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gallium
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Author
Age
Files
Lines
...
*
nvfx: expose GLSL
Luca Barbieri
2010-08-21
1
-1
/
+1
*
nvfx: support proper shader linkage - adds glsl support
Luca Barbieri
2010-08-21
7
-88
/
+211
*
nvfx: rewrite draw code and buffer code
Luca Barbieri
2010-08-21
21
-921
/
+1365
*
nvfx: refactor sampling code, add support for swizzles and depth tex
Luca Barbieri
2010-08-21
9
-393
/
+525
*
nvfx: new 2D: unify textures and buffers
Luca Barbieri
2010-08-21
4
-137
/
+46
*
nvfx: new 2D: use a CPU copy for up to 4 pixels, up from 0
Luca Barbieri
2010-08-21
1
-5
/
+1
*
nvfx: new 2D: new render temporaries with resources
Luca Barbieri
2010-08-21
8
-146
/
+408
*
nv30: new 2D: support ARB_texture_rectangle
Luca Barbieri
2010-08-21
2
-3
/
+36
*
nvfx: new 2D: optimize fragtex format lookup
Luca Barbieri
2010-08-21
2
-50
/
+10
*
nvfx: new 2D: enable swizzling for all surfaces
Luca Barbieri
2010-08-21
1
-17
/
+4
*
nvfx: new 2D: use new 2D engine in Gallium
Luca Barbieri
2010-08-21
10
-626
/
+340
*
nv04-nv40: new 2D: add new Gallium-independent 2D engine
Luca Barbieri
2010-08-21
4
-0
/
+1478
*
nvfx: new 2D: rewrite transfer code to use staging transfers
Luca Barbieri
2010-08-21
3
-173
/
+61
*
nvfx: new 2D: rewrite miptree code, adapt transfers
Luca Barbieri
2010-08-21
6
-224
/
+207
*
nvfx: add nouveau_resource_on_gpu
Luca Barbieri
2010-08-21
1
-1
/
+15
*
nvfx: add linear flag for buffers
Luca Barbieri
2010-08-21
4
-2
/
+5
*
nvfx: properly unreference bound objects on context destruction
Luca Barbieri
2010-08-21
1
-0
/
+8
*
nvfx: reference count bound objects
Luca Barbieri
2010-08-21
1
-7
/
+29
*
nvfx: fix format support code for compressed texture
Luca Barbieri
2010-08-21
1
-1
/
+1
*
gallium/auxiliary: add semantic linkage utility code
Luca Barbieri
2010-08-21
3
-0
/
+211
*
u_debug_describe: use switch instead of if chain
Luca Barbieri
2010-08-21
1
-7
/
+17
*
u_debug_describe: add PIPE_TEXTURE_RECT
Luca Barbieri
2010-08-21
1
-0
/
+2
*
auxiliary: add copyright headers
Luca Barbieri
2010-08-21
10
-5
/
+258
*
util: Match printf format to silence warning.
José Fonseca
2010-08-21
1
-1
/
+1
*
util: Make the reference debuggin code more C++ friendly.
José Fonseca
2010-08-21
4
-13
/
+30
*
util: Remove the x86 exception handlers.
José Fonseca
2010-08-21
1
-55
/
+0
*
trace: Don't immediately destroy the pipe's sampler view in the trace driver.
Alex Corscadden
2010-08-21
1
-1
/
+1
*
trace: Trace the correct version of the resource when setting the index buffer.
Alex Corscadden
2010-08-21
1
-1
/
+1
*
os_stream: fix bugs in allocation path
Luca Barbieri
2010-08-21
1
-16
/
+8
*
p_compiler: add replacement va_copy
Luca Barbieri
2010-08-21
1
-0
/
+8
*
r600g: add POW instruction
Jerome Glisse
2010-08-20
1
-18
/
+73
*
r600g: cleanup definition, fix segfault when no valid pixel shader
Jerome Glisse
2010-08-20
3
-37
/
+40
*
util: Fix build for C++ compilers.
Michal Krol
2010-08-20
2
-0
/
+16
*
gallium: hook up reference count debugging code
Luca Barbieri
2010-08-20
1
-6
/
+13
*
auxiliary: add reference count debugging code
Luca Barbieri
2010-08-20
4
-0
/
+187
*
os_stream: add printf facility
Luca Barbieri
2010-08-20
8
-3
/
+85
*
u_debug_symbol: add symbol name caching
Luca Barbieri
2010-08-20
2
-1
/
+43
*
u_debug_symbol: add support for getting symbol names from glibc
Luca Barbieri
2010-08-20
2
-0
/
+49
*
u_debug_symbol: support getting a string without output
Luca Barbieri
2010-08-20
2
-14
/
+27
*
auxiliary: add functions to describe gallium objects
Luca Barbieri
2010-08-20
4
-0
/
+55
*
r600g: add occlusion query support
Dave Airlie
2010-08-20
10
-42
/
+379
*
u_staging: improve interface
Luca Barbieri
2010-08-20
2
-11
/
+7
*
gallium/docs: improve documentation for resources
Luca Barbieri
2010-08-20
1
-3
/
+157
*
targets/egl-gdi: Implement guess_gl_api.
Chia-I Wu
2010-08-20
1
-2
/
+37
*
galahad: remove incorrect comment just added
Luca Barbieri
2010-08-20
1
-1
/
+0
*
nv50: use NV50TIC_0_2_TARGET_RECT
Luca Barbieri
2010-08-20
1
-1
/
+3
*
galahad: check resource_create template
Luca Barbieri
2010-08-20
1
-0
/
+29
*
winsys/sw: use PIPE_TEXTURE_RECT if appropriate
Luca Barbieri
2010-08-20
1
-1
/
+7
*
st/glx: use PIPE_TEXTURE_RECT if appropriate
Luca Barbieri
2010-08-20
1
-1
/
+6
*
st/dri: use PIPE_TEXTURE_RECT if appropriate
Luca Barbieri
2010-08-20
4
-3
/
+9
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