| Commit message (Collapse) | Author | Age | Files | Lines |
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v2: Tom Stellard
- Update CAP description
v3: Tom Stellard
- TGSI targets should pass an empty string for this CAP.
v4: Tom Stellard
- TGSI targets can ignore this CAP.
Reviewed-by: Francisco Jerez <[email protected]>
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v2:
- s/PIPE_SHADER_IR_LLVM_R600/PIPE_SHADER_IR_LLVM/
Reviewed-by: Francisco Jerez <[email protected]>
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TEX instructions can't do saturation. Do the TEX into a temp reg w/out
saturation, then do a MOV_SAT.
Reviewed-by: Jakob Bornecrantz <[email protected]>
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This fixes recent build breakage when we began building the generated
API files from xml as part of the normal build process.
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=50475
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Replace draw_set_index_buffer() and draw_set_mapped_index_buffer() with
draw_set_indexes() which simply takes a pointer and an index size.
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Fixes crash in xorg st.
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We now model loading uses sgpr values with LLVM IR load instructions that
use the USER_SGPR address space.
The definition of the sgpr parameter to the use_sgpr() helper function
in radeonsi_shader.c has changed so that you can pass raw sgpr values
rather than having to divide the sgpr value you want to use by the dword
width of the type you want to load.
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We now emit LLVM load instructions for TGSI CONST register reads,
which are lowered in the backend to S_LOAD_DWORD* instructions.
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This function was causing compile errors in the tablegen'd code for
some intrinsic definitions. I don't think we really need this function,
so I'm removing the function body just as a temporary solution. I'll
look into removing the entire AMDILIntrinsicInfo class later.
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Can save about 200 bytes of command buffer space.
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Looks like only 128-bit access doesn't work.
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Fixes, for instance, object highlighting in Diablo 3 (wine).
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v2: use a define for the maximum sample count
v3: also test odd sample counts (r300 supports MS3)
While multisample renderbuffers are supported by mesa, MS visuals
are not, so we need a way to tell dri/st not to advertise them even
if the gallium driver does support multisampled surfaces.
Otherwise applications selecting these non-functional visuals would
run into trouble ...
Reviewed-by: Brian Paul <[email protected]>
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Fixes https://bugs.freedesktop.org/show_bug.cgi?id=50318
Signed-off-by: Kai Wasserbäch <[email protected]>
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The code which scans the index buffer for restart indexes wasn't adding
the index buffer offset so we were always starting at offset=0. The
offset is usually zero so it wasn't noticed before.
Fixes a failure in the piglit primitive-restart test when testing
vertex data + index data in a single VBO.
NOTE: This is a candidate for the 8.0 branch.
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This code actually hasn't been needed for some time now. We can just
treat a zero-stride vertex array like any other non-zero-stride array.
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Reviewed-by: Marek Olšák <[email protected]>
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Useful for logging different runs to files and diffing, etc.
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Without passing the -ldflags parameter before $(LDFLAGS) in some cases
flags will be passed to MKLIB which it does not understand.
This might be -m64, -m32 or similar.
NOTE: This is a candidate for the 8.0 branch.
Signed-off-by: Thomas Gstädtner <[email protected]>
Signed-off-by: Brian Paul <[email protected]>
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This reverts commit 60bf0f05b472e66bf1175fcec7a274dab6f7e2a3.
It seems round_mode behaves differently in some cases depending on the
instruction/slot. Reverting it for now.
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=50232
Signed-off-by: Vadim Girlin <[email protected]>
Reviewed-by: Tom Stellard <[email protected]>
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Signed-off-by: Vadim Girlin <[email protected]>
Reviewed-by: Tom Stellard <[email protected]>
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Use TRUNC before FLT_TO_INT on evergreen/cayman.
Signed-off-by: Vadim Girlin <[email protected]>
Reviewed-by: Tom Stellard <[email protected]>
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Sampler index isn't a second source operand for some tgsi texture
instructions. Let's assume it's always the last.
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=50230
Signed-off-by: Vadim Girlin <[email protected]>
Reviewed-by: Tom Stellard <[email protected]>
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Fixes https://bugs.freedesktop.org/show_bug.cgi?id=50312
Signed-off-by: Vadim Girlin <[email protected]>
Tested-by: Kai Wasserbäch <[email protected]>
Reviewed-by: Tom Stellard <[email protected]>
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Signed-off-by: Vadim Girlin <[email protected]>
Reviewed-by: Tom Stellard <[email protected]>
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Fixes https://bugs.freedesktop.org/show_bug.cgi?id=50315
Signed-off-by: Vadim Girlin <[email protected]>
Tested-by: Kai Wasserbäch <[email protected]>
Reviewed-by: Tom Stellard <[email protected]>
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Fix resource leak defect reported by Coverity.
Signed-off-by: Vinson Lee <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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This patch gets the FreeBSD SCons build working again. The build still
fails though.
Signed-off-by: Vinson Lee <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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