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* util: Fix build for C++ compilers.Michal Krol2010-08-202-0/+16
* gallium: hook up reference count debugging codeLuca Barbieri2010-08-201-6/+13
* auxiliary: add reference count debugging codeLuca Barbieri2010-08-204-0/+187
* os_stream: add printf facilityLuca Barbieri2010-08-208-3/+85
* u_debug_symbol: add symbol name cachingLuca Barbieri2010-08-202-1/+43
* u_debug_symbol: add support for getting symbol names from glibcLuca Barbieri2010-08-202-0/+49
* u_debug_symbol: support getting a string without outputLuca Barbieri2010-08-202-14/+27
* auxiliary: add functions to describe gallium objectsLuca Barbieri2010-08-204-0/+55
* r600g: add occlusion query supportDave Airlie2010-08-2010-42/+379
* u_staging: improve interfaceLuca Barbieri2010-08-202-11/+7
* gallium/docs: improve documentation for resourcesLuca Barbieri2010-08-201-3/+157
* targets/egl-gdi: Implement guess_gl_api.Chia-I Wu2010-08-201-2/+37
* galahad: remove incorrect comment just addedLuca Barbieri2010-08-201-1/+0
* nv50: use NV50TIC_0_2_TARGET_RECTLuca Barbieri2010-08-201-1/+3
* galahad: check resource_create templateLuca Barbieri2010-08-201-0/+29
* winsys/sw: use PIPE_TEXTURE_RECT if appropriateLuca Barbieri2010-08-201-1/+7
* st/glx: use PIPE_TEXTURE_RECT if appropriateLuca Barbieri2010-08-201-1/+6
* st/dri: use PIPE_TEXTURE_RECT if appropriateLuca Barbieri2010-08-204-3/+9
* auxiliary: support using PIPE_TEXTURE_RECT internallyLuca Barbieri2010-08-202-34/+81
* u_staging: use PIPE_TEXTURE_RECTLuca Barbieri2010-08-201-1/+1
* u_blitter: use TGSI_TEXTURE_RECTLuca Barbieri2010-08-201-1/+1
* gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT tooLuca Barbieri2010-08-2024-17/+49
* gallium: add PIPE_TEXTURE_RECT targetLuca Barbieri2010-08-203-1/+45
* galahad, i915g: Copy over constant buffer index check.Corbin Simpson2010-08-202-2/+9
* galahad, i915g: Move over a few state asserts.Corbin Simpson2010-08-202-3/+16
* galahad: Make it obvious on stderr that Galahad's active.Corbin Simpson2010-08-192-0/+4
* gallium/docs: Add GalahadJakob Bornecrantz2010-08-202-0/+13
* translate_sse: enable on Win64Luca Barbieri2010-08-201-2/+1
* u_blitter: fix a memory leakMarek Olšák2010-08-191-0/+1
* r300g: do not use fastfill with 16-bit zbuffersMarek Olšák2010-08-191-0/+4
* r600g: update comments about ALU src operandsAlex Deucher2010-08-192-2/+12
* translate_sse: try to fix Win64Luca Barbieri2010-08-191-1/+2
* translate_sse: fix emit_load_sse2Luca Barbieri2010-08-191-0/+2
* st/egl: Fix win32 build.Chia-I Wu2010-08-191-0/+1
* r600g: add sin/cosDave Airlie2010-08-192-2/+123
* r600g: add a chiprev type for r600/r700/evergreen instead of using familyDave Airlie2010-08-192-13/+25
* r600g: add SSG, SEQ, SGT and SNEDave Airlie2010-08-192-12/+88
* gallivm: Use proper index to lookup predicate register array.michal2010-08-181-1/+1
* r600g: add FRC, FLR, DDX and DDYDave Airlie2010-08-181-4/+4
* r600g: add SGE and SLE opcodesDave Airlie2010-08-181-2/+2
* r600g: add TXB supportDave Airlie2010-08-181-1/+1
* r600g: fix TXP vs TEX in shader.Dave Airlie2010-08-182-65/+67
* r600g: add two simple tgsi opcodes.Dave Airlie2010-08-181-2/+2
* r600g: fix point sizeDave Airlie2010-08-181-1/+1
* r600g: fixup pitch alignment like r600c.Dave Airlie2010-08-182-3/+7
* translate_sse: don't overwrite source buffer pointerLuca Barbieri2010-08-181-5/+5
* r600g: fix height calcs for miptreeDave Airlie2010-08-181-0/+1
* r600g: emit texture level offset in CB/DB setup.Dave Airlie2010-08-181-2/+2
* r600g: fix fake pixel outputJerome Glisse2010-08-171-1/+1
* targets/egl: Link with DRI_LIB_DEPS.Chia-I Wu2010-08-171-3/+3