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* st/nine: Drop USER_INDEX_BUFFERS checkMike Lothian2017-02-252-3/+1
* st/nine: make use of common uploaders v4Constantine Charlamov2017-02-254-74/+37
* svga: fix MSVC build error after PIPE_CAP_USER_INDEX_BUFFERS removalBrian Paul2017-02-241-1/+1
* vc4: Lazily emit our FS/VS input loads.Eric Anholt2017-02-244-75/+93
* vc4: Refactor the load_input code out of the intrinsic code.Eric Anholt2017-02-241-25/+42
* vc4: Track the last block we emitted at the top level.Eric Anholt2017-02-243-5/+10
* vc4: Emit max number of temps in the shader-db output.Eric Anholt2017-02-241-0/+23
* radeonsi: fix broken tessellation on Carrizo and StoneyMarek Olšák2017-02-251-1/+3
* trace: remove pipe_resource wrappingMarek Olšák2017-02-257-260/+40
* gallium: remove PIPE_CAP_USER_INDEX_BUFFERSMarek Olšák2017-02-2517-20/+0
* svga: implement user index buffersMarek Olšák2017-02-252-2/+13
* freedreno: add support for user index buffersMarek Olšák2017-02-252-1/+13
* etnaviv: add support for user index buffersMarek Olšák2017-02-252-1/+13
* gallium/util: add new helpers for user index buffer uploadingMarek Olšák2017-02-252-0/+35
* gallium/util: (trivial) fix util_clear_render_targetRoland Scheidegger2017-02-241-7/+8
* vc4: automake: add the kernel/README to the tarballEmil Velikov2017-02-241-0/+2
* st/va: Fix up YV12 to NV12 putImage conversionThomas Hellstrom2017-02-242-57/+28
* st/vdpau: Provide YV12 to NV12 putBits conversion v2Thomas Hellstrom2017-02-243-19/+130
* softpipe: enable clear_texture with util_clear_textureLars Hamre2017-02-242-1/+4
* llvmpipe: enable clear_texture with util_clear_textureLars Hamre2017-02-242-2/+4
* gallium: implement util_clear_textureLars Hamre2017-02-242-145/+248
* haiku/winsys: fix dt prototype argsJerome Duval2017-02-241-1/+2
* haiku: build fixes around debug definesJerome Duval2017-02-241-2/+2
* swr: fix index buffers with non-zero indicesGeorge Kyriazis2017-02-235-6/+62
* swr: add fetch shader cacheGeorge Kyriazis2017-02-236-15/+50
* st/wgl: flush with ST_FLUSH_WAIT before releasing shared contextsCharmaine Lee2017-02-182-2/+15
* st: add ST_FLUSH_WAIT to st_context_flush()Charmaine Lee2017-02-181-0/+1
* radeon: fix r600 builds when old version of llvm is presentTimothy Arceri2017-02-231-2/+2
* r600/radeonsi: enable glsl/tgsi on-disk cacheTimothy Arceri2017-02-232-0/+46
* ddebug/rbug/trace: add get_disk_shader_cache() to pass-throughsTimothy Arceri2017-02-233-0/+39
* gallium: add get_disk_shader_cache() callbackTimothy Arceri2017-02-232-0/+19
* Revert "st/vdpau: Fix multithreading"Thomas Hellstrom2017-02-221-21/+1
* vl: u_upload_alloc might fail to allocate buffer in bicubic filterNayan Deshmukh2017-02-221-3/+5
* gallium: reorder fields in pipe_draw_infoMarek Olšák2017-02-221-23/+26
* gallium/hud: handle a thread switch for API-thread-busy monitoringMarek Olšák2017-02-221-4/+10
* gallium/hud: prevent an infinite loopMarek Olšák2017-02-221-2/+3
* gallium/u_queue: isolate util_queue_fence implementationMarek Olšák2017-02-226-26/+30
* gallium/u_queue: fix random crashes when the app calls exit()Marek Olšák2017-02-222-2/+78
* gallium/vl: Simplify the matrix filter fragment shaderThomas Hellstrom2017-02-221-40/+16
* st/vdpau: Fix multithreadingThomas Hellstrom2017-02-221-1/+21
* gallium/vl: Parameter substitution in the csc matrix computationThomas Hellstrom2017-02-221-12/+17
* gallium/vl: Simplify usage of full range matricesThomas Hellstrom2017-02-221-38/+17
* gallium/vl Fix brightness matrix descriptionThomas Hellstrom2017-02-221-4/+4
* gallium/vl: Don't map vertex buffers on creationThomas Hellstrom2017-02-221-1/+0
* gallium/vl: Add sampler views to video filter fragment shadersThomas Hellstrom2017-02-223-0/+15
* gallium/vl: declare sampler views in compositor shadersThomas Hellstrom2017-02-221-5/+32
* gallium/docs: use imgmath instead of pngmathEric Engestrom2017-02-221-1/+1
* gallium/docs: fix section title formattingEric Engestrom2017-02-221-2/+2
* gallium/docs: add missing newlinesEric Engestrom2017-02-221-0/+33
* gallium/docs: add missing math formattingEric Engestrom2017-02-221-0/+4