| Commit message (Collapse) | Author | Age | Files | Lines |
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It's always busy.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99955
Reviewed-by: Dave Airlie <[email protected]>
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They are too old.
Reviewed-by: Dave Airlie <[email protected]>
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Reviewed-by: Dave Airlie <[email protected]>
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Reviewed-by: Dave Airlie <[email protected]>
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Call site attributes are used since LLVM 4.0.
This also reverts commit b19caecbd6f310c1663b0cfe483d113ae3bd5fe2
"radeon/ac: fix intrinsic version check", because this is the correct fix.
Reviewed-by: Dave Airlie <[email protected]>
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Since all output buffers are whole frames, this should always be set.
Technically, setting this flag is is optional (see OpenMAX IL section
3.1.2.7.1), but some clients assume that it will be used and
therefore buffer indefinitely thinking that all output buffers are
fragments of the first frame when it is not set.
Signed-off-by: Mark Thompson <[email protected]>
Reviewed-by: Christian König <[email protected]>
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From OpenMAX IL section 4.3.5:
"The value of nIndex is the range 0 to N-1, where N is the number of
formats supported by the port. There is no need for the port to
report N, as the caller can determine N by enumerating all the
formats supported by the port. Each port shall support at least one
format. If there are no more formats, OMX_GetParameter returns
OMX_ErrorNoMore (i.e., nIndex is supplied where the value is N or
greater)."
Only one format is supported, so N = 1 and OMX_ErrorNoMore should be
returned if nIndex >= 1. The previous code here would return the
same format for all values of nIndex, resulting in an infinite loop
when a client attempts to enumerate all formats.
Signed-off-by: Mark Thompson <[email protected]>
Reviewed-by: Christian König <[email protected]>
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The VAAPI documentation is not very clear here, but the intent
appears to be that a forward reference is forward from a frame in the
past, not forward to a frame in the future (that is, forward as in
forward prediction, not as in a forward reference in source code).
This interpretation is derived from other implementations, in
particular the i965 driver and the gstreamer client.
In order to match those other implementations, this patch swaps the
meaning of forward and backward references as they currently appear
for motion-adaptive deinterlacing.
Signed-off-by: Mark Thompson <[email protected]>
Reviewed-by: Christian König <[email protected]>
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Signed-off-by: Mark Thompson <[email protected]>
Acked-by: Christian König <[email protected]>
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Tested with ffmpeg and gst-vaapi. Without this bits per
frame is set way too low for fractional framerates.
v2: Mark Thompson: simplify calculation.
Use float.
Signed-off-by: Andy Furniss <[email protected]>
Acked-by: Christian König <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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The number of tokens in never used and the pointer is NULL checked
so just pass NULL.
Reviewed-by: Brian Paul <[email protected]>
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See detailed explanation of why this is needed in commit eb60a89bc3a.
This spot was missed/overlooked. Basically as a result of the fact
that BEGIN_* ends up calling PUSH_SPACE, which in turn adds an extra 8
to the requested amount, we have to be mindful of that when doing bare
nouveau_pushbuf_space calls.
Reportedly this fixes some crashes when replaying a hitman trace taken
on radeonsi.
Fixes: eb60a89bc3a ("nouveau: take extra push space into account for pushbuf_space calls")
Cc: "13.0 17.0" <[email protected]>
Reported-by: Karol Herbst <[email protected]>
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Samuel Pitoiset <[email protected]>
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When binding as textures, the alignment can be 16. However when binding
as an image, the address has to be aligned to 256. (Also when binding as
an RT, but that can't happen with GL or current gallium APIs.)
Reported-by: Roy Spliet <[email protected]>
Signed-off-by: Ilia Mirkin <[email protected]>
Acked-by: Samuel Pitoiset <[email protected]>
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Some drivers do not support certain targets - for example nouveau
doesn't do VAAPI, while freedreno doesn't do of the video backends.
As such if we enter vdpau when building freedreno/ilo/etc, a vdpau/
folder will be created, empty library will be build and almost
immediately removed. Thus keeping an empty vdpau/ folder around.
There are two ways to fix this.
* add substantial tracking in configure/makefiles so that we never end
up in targets/vdpau
Downsides:
Error prone, as the configure checks and the 'include
gallium/drivers/foo/Automake.inc' can easily get out of sync.
* remove the folder, if empty, alongside the empty library.
Downsides:
In the latter case vdpau/ might be empty before the mesa build has
started, yet we'll remove it either way.
This patch implements the latter option, as the downside isn't that
significant, plus the patch is way shorter ;-)
v2: use has_drivers to track since TARGET_DRIVERS can contain space,
hence neither string comparison nor -n/-z works correctly.
Gentoo Bugzilla: https://bugs.gentoo.org/545230
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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s/emit/build/
Reviewed-by: Dave Airlie <[email protected]>
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Reviewed-by: Dave Airlie <[email protected]>
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ADD_TID doesn't work. Needs more investigation.
v2: remove leftover dead code
Reviewed-by: Dave Airlie <[email protected]> (v1)
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Reviewed-by: Dave Airlie <[email protected]>
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Vulkan does the same thing.
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Reviewed-by: Dave Airlie <[email protected]>
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Reviewed-by: Dave Airlie <[email protected]>
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just a cleanup
Reviewed-by: Dave Airlie <[email protected]>
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and move one function up to reuse the code.
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Reviewed-by: Dave Airlie <[email protected]>
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Reviewed-by: Dave Airlie <[email protected]>
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Reviewed-by: Dave Airlie <[email protected]>
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Reviewed-by: Dave Airlie <[email protected]>
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It was harmless, because we also set unorm in the sampler state.
Reviewed-by: Dave Airlie <[email protected]>
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Reviewed-by: Dave Airlie <[email protected]>
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Reviewed-by: Dave Airlie <[email protected]>
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Valgrind reports that the shader cache writes uninitialized data to disk.
Turns out ureg_get_tokens() is returning the count of allocated tokens
instead of how many are actually used, so the cache writes out unused
space at the end. Use the real count instead.
This change should not cause regressions elsewhere because the only
ureg_get_tokens() user that cares about token count is the shader cache.
Signed-off-by: Grazvydas Ignotas <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
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V2:
- when loading from disk cache also binary insert into memory cache.
- check that the binary loaded from disk is the correct size. If not
delete the cache item and skip loading from cache.
V3:
- remove unrequired variable
Reviewed-by: Grigori Goronzy <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Bugzilla: https://bugs.gentoo.org/show_bug.cgi?id=587210
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=68504
Acked-by: Francisco Jerez <[email protected]>
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Recent change to st/mesa state update logic caused major regressions to
swr validation code.
swr uses the same validation logic (swr_update_derived) for both draw
and Clear calls. New st/mesa state update logic results in certain state
objects not being set/bound during Clear. This was causing null ptr
exceptions. Creation of static dummy state objects allows setting these
pointers during Clear validation, without interfering with relevant state
validation.
Once fixed, new logic also highlighted an error in dirty bit checking for
fragment shader and clip validation.
(The alternative is to have a simplified validation routine for Clear.
Which may do that at some point.)
Reviewed-by: Tim Rowley <[email protected]>
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Passes corresponding piglit tests.
Reviewed-by: Edward O'Callaghan <[email protected]>
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During the first update of the hw_clear_state atoms, we may not yet
have a current rasterizer state object. So, svga->curr.rast may be
NULL and we crash.
Add a few null pointer checks to work around this. Note that these
are only needed in the state update functions which are called for
'clear' validation.
Reviewed-by: Charmaine Lee <[email protected]>
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And add some default switch cases to silence compiler warnings.
Reviewed-by: Charmaine Lee <[email protected]>
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Trivial.
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Trivial.
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They can vary at call sites if the intrinsic is NOT a legacy SI intrinsic.
We need this to force readnone or inaccessiblememonly on some amdgcn
intrinsics.
This is only used with LLVM 4.0 and later. Intrinsics only used with
LLVM <= 3.9 don't need the LEGACY flag.
gallivm and ac code is in the same patch, because splitting would be
more complicated with all the LEGACY uses all over the place.
v2: don't change the prototype of lp_add_function_attr.
Reviewed-by: Jose Fonseca <[email protected]> (v1)
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Reviewed-by: Jose Fonseca <[email protected]>
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Since both r600 and radeonsi use code from libamd_common they need to
static link it. At the same time, adding a common library to LIB_DEPS is
fragile [can lean to multiple symbol definitions] and non-obvious - I
had to do a double-take how things work atm.
So follow the libradeon.la approach and put common libraries in
TARGET_RADEON_COMMON
Fixes: 936f5407a7d ("gallium/radeon: Add libamd_common.a to TARGET_LIB_DEPS also for r600")
Cc: Timothy Arceri <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Marek Olšák <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
Tested-by: Michel Dänzer <[email protected]>
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