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* radeon/llvm: Match vector logical operations on SI.Michel Dänzer2012-09-171-3/+9
* softpipe: update SP_MAX_TEXTURE_3D_LEVELS commentBrian Paul2012-09-161-1/+1
* Temporarily revert "mesa: remove remaining FEATURE_* defines where protected ...José Fonseca2012-09-151-0/+2
* mesa: remove remaining FEATURE_* defines where protected by API check.Oliver McFadden2012-09-151-2/+0
* radeon/llvm: Support frint on SIChristian König2012-09-141-1/+3
* r600g: consolidate decompression code for the blitterMarek Olšák2012-09-141-29/+37
* r600g: do not require MSAA renderbuffer support if not asked forMarek Olšák2012-09-142-16/+4
* gallium/u_blitter: fix stencil-only blitsMarek Olšák2012-09-141-0/+15
* r300g: fix colormask with non-BGRA formatsMarek Olšák2012-09-144-31/+160
* r600g: reduce quant mode on evergreen+Alex Deucher2012-09-131-1/+1
* radeonsi: don't use a staging resource for large transfersMarek Olšák2012-09-131-10/+0
* r600g: don't use a staging resource for large transfersMarek Olšák2012-09-131-10/+0
* r600g: convert the remnants of VGT state into immediate register writes/atoms v4Marek Olšák2012-09-138-57/+65
* r600g: emit the primitive type and associated regs only if the type is changedMarek Olšák2012-09-135-48/+38
* r600g: add clip_misc_state for clip registers emitted in draw_vboMarek Olšák2012-09-138-22/+44
* r600g: fix computing how much space is needed for a draw commandMarek Olšák2012-09-132-6/+12
* r600g: fix the number of CS dwords of cb_misc_stateMarek Olšák2012-09-132-2/+2
* r600g: atomize clip stateMarek Olšák2012-09-136-148/+38
* r600g: atomize blend colorMarek Olšák2012-09-136-27/+25
* r600g: atomize viewport stateMarek Olšák2012-09-137-40/+28
* r600g: atomize stencil ref stateMarek Olšák2012-09-137-51/+56
* r600g: remove unused state ID definitionsMarek Olšák2012-09-131-8/+0
* r600g: initialize the first CS just like any other CSMarek Olšák2012-09-136-26/+24
* r600g: add support for geometry shader samplers and constant buffersMarek Olšák2012-09-135-1/+52
* r600g: put sampler states and views into an array indexed by shader typeMarek Olšák2012-09-136-72/+44
* r600g: do fine-grained sampler state updatesMarek Olšák2012-09-136-51/+110
* r600g: consolidate set_viewport_state functionsMarek Olšák2012-09-133-48/+24
* r600g: consolidate set_sampler_views functionsMarek Olšák2012-09-134-38/+17
* r600g: put constant buffer state into an array indexed by shader typeMarek Olšák2012-09-136-40/+33
* r600g: cleanup state function namesMarek Olšák2012-09-133-37/+37
* r600g: consolidate initialization of common state functionsMarek Olšák2012-09-135-150/+81
* r600g: simplify flushingMarek Olšák2012-09-1312-190/+210
* radeon/llvm: Fix lowering of vbuildTom Stellard2012-09-137-93/+19
* radeon/llvm: Support fmul on SITom Stellard2012-09-131-1/+4
* radeonsi: Properly handle NULL sampler views.Michel Dänzer2012-09-121-3/+3
* radeonsi: Fix calculation of number of records in buffer resource.Michel Dänzer2012-09-121-1/+1
* radeon/llvm: Fix operand order of V_CNDMASK in custom inserterTom Stellard2012-09-111-1/+1
* radeon/llvm: Assert if we try to encode an unknown registerTom Stellard2012-09-111-1/+1
* radeon/llvm: Add register encoding for VCCTom Stellard2012-09-111-0/+1
* radeon/llvm: Ignore special registers when calculating reg countTom Stellard2012-09-111-0/+2
* radeonsi: Handle position input parameter for pixel shaders v2Tom Stellard2012-09-114-1/+53
* radeon/llvm: Coding style fixesTom Stellard2012-09-114-31/+31
* radeonsi: Move interpolation mode check into the compilerTom Stellard2012-09-112-12/+21
* radeonsi: Add missing interpolation mode to check for enabled modesTom Stellard2012-09-111-0/+1
* radeonsi: Pass shader type to the compilerTom Stellard2012-09-111-0/+12
* radeon/llvm: Add SHADER_TYPE instructionTom Stellard2012-09-118-1/+32
* r600g: avoid GPU doing constant preload from random addressJerome Glisse2012-09-112-0/+40
* radeonsi: Texture border colour fixes.Michel Dänzer2012-09-113-8/+56
* radeonsi: Handle NULL sampler states.Michel Dänzer2012-09-111-1/+1
* r600g: remove unused functionMarek Olšák2012-09-112-22/+0