| Commit message (Collapse) | Author | Age | Files | Lines |
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Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Sadly, this doesn't affect SI and VI in any way.
Reviewed-by: Michel Dänzer <[email protected]>
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This mimics Vulkan. It also documents how to fix stencil texturing.
Reviewed-by: Michel Dänzer <[email protected]>
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This improves throughput by keeping TTM overhead down.
Some piglit tests such as texelFetch and streaming-texture-leak will
use less memory now.
v2: use gart_size / 4 as the threshold
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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Next commits will add other things around this.
Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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to allow reallocating the texture storage with different parameters
Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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it will be used by texture reallocation
Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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v2: fix set_shader_images(..., NULL). Found by Christoph Haag.
Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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mainly the fields that can change by reallocating a texture and changing
the tile mode
Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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Just for consistency. This doesn't fix anything, because DCC is not
supported with non-mipmapped textures.
v1.1: fix the comment about DCC
Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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I didn't realize there were 1 and 2 RB variants when this code
was originally added.
Reviewed-by: Marek Olšák <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
Cc: 11.1 11.2 12.0 <[email protected]>
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This really only hits for bitsets with a size of a multiple of 32. We
can end up with pos = -1 as a result of the ffs, which we in turn decide
is a valid position (since we fall through the loop and i == 1, we end
up adding 32 to it, so end up returning 31 again).
Up until recently this was largely unreachable, as the register file
sizes were all 63 or 255. However with the advent of compute shaders
which can restrict the number of registers, this can now happen.
Signed-off-by: Ilia Mirkin <[email protected]>
Cc: "12.0" <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
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By using a counter to quickly reject textures that are not
bound to a framebuffer, the performance impact when binding
sampler_views/images is not too large.
Signed-off-by: Bas Nieuwenhuizen <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Signed-off-by: Bas Nieuwenhuizen <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Introduced in 8e2d0843c02daf5280184f179ae8ed440ac90d7f.
Signed-off-by: Rhys Kidd <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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This parameter is actually a bitmask of PIPE_TRANSFER_x flags.
Change it back to a simple unsigned type. IIRC, some compilers
complain about masks of enum values. Also, this make the function
signature match u_resource_vtbl::transfer_map() again.
Reviewed-by: Roland Scheidegger <[email protected]>
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Reviewed-by: Alex Deucher <[email protected]>
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The GL spec has been clarified and the new rule says we should just
copy 1 sample. u_blitter does the right thing.
Reviewed-by: Nicolai Hähnle <[email protected]>
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The GL spec has been clarified and the new rule says we should just
copy 1 sample. u_blitter does the right thing.
Reviewed-by: Nicolai Hähnle <[email protected]>
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The GL spec has been clarified and the new rule says we should just
copy 1 sample.
Reviewed-by: Nicolai Hähnle <[email protected]>
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It's not needed since it was fixed in the kernel.
Reviewed-by: Alex Deucher <[email protected]>
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Coverity is getting a false positive that a division by zero can occur
here. This change will silence the Coverity warnings as a division by zero
cannot occur in this case.
Signed-off-by: Jakob Sinclair <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Samuel Pitoiset <[email protected]>
Cc: "11.1 11.2 12.0" <[email protected]>
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This effectively limits registers to 32 and 64 for fermi and kepler when
1024 threads are used, but allows the full amount to be used with
smaller thread sizes.
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Samuel Pitoiset <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Samuel Pitoiset <[email protected]>
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Signed-off-by: Pierre Moreau <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
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Now that vc4 automated code documentation can be generated with
doxygen, fix the warnings issued by Doxygen 1.8.11.
Signed-off-by: Rhys Kidd <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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As is there are two places that do the typedefs - dri_interface.h and
this header. As we cannot include the former in here, just drop the
typedefs and use the struct directly (as needed).
This is required because typedef redefinition is C11 feature which is
not supported on all the versions of GCC used to build mesa.
v2: Kill the typedef alltogether, as per Marek.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96236
Cc: Vinson Lee <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Signed-off-by: Marek Olšák <[email protected]>
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The lane mask only applies to real mov's, while here we're using PSET.
Signed-off-by: Ilia Mirkin <[email protected]>
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(a) Make sure to update the TIC in case of an updated buffer address
(b) Mark newly-inactive textures dirty so that we update the handle in
set_tex_handles.
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Samuel Pitoiset <[email protected]>
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Cc: Tim Rowley <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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Make sure that the output folder is created otherwise the python scripts
yells at us.
Cc: [email protected]
Cc: Tim Rowley <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96238
Signed-off-by: Emil Velikov <[email protected]>
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The dependencies should not mention any files external to the project.
If we want to do sanity checks for the LLVM installed on the system we
should do that in configure, yet again where is the merit which header
gets checked and which doesn't ?
Cc: Tim Rowley <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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Namely the python scripts and the knobs.template.
Signed-off-by: Emil Velikov <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
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Push offset down to drivers when importing dmabuf. This is needed
to more fully support EGL_EXT_image_dma_buf_import when a non-zero
offset is specified.
Tesing has been done for freedreno, and compile tested following
gallium drivers:
nouveau,svga,virgl,r600,r300,radeonsi,swrast,i915,ilo
Signed-off-by: Stanimir Varbanov <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Signed-off-by: Stanimir Varbanov <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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This helps to import dmabuf buffers from DRM_FORMAT_R8 and
DRM_FORMAT_GR88 used for example by GStreamer for YUV to RGB
conversion using shaders.
Signed-off-by: Stanimir Varbanov <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Signed-off-by: Bas Nieuwenhuizen <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96239
Reviewed-by: Marek Olšák <[email protected]>
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This is apparently legal. Drop any emit/restarts, and pass a 1 to the
hardware.
Signed-off-by: Ilia Mirkin <[email protected]>
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Fix build error with icc.
CXX libswrAVX_la-swr_clear.lo
icpc: command line warning #10006: ignoring unknown option '-Wdelete-non-virtual-dtor'
In file included from ./rasterizer/jitter/jit_api.h(31),
from swr_context.h(30),
from swr_clear.cpp(24):
./rasterizer/common/os.h(135): error: expected an identifier
void _mm256_storeu2_m128i(__m128i *hi, __m128i *lo, __m256i a)
^
Signed-off-by: Vinson Lee <[email protected]>
Reviewed-by: Tim Rowley <[email protected]>
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Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96258
Signed-off-by: Ilia Mirkin <[email protected]>
Cc: "11.2 11.1" <[email protected]>
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