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* freedreno/a6xx: Turn on texture tiling by defaultKristian H. Kristensen2019-01-187-43/+64
* freedreno: Synchronize batch and flush for staging resourceKristian H. Kristensen2019-01-181-1/+15
* gm107/ir: disable TEXS for tex with derivAll setKarol Herbst2019-01-182-1/+3
* nv50/ir: disable tryCollapseChainedMULs in ConstantFolding for precise instru...Karol Herbst2019-01-181-1/+1
* vc4: Don't leak the GPU fd for renderonly usage.Eric Anholt2019-01-161-1/+1
* v3d: Don't leak the GPU fd for renderonly usage.Eric Anholt2019-01-161-1/+1
* v3d: Restructure RO allocations using resource_from_handle.Eric Anholt2019-01-161-29/+38
* v3d: If the modifier is not known on BO import, default to linear for RO.Eric Anholt2019-01-161-1/+3
* radeonsi/nir: get correct type for images inside structsTimothy Arceri2019-01-171-1/+2
* swr/rast: Store cached files in multiple subdirsAlok Hota2019-01-163-38/+52
* swr/rast: New execution engine per JITAlok Hota2019-01-162-42/+65
* swr/rast: Scope MEM_CLIENT enum for mem usagesAlok Hota2019-01-166-40/+38
* swr/rast: Unaligned and translations in gathersAlok Hota2019-01-161-21/+35
* swr/rast: partial support for Tiled ResourcesAlok Hota2019-01-162-0/+164
* swr/rast: Add annotator to interleave isa textAlok Hota2019-01-162-3/+36
* swr/rast: Use gfxptr_t value in JitGatherVerticesAlok Hota2019-01-161-18/+16
* gallium/swr: Fix multi-context sync fence deadlock.Bruce Cherniak2019-01-161-1/+3
* st/mesa: Optionally override RGB/RGBX dst alpha blend factorsKenneth Graunke2019-01-153-0/+3
* gallium: Add the ability to query a single pipeline statistics counterKenneth Graunke2019-01-153-0/+8
* st/mesa: Make an enum for pipeline statistics query result indices.Kenneth Graunke2019-01-151-0/+17
* radeonsi: also apply the GS hang workaround to draws without tessellationMarek Olšák2019-01-141-11/+14
* v3d: SHARED but not necessarily SCANOUT buffers on RO must be linear.Eric Anholt2019-01-141-1/+1
* v3d: Add support for shader_image_load_store.Eric Anholt2019-01-145-2/+196
* v3d: Add SSBO/atomic counters support.Eric Anholt2019-01-146-1/+102
* v3d: Drop the GLSL version level.Eric Anholt2019-01-141-1/+1
* v3d: Add an isr to the simulator to catch GMP violations.Eric Anholt2019-01-143-0/+39
* v3d: Add support for GL_ARB_framebuffer_no_attachments.Eric Anholt2019-01-143-2/+19
* v3d: Add support for flushing dirty TMU data at job end.Eric Anholt2019-01-142-0/+20
* st/dri: fix dri2_format_table for argb1555 and rgb565Marek Olšák2019-01-141-1/+1
* docs: fix gallium screen cap docsIlia Mirkin2019-01-101-11/+11
* freedreno/a6xx: fix 3d+tiled layoutRob Clark2019-01-101-34/+52
* freedreno/a6xx: move tile_mode to sampler-view CSORob Clark2019-01-102-7/+7
* freedreno/a6xx: separate stencil restore/resolve fixesRob Clark2019-01-101-14/+21
* etnaviv: fix typo in cflush_all descriptionGuido Günther2019-01-101-1/+1
* st/va: Return correct status from vlVaQuerySurfaceStatusIndrajit Das2019-01-091-0/+31
* Revert "llvmpipe: Always return some fence in flush (v2)"Roland Scheidegger2019-01-091-2/+0
* st/mesa: don't leak pipe_surface if pipe_context is not currentMarek Olšák2019-01-091-0/+19
* radeonsi: Fix use of 1- or 2- component GL_DOUBLE vbo's.Mario Kleiner2019-01-091-0/+8
* ac/nir,radv,radeonsi/nir: use correct indices for interpolation intrinsicsRhys Perry2019-01-091-0/+3
* llvmpipe: Always return some fence in flush (v2)Tomasz Figa2019-01-091-0/+2
* v3d: Enable GL_ARB_texture_gather on V3D 4.x.Eric Anholt2019-01-081-0/+5
* freedreno: Move register constant files to src/freedreno.Bas Nieuwenhuizen2019-01-0811-22475/+2
* nir: rename global/local to private/function memoryKarol Herbst2019-01-083-4/+4
* autotools: Remove tegra vdpau driverDylan Baker2019-01-081-2/+0
* clover/meson: Ignore 'svn' suffix when computing CLANG_RESOURCE_DIRPierre Moreau2019-01-081-1/+1
* virgl: use primconvert provoking vertex properlyDave Airlie2019-01-082-8/+24
* spirv: Add support for using derefs for UBO/SSBO accessJason Ekstrand2019-01-081-0/+1
* glsl_type: Add support for explicitly laid out matrices and arraysJason Ekstrand2019-01-081-2/+2
* nir: Distinguish between normal uniforms and UBOsJason Ekstrand2019-01-081-2/+3
* etnaviv: annotate variables only used in debug buildLucas Stach2019-01-071-7/+4