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* r600g: select linear interpolate if tgsi input requests itDave Airlie2010-10-141-0/+3
* r600g: fixup typo in macro nameDave Airlie2010-10-141-1/+1
* r600g: fixup pos/face ena/address properlyDave Airlie2010-10-141-8/+17
* r600g: only pick centroid coordinate when asked.Dave Airlie2010-10-142-1/+4
* r600g: Fix texture sampling with swizzled coordsFredrik Höglund2010-10-141-1/+1
* r600g: drop unused context membersDave Airlie2010-10-141-2/+0
* llvmpipe: Generalize the x8z24 fast path to all depth formats.José Fonseca2010-10-131-111/+82
* gallivm: More accurate float -> 24bit & 32bit unorm conversion.José Fonseca2010-10-131-40/+86
* gallivm: work-around trilinear mipmap filtering regression with LLVM 2.8Brian Paul2010-10-131-0/+20
* gallivm: Remove unnecessary header.Vinson Lee2010-10-131-1/+0
* llvmpipe: Unbreak Z32_FLOAT.José Fonseca2010-10-133-64/+93
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-1/+1
* Drop GLframebuffer typedef and just use struct gl_framebufferKristian Høgsberg2010-10-131-1/+1
* Rename GLvisual and __GLcontextModes to struct gl_configKristian Høgsberg2010-10-1310-12/+12
* gl: Remove unused GLcontextModes fieldsKristian Høgsberg2010-10-132-7/+7
* Get rid of GL/internal/glcore.hKristian Høgsberg2010-10-133-2/+183
* gallivm: only use lp_build_conv 4x4f -> 1x16 ub fastpath with sse2Roland Scheidegger2010-10-131-19/+5
* r600g: fix stencil export for evergreen harderDave Airlie2010-10-132-3/+3
* r600g: fix relative addressing when splitting constant accessesStephan Schmid2010-10-131-0/+2
* r600g: add missing eg reg definitionDave Airlie2010-10-131-0/+3
* r600g: evergreen add stencil export bitDave Airlie2010-10-131-0/+5
* r600g: use blitter for hw copy regionDave Airlie2010-10-131-2/+31
* r600g: drop all use of unsigned longDave Airlie2010-10-132-11/+11
* r600g: fix transfer stride.Dave Airlie2010-10-131-0/+3
* r600g: remove bpt and start using pitch_in_bytes/pixels.Dave Airlie2010-10-134-12/+20
* r600g: rename pitch in texture to pitch_in_bytesDave Airlie2010-10-134-14/+14
* r600g: use common texture object create functionDave Airlie2010-10-131-33/+41
* r600g: split out miptree setup like r300gDave Airlie2010-10-131-12/+43
* r600g: add copy into tiled textureDave Airlie2010-10-131-3/+22
* r600g: the vs/ps const arrays weren't actually being used.Dave Airlie2010-10-132-16/+0
* r600g: reduce size of context structure.Dave Airlie2010-10-132-4/+35
* r600g: store samplers/views across blit when we need to modify themDave Airlie2010-10-134-31/+66
* r600g: fix scissor/cliprect confusionDave Airlie2010-10-132-100/+10
* r600g: fix depth0 settingDave Airlie2010-10-131-2/+2
* draw/llvmpipe: replace DRAW_MAX_TEXTURE_LEVELS with PIPE_MAX_TEXTURE_LEVELSBrian Paul2010-10-125-23/+21
* gallivm: remove newlinesBrian Paul2010-10-121-2/+0
* gallivm: fix different handling of [non]normalized coords in linear soa pathRoland Scheidegger2010-10-131-16/+6
* r600g: add shader stencil export support.Dave Airlie2010-10-133-2/+18
* r600g: add support for S8, X24S8 and S8X24 sampler formats.Dave Airlie2010-10-131-0/+8
* softpipe: add support for shader stencil export capabilityDave Airlie2010-10-135-12/+67
* gallium/util: add S8 tile sampling support.Dave Airlie2010-10-131-0/+27
* gallium/format: add X32_S8X24_USCALED format.Dave Airlie2010-10-134-0/+28
* gallium/format: add support for X24S8 and S8X24 formats.Dave Airlie2010-10-136-0/+107
* gallium/tgsi: add support for stencil writes.Dave Airlie2010-10-137-8/+28
* llvmpipe: make sure intrinsics code is guarded with PIPE_ARCH_SSEKeith Whitwell2010-10-121-40/+42
* st/xorg: Fix typoThomas Hellstrom2010-10-121-1/+1
* gallivm: Name anonymous union.José Fonseca2010-10-122-7/+7
* st/xlib: add some commentsBrian Paul2010-10-121-0/+8
* llmvpipe: improve mm_mullo_epi32José Fonseca2010-10-121-4/+3
* st/xorg: Don't try to remove invalid fbsThomas Hellstrom2010-10-121-3/+5