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* r300g: initialize VAP_VTX_STATE_CNTLMarek Olšák2010-08-111-0/+5
* r300g: implement gl_FrontFacingMarek Olšák2010-08-113-7/+53
* svga: Remove unnecessary headers.Vinson Lee2010-08-101-2/+0
* r300g: Remove unnecessary header.Vinson Lee2010-08-101-1/+0
* r300/compiler: Implement hardware assisted loops for vertex shaders.Tom Stellard2010-08-103-1/+40
* r600g: avoid reemiting literal, avoid scheduling empty csJerome Glisse2010-08-106-32/+40
* util: Add util_format_srgb().José Fonseca2010-08-101-0/+38
* gallivm: fix non-SSE4.1 case in lp_build_pack2()Brian Paul2010-08-101-5/+9
* gallivm: Fix bitwise operations for floats, division for integersnobled2010-08-102-5/+27
* gallivm: Even more type checkingnobled2010-08-102-1/+26
* llvmpipe: Always use floating-point operators for floating-point typesnobled2010-08-101-9/+8
* gallivm: More type checks.José Fonseca2010-08-091-0/+43
* gallivm: Don't call LLVMBuildFNeg on llvm-2.6.José Fonseca2010-08-092-9/+4
* gallivm: Always use floating-point operators for floating-point typesnobled2010-08-097-92/+137
* util: Move _mm_shuffle_epi8() to u_sse.h.José Fonseca2010-08-092-28/+30
* r600g: fix r600 context structure, avoid segfault when no scissorJerome Glisse2010-08-092-3/+16
* r300g: do not print shader compiler errors by defaultMarek Olšák2010-08-092-5/+4
* r600g: fix some warningsMarek Olšák2010-08-093-3/+5
* r600g: fill out some missing caps and sort themMarek Olšák2010-08-091-32/+65
* r300g: fix hiz/zmask offset emissions.Dave Airlie2010-08-091-2/+2
* nouveau: fix maps with PIPE_TRANSFER_UNSYNCHRONIZED | PIPE_TRANSFER_DONTBLOCKLuca Barbieri2010-08-091-3/+2
* r300g: remove a flushMarek Olšák2010-08-081-1/+0
* gallivm: Fix more integer operations.José Fonseca2010-08-081-2/+4
* gallivm: Use the correct context for integersnobled2010-08-081-1/+1
* r300g: flush zmasks of zbuffers we are going to use as samplersMarek Olšák2010-08-084-7/+58
* r300g: do not allocate a zmask block for 3D textures and cubemapsMarek Olšák2010-08-081-0/+6
* r300g: generalize the way we ask for hyperzMarek Olšák2010-08-081-9/+26
* gallivm: Add type checks for the basic operations.José Fonseca2010-08-081-0/+12
* draw: Remove unused variable.José Fonseca2010-08-081-4/+2
* draw: Use the correct type for integersnobled2010-08-081-4/+2
* r300g: take hiz/zmask offsets into a/c when clearing.Dave Airlie2010-08-081-0/+4
* r300g: fix cbzb clears when hyperz is offMarek Olšák2010-08-075-10/+11
* nouveau: fix potential NULL-ptr dereference in nouveau_stateobj.hMaarten Maathuis2010-08-061-6/+4
* r600g: add PA_CL_CLIP_CNTL definitionJerome Glisse2010-08-061-0/+55
* r600g: fix rendering, only enable target we write tooJerome Glisse2010-08-061-2/+2
* r600g: really fix multi target supportJerome Glisse2010-08-064-46/+26
* gallium: remove stray semicolonsBrian Paul2010-08-064-4/+4
* r600g: finish multi target rendering supportJerome Glisse2010-08-066-38/+158
* targets/egl: Fix build by including missing headers.Vinson Lee2010-08-062-0/+2
* draw: Add an assertion to varray's version of trim().Chia-I Wu2010-08-071-1/+6
* draw: Fix draw_pt_split_prim for primitives with adjacency.Chia-I Wu2010-08-071-3/+3
* draw: Assert that only the first vetex may have flags set.Chia-I Wu2010-08-071-13/+23
* r600g: fix color format, indentation, definesJerome Glisse2010-08-063-89/+93
* Revert "r600g: don't use dynamic state allocation for states"Jerome Glisse2010-08-0612-362/+647
* draw: Avoid mixed declarations and code.Chia-I Wu2010-08-063-4/+4
* r300g: Remove unnecessary headers.Vinson Lee2010-08-051-2/+0
* r600g: start to fix up multiple targets.Dave Airlie2010-08-063-17/+50
* draw: Remove unnecessary vertex flag ANDs.Chia-I Wu2010-08-061-19/+15
* draw: Mask out vertex flags in GS and stream output.Chia-I Wu2010-08-062-2/+2
* draw: Include draw_decompose_tmp.h in draw_pt_decompose.h.Chia-I Wu2010-08-062-296/+36