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* vc4: Allow dead code elimination of color reads.Eric Anholt2014-12-051-1/+1
* vc4: Add a debug flag for waiting for sync on submit.Eric Anholt2014-12-053-0/+11
* util/primconvert: Avoid point arithmetic; apply offset on all cases.José Fonseca2014-12-051-1/+2
* util/primconvert: take ib offset into accountIlia Mirkin2014-12-051-1/+1
* util/primconvert: support instanced renderingIlia Mirkin2014-12-051-0/+2
* util/primconvert: pass index bias throughIlia Mirkin2014-12-051-0/+1
* freedreno/a4xx: unify vertex/texture formats into a single tableRob Clark2014-12-041-299/+180
* freedreno/a4xx: fd4_util -> fd4_formatRob Clark2014-12-0415-15/+15
* freedreno: update generated headers / a4xx fmt renameRob Clark2014-12-046-124/+124
* freedreno/a4xx: frag-depth fixesRob Clark2014-12-032-18/+24
* st/xvmc: Fix compiler warningsJan Vesely2014-12-033-6/+6
* st/nine: Fix vertex declarations for non-standard (usage/index)Axel Davy2014-12-037-108/+89
* st/nine: sm1_declusage_to_tgsi, do not restrict indices with TGSI_SEMANTIC_GE...Axel Davy2014-12-031-60/+52
* st/nine: Queries: Always return D3D_OK when issuing with D3DISSUE_BEGINAxel Davy2014-12-031-1/+6
* st/nine: Queries: always succeed for D3DQUERYTYPE_TIMESTAMP when flushingAxel Davy2014-12-031-0/+3
* st/nine: Queries: allow app to call GetData without Issuing firstAxel Davy2014-12-031-4/+9
* st/nine: Queries: Fix D3DISSUE_END behaviour.Axel Davy2014-12-031-4/+6
* st/nine: Queries: return S_FALSE instead of INVALIDCALL when in building quer...Axel Davy2014-12-031-1/+4
* st/nine: Queries: Use gallium caps to get if queries are supported. (v2)Axel Davy2014-12-033-23/+24
* st/nine: Queries: Remove flush logicAxel Davy2014-12-032-9/+5
* st/nine: Queries: remove dummy queriesAxel Davy2014-12-032-94/+12
* freedreno/a3xx: implement anisotropic filteringIlia Mirkin2014-12-031-4/+6
* freedreno/a4xx: rect texturesRob Clark2014-12-031-3/+4
* freedreno: update generated headersRob Clark2014-12-035-11/+34
* freedreno: fix signed vs unsigned lolsRob Clark2014-12-031-1/+1
* gallivm: Update for RTDyldMemoryManager becoming an unique_ptr.José Fonseca2014-12-031-0/+4
* r600, llvm: Don't leak global symbol offsetsJan Vesely2014-12-021-0/+1
* r600, llvm: Fix mem leakJan Vesely2014-12-021-0/+1
* clover: clCompileProgram CL_INVALID_COMPILER_OPTIONSEdB2014-12-022-1/+3
* vc4: Pair up QPU instructions when scheduling.Eric Anholt2014-12-013-38/+105
* r600g/sb: fix issues cause by GLSL switching to loops for switchDave Airlie2014-12-021-12/+38
* freedreno/a4xx: alpha blend fixesRob Clark2014-12-013-1/+11
* freedreno/a4xx: fix DRAW initiator encoding of index sizeRob Clark2014-12-011-8/+19
* freedreno: update generated headersRob Clark2014-12-015-23/+22
* svga: fix comment typoBrian Paul2014-12-011-1/+1
* gallium: add include path to fix building of pipe-loader codeBrian Paul2014-12-011-0/+1
* graw: Avoid 'near'/'far' variables.José Fonseca2014-12-018-24/+24
* util: Move u_atomic.h to src/util.Matt Turner2014-12-012-401/+2
* vc4: Introduce scheduling of QPU instructions.Eric Anholt2014-12-016-126/+722
* vc4: Drop the explicit scoreboard wait.Eric Anholt2014-12-011-12/+11
* vc4: Also deal with VPM reads at thread end.Eric Anholt2014-12-011-2/+6
* vc4: Fix assertion about SFU versus texturing.Eric Anholt2014-12-011-3/+4
* vc4: Add another check for invalid TLB scoreboard handling.Eric Anholt2014-12-013-8/+39
* freedreno/a4xx: invalidate cache when vbo's changeRob Clark2014-12-011-0/+7
* freedreno/a3xx: add missing integer formats and enable renderingIlia Mirkin2014-11-301-3/+30
* freedreno/a3xx: enable sampling from integer texturesIlia Mirkin2014-11-305-5/+55
* freedreno: allow each generation to hook into sampler view settingIlia Mirkin2014-11-305-3/+8
* freedreno/a3xx: don't use half precision shaders for int/float32Ilia Mirkin2014-11-303-10/+35
* freedreno/a3xx: disable blending for integer formatsIlia Mirkin2014-11-302-2/+14
* freedreno/a3xx: remove blend clamp enables from gmem/clearsIlia Mirkin2014-11-302-4/+2