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* softpipe: fix depth texture sampling regressionBrian Paul2010-12-161-9/+17
* gallivm: fix copy&paste error from previous commitBrian Paul2010-12-161-1/+1
* gallivm: work around LLVM 2.6 bug when calling C functionsBrian Paul2010-12-162-11/+61
* draw: s/varient/variant/Brian Paul2010-12-1610-110/+110
* svga: s/varient/variant/Brian Paul2010-12-162-2/+2
* i965g: s/varient/variant/Brian Paul2010-12-164-8/+8
* i915g: s/varient/variant/Brian Paul2010-12-163-3/+3
* softpipe: s/varient/variantBrian Paul2010-12-165-77/+77
* nvfx: fix fragprog word swapping on big-endian machinesBen Skeggs2010-12-161-2/+2
* gallium: properly check for src->dst blit compatibilitiesJerome Glisse2010-12-151-2/+2
* r600g: fix pow(0, 0) evaluating to NaNFredrik Höglund2010-12-151-1/+1
* r600g: need to reference upload buffer as the might still live accross flushJerome Glisse2010-12-152-2/+4
* softpipe: do texture swizzle during texture samplingBrian Paul2010-12-144-15/+114
* tgsi: document texture opcodesBrian Paul2010-12-141-6/+58
* gallivm: do texture swizzle after shadow compareBrian Paul2010-12-142-4/+2
* r600g: fix segfault when translating vertex bufferJerome Glisse2010-12-144-21/+10
* gallivm: store callbacks in a linked list rather than fixed size arrayBrian Paul2010-12-131-26/+28
* r600g: fix rendering with a vertex attrib having a zero strideAlex Deucher2010-12-121-4/+6
* r300g: fixup rs690 tiling stride alignment calculations.Dave Airlie2010-12-133-31/+19
* r300g: fix rendering with a vertex attrib having a zero strideMarek Olšák2010-12-111-7/+7
* tgsi: fix rbug compile errorMarek Olšák2010-12-111-1/+2
* r600g: fix bo size when creating bo from handleJerome Glisse2010-12-101-1/+1
* targets/egl: Improve st_GL.so loading.Chia-I Wu2010-12-101-0/+15
* target/egl: Fix misleading debug message.Chia-I Wu2010-12-101-2/+7
* draw/llvm: don't flush in vs_llvm_delete()Brian Paul2010-12-091-12/+0
* draw/llvm: remove redundant commentBrian Paul2010-12-091-1/+0
* draw/llvm: remove extraneous conditionalBrian Paul2010-12-091-6/+4
* r600g: Fix SCons build.Vinson Lee2010-12-094-4/+5
* r600g: indentation cleanupJerome Glisse2010-12-092-23/+21
* r600g: specialized upload managerJerome Glisse2010-12-098-109/+176
* r600g: avoid using pb* helper we are loosing previous cpu cycle with itJerome Glisse2010-12-099-388/+364
* llvmpipe: Plug fence leaks.José Fonseca2010-12-092-0/+3
* r600g: fix userspace fence against lastest kernelJerome Glisse2010-12-072-0/+3
* r600g: remove dead codeJerome Glisse2010-12-076-268/+8
* r300g: also revalidate the SWTCL vertex buffer after its reallocationMarek Olšák2010-12-071-0/+1
* r300g: validate buffers only if any of bound buffers is changedMarek Olšák2010-12-077-13/+39
* r300g: cache packet dwords of 3D_LOAD_VBPNTR in a command buffer if possibleMarek Olšák2010-12-073-15/+65
* u_blitter: use util_is_format_compatible in the assertMarek Olšák2010-12-071-1/+2
* r600g: remove useless flush mapJerome Glisse2010-12-062-30/+1
* r600g: avoid useless shader rebuild at draw callJerome Glisse2010-12-067-47/+108
* r600g: build fetch shader from vertex elementsJerome Glisse2010-12-0611-44/+619
* gallium/util: minor formatting fixesBrian Paul2010-12-061-3/+3
* mapi: Rewrite mapi_abi.py to get rid of preprocessor magic.Chia-I Wu2010-12-065-21/+20
* egl: _eglFilterArray should not allocate.Chia-I Wu2010-12-061-2/+13
* r600g: Cleanup fetch shader resources in r600_pipe_shader_destroy().Henri Verbeet2010-12-051-0/+5
* r600g: Cleanup block bo references in r600_context_fini().Henri Verbeet2010-12-051-0/+3
* gallium/trace: check bind_vertex_sampler_states and set_vertex_sampler_viewsXavier Chantry2010-12-051-0/+6
* init ps->context with util_surfaces_get and do_getXavier Chantry2010-12-054-14/+16
* nvfx: fixes after array textures mergeXavier Chantry2010-12-054-19/+35
* r300g: optimize looping over atomsMarek Olšák2010-12-0513-119/+121