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* svga: disable a debug_printf() callBrian Paul2011-02-111-5/+9
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* svga: comments and debug codeBrian Paul2011-02-111-0/+10
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* svga: more comments for need_pipeline fieldBrian Paul2011-02-111-1/+4
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* draw: tweak AA line texture minimum alphaBrian Paul2011-02-111-1/+1
| | | | | AA lines drawn as textured quads look a little better with this change. Conformance/piglit tests still pass.
* svga: add max DMA size check in svga_winsys_buffer_create()Brian Paul2011-02-111-0/+10
| | | | | | | This fixes a problem when trying to use large (2K x 2K) texture images. We'll DMA the image in chunks. Patch written by Jose.
* svga: remove old comment, remove extra whitespaceBrian Paul2011-02-111-4/+0
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* svga: Enable the draw pipeline for smooth lines.José Fonseca2011-02-111-0/+5
| | | | Spotted by Brian Paul.
* svga: Don't use the draw pipeline for non-AA lines with a fractional width.José Fonseca2011-02-111-2/+1
| | | | Spotted by Jakob Bornecrantz.
* draw: Don't use the pipeline when drawing lines with fractional widths.José Fonseca2011-02-113-5/+6
| | | | Spotted by Jakob Bornecrantz.
* llvmpipe: Use u_math's round.José Fonseca2011-02-111-12/+1
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* util: Define round and roundf on MSVC.José Fonseca2011-02-111-1/+13
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* svga: Stippled lines can also be drawn with triangles.José Fonseca2011-02-112-2/+3
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* r300g: remove unused function prototypes, update copyrightMarek Olšák2011-02-114-4/+56
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* st/egl wayland: Sync front buffer releaseBenjamin Franzke2011-02-102-1/+33
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* st/dri: Set render_buffer in dri_fill_st_visualBenjamin Franzke2011-02-101-2/+4
| | | | | st/mesa/st_managaer.c needs render_buffer in order to determinde which buffer should be rendered to.
* st/dri: img_from_renderbuf: Fix incorrect usage of dri_context()Benjamin Franzke2011-02-101-1/+1
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* st/dri: Fix surfaceless gl using contexts with previous bound surfacesBenjamin Franzke2011-02-101-2/+6
| | | | | | | | | | | ctx->dPriv might be != NULL then draw which is NULL is accessed: struct dri_drawable *draw = dri_drawable(driDrawPriv); [..] if (ctx->dPriv != driDrawPriv) { ctx->dPriv = driDrawPriv; draw->texture_stamp = driDrawPriv->lastStamp - 1; }
* st/egl wayland: Set color_format according to wl_visualBenjamin Franzke2011-02-101-5/+6
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* r600g: get correct height alignmentDave Airlie2011-02-111-3/+2
| | | | useful for s3tc
* r600g: drop two unused | 0 that are actually in word4 anyways.Dave Airlie2011-02-112-2/+2
| | | | | | these were NOPs anyways. Signed-off-by: Dave Airlie <[email protected]>
* r600g: handle 16/32 u/s norm formats properlyDave Airlie2011-02-117-12/+57
| | | | | | | add support for the 32-bit types, also fixup the export setting to handle types with channels > 11 bits properly Signed-off-by: Dave Airlie <[email protected]>
* r300g: prevent NULL pointer dereference in r300_buffer_createMarek Olšák2011-02-111-3/+3
| | | | | Should fix: https://bugs.freedesktop.org/show_bug.cgi?id=33185
* r300g: plug a memory leak in winsysMarek Olšák2011-02-111-0/+1
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* r300g: remove unneeded code in winsysMarek Olšák2011-02-111-6/+0
| | | | We don't need the read/write flags.
* r300g: fix warningMarek Olšák2011-02-111-1/+1
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* r300g: import the last bits of libdrm and cleanup the whole thingMarek Olšák2011-02-1127-900/+737
| | | | | | | | | | | | | | Based on Dave's branch. The majority of this commit is a cleanup, mainly renaming things. There wasn't much code to import, just ioctl calls. Also done: - implemented unsynchronized bo_map (important optimization!) - radeon_bo_is_referenced_by_cs is no longer a refcount hack - dropped the libdrm_radeon dependency I'm surprised that this has resulted in less code in the end.
* u_upload_mgr: Use PIPE_TRANSFER_FLUSH_EXPLICIT.José Fonseca2011-02-101-2/+9
| | | | This can avoid DMAing the whole buffer when just a fraction was changed.
* r300g: implement accelerated copy_region for compressed formatsMarek Olšák2011-02-101-0/+29
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* r300g: add a way to change texture properties arbitrarilyMarek Olšák2011-02-109-76/+104
| | | | So that we can implement resource_copy on arbitrary data.
* r300g: consolidate buffers and textures to r300_resourceMarek Olšák2011-02-1018-381/+328
| | | | Transfers and create/destroy are still handled separately.
* r300g: simplify WRITE_RELOC API and cleanupMarek Olšák2011-02-1010-136/+126
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* u_blitter: let the driver check whether there's a recursionMarek Olšák2011-02-102-6/+9
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* r300g: use format from pipe_surface instead of pipe_resourceMarek Olšák2011-02-102-29/+14
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* Revert "r300g: support sRGB colorbuffers"Marek Olšák2011-02-101-20/+0
| | | | | | | | This partially reverts commit 91eba2567eab9409d94efc3c1f07a4a3731d0047. Conflicts: src/gallium/drivers/r300/r300_blit.c
* svga: Don't advertise pixel shader addr register support.José Fonseca2011-02-091-3/+8
| | | | It's not fully supported.
* nvc0: serialize on PIPE_FLUSH_RENDER_CACHE as wellChristoph Bumiller2011-02-091-0/+4
| | | | Effects were easily visible in piglit/fbo-generatemipmap-formats.
* nvc0: fix stride of NVC0_3D_RT methodsChristoph Bumiller2011-02-091-8/+8
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* nvc0: correct storage type for 16 bit surface formatsChristoph Bumiller2011-02-091-2/+2
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* nvc0: make CSE work for ops with multiple resultsChristoph Bumiller2011-02-091-13/+72
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* nvc0: replace branching with predicated insns where feasibleChristoph Bumiller2011-02-095-46/+123
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* nvc0: implement local memory load and store opsChristoph Bumiller2011-02-093-12/+38
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* nvc0: make sure phi-ops really have one source per in-blockChristoph Bumiller2011-02-092-19/+40
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* nv50,nvc0: do not forget to apply sign mode to saved TGSI inputsChristoph Bumiller2011-02-092-11/+3
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* nvc0: do not generate a backwards jump if a loop ends with BRKChristoph Bumiller2011-02-091-2/+4
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* nvc0: store only one value per basic block for TGSI regsChristoph Bumiller2011-02-091-1/+7
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* nv50,nvc0: fix condition code change when commuting SET sourcesChristoph Bumiller2011-02-092-3/+3
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* nvc0: set basic block on manual instruction insertionChristoph Bumiller2011-02-091-0/+2
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* nvc0: try to fix register conflicts for vector instructionsChristoph Bumiller2011-02-094-32/+43
| | | | | | | Vector here means using multiple 32 bit regs which are forced to be consecutive in the register file. This still isn't quite nice.
* nvc0: reset texture base address after read transferChristoph Bumiller2011-02-091-2/+4
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* nvc0: don't combine memory loads across block boundariesChristoph Bumiller2011-02-091-0/+5
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