2008-12-051-0/+2
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* | softpipe: plug in softpipe's texture samplers into draw module.Brian2008-12-042-0/+18
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* | gallium: added draw_texture_samplers() to support texture fetches from ↵Brian2008-12-044-3/+27
| | | | | | | | | | | | vertex shaders This may only be practical for the softpipe driver at this time.
* | gallium: added PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS queryBrian2008-12-042-0/+3
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* | nouveau: Calc pitch for swizzled textures appropriately.Younes Manton2008-12-022-5/+7
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* | nouveau: Use swizzled textures & render targets on nv40 when possible.Younes Manton2008-12-026-12/+131
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* | nouveau: nv04-nv40 linear <-> swizzled conversion.Younes Manton2008-12-022-73/+80
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* | gallium: Make room for custom PIPE_TEXTURE_USAGE_* flags.Younes Manton2008-12-021-0/+2
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* | g3dvl: Map/unmap incoming block texture once per frame.Younes Manton2008-12-021-27/+37
| | | | | | | | (Technically once per flush, but we flush once per frame.)
* | g3dvl: Use texture instead of surface for backbuffer.Younes Manton2008-12-021-25/+30
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* | g3dvl: Move MC shaders to a seperate file, #included in the original.Younes Manton2008-12-022-1185/+1186
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* | softpipe: minor tweaks, clean-upsBrian2008-12-011-13/+4
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* | softpipe: compute nearest/linear texcoords four at a time.Brian2008-12-011-335/+413
| | | | | | | | A small step toward SIMD-izing the code.
* | gallium: minor texture-related clean-ups, comments, etcBrian2008-12-013-19/+19
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* | Nouveau: minor winsys API fixPekka Paalanen2008-11-301-1/+2
| | | | | | | | Signed-off-by: Pekka Paalanen <[email protected]>
* | Nouveau: nv{10,20} set_primitive API fixPekka Paalanen2008-11-303-5/+15
| | | | | | | | | | | | | | Also changes nvgl_primitive() to return zero, i.e. error, on unknown primitive. Signed-off-by: Pekka Paalanen <[email protected]>
* | Nouveau: nv20 build fix: forgotten includePekka Paalanen2008-11-301-0/+1
| | | | | | | | Signed-off-by: Pekka Paalanen <[email protected]>
* | Nouveau: fix minor API change in surface_copyPekka Paalanen2008-11-304-4/+4
| | | | | | | | Signed-off-by: Pekka Paalanen <[email protected]>
* | Nouveau: update nouveau_class.hPekka Paalanen2008-11-303-60/+1807
| | | | | | | | | | | | Fresh from renouveau. Signed-off-by: Pekka Paalanen <[email protected]>
* | Nouveau: nv20 (nv10) immediate vertex submissionPekka Paalanen2008-11-301-35/+191
| | | | | | | | | | | | This is nv10 commands, but is in nv20 source files. Signed-off-by: Pekka Paalanen <[email protected]>
* | Nouveau: properly redo nv20_vertex_layout.Pekka Paalanen2008-11-301-15/+68
| | | | | | | | | | | | This is still for NV10 hardware. Signed-off-by: Pekka Paalanen <[email protected]>
* | tgsi: Implement OPCODE_SSG/SGN.Michal Krol2008-11-262-2/+46
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* | tgsi: Implement OPCODE_ARR.Michal Krol2008-11-262-5/+7
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* | tgsi: Implement OPCODE_ROUND for SSE2 backend.Michal Krol2008-11-261-1/+28
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