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* gallium: add TGSI_SEMANTIC_VERTEXIDChristoph Bumiller2011-11-145-2/+9
* r600g: mask write for fake VS export componentsVadim Girlin2011-11-141-4/+4
* r600g: fix op3 & write in merge_inst_groupsVadim Girlin2011-11-141-1/+1
* r600g: set max max tex/vtx instructions count to 16 for caymanAlex Deucher2011-11-141-3/+1
* r600g: set max tex/vtx instructions count to 16 for evergreenVadim Girlin2011-11-141-1/+1
* llvmpipe: Silent warnings about undeclared llvmpipe_check_render_cond.José Fonseca2011-11-142-0/+2
* util: Avoid signed/unsigned comparison in u_trim_pipe_prim().José Fonseca2011-11-141-1/+1
* llvmpipe: Remove unused variables.José Fonseca2011-11-141-2/+0
* llvmpipe: Make more resilient to out-of-memory situations.José Fonseca2011-11-145-24/+68
* draw: Handle failure to allocate aligned_constant_storage.José Fonseca2011-11-141-3/+9
* gallivm: Remove duplicate statement.José Fonseca2011-11-141-2/+0
* gallivm: Include stddef.h before the LLVM C++ headers.José Fonseca2011-11-142-0/+4
* llvmpipe: fix unswizzle of packed float types.Dave Airlie2011-11-141-2/+2
* r600g: properly handle cayman in is_alu_vec_unit_inst()Alex Deucher2011-11-131-7/+15
* r600g: fix cb offset for flushed_depth_textureVadim Girlin2011-11-131-1/+1
* r600g: fix stencil buffer ref counting on evergreenVadim Girlin2011-11-131-1/+4
* r600g: lazy load for AR registerVadim Girlin2011-11-133-46/+61
* r600g: include INTERP_[XY|ZW] in is_alu_vec_unit_instVadim Girlin2011-11-131-1/+3
* svga: don't crash/assert if we fail to allocate a vertex bufferBrian Paul2011-11-111-9/+20
* draw: handle out of memory conditionsBrian Paul2011-11-111-3/+5
* util: check for null vertex buffer object in blit codeBrian Paul2011-11-111-6/+10
* r600g: don't set the query result to 0 after a call to get_query_resultMarek Olšák2011-11-111-2/+0
* r600g: the type of OCCLUSION_PREDICATE result should be booleanMarek Olšák2011-11-113-11/+17
* radeon: silence initializer warningsBrian Paul2011-11-102-11/+33
* draw/llvm: silence uninitialized variable warningsBrian Paul2011-11-101-0/+2
* r600g: implement PIPE_QUERY_OCCLUSION_PREDICATEMarek Olšák2011-11-101-5/+21
* r300g: fix query result of GPU_FINISHEDMarek Olšák2011-11-101-1/+1
* r300g: implement PIPE_QUERY_GPU_FINISHEDMarek Olšák2011-11-101-4/+35
* r300g: implement PIPE_QUERY_OCCLUSION_PREDICATEMarek Olšák2011-11-101-1/+5
* llvmpipe/u_format: add support for EXT_texture_shared_exponent + EXT_packed_f...Dave Airlie2011-11-103-3/+42
* llvmpipe: add NV_conditional_render support.Dave Airlie2011-11-107-0/+43
* r600g: remove useless texture barrierMarek Olšák2011-11-101-2/+0
* r600g: flush the whole context when CS is full, not just hw_contextMarek Olšák2011-11-103-1/+6
* r600g: turn some CS overflow checks into assertionsMarek Olšák2011-11-102-12/+2
* r600g: put the rest of CS overflow checks in r600_need_cs_spaceMarek Olšák2011-11-103-18/+9
* r600g: flush caches regardless of render conditionMarek Olšák2011-11-101-5/+5
* r600g: disable render condition at the end of CS, re-enable at the beginningMarek Olšák2011-11-102-0/+19
* r600g: don't suspend queries if they have already been suspended by blitterMarek Olšák2011-11-101-2/+11
* r600g: properly reserve CS space for queries_suspendMarek Olšák2011-11-103-21/+18
* r600g: reserve CS space for a draw command in begin_query and render_conditionMarek Olšák2011-11-103-11/+25
* r600g: consolidate checking whether CS is fullMarek Olšák2011-11-103-31/+28
* r600g: clarify meaning of one variable in shader codegenMarek Olšák2011-11-091-1/+1
* r600g: cosmetic changes in query codeMarek Olšák2011-11-092-10/+7
* r600g: use modulo for computing index into query (ring) buffersMarek Olšák2011-11-091-14/+5
* r600g: make r600_query_result more genericMarek Olšák2011-11-091-15/+37
* Remove tgsi_sse2.José Fonseca2011-11-0820-7048/+3
* softpipe: don't clamp or do logical operations on floating-point buffers.Morgan Armand2011-11-081-22/+54
* st/dri: Fix memory leak on error path.Vinson Lee2011-11-071-1/+3
* util: add log2f for AndroidChia-I Wu2011-11-071-0/+11
* softpipe: fix memory leaksMorgan Armand2011-11-072-1/+7