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Age
Files
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*
draw: (trivial) dump tgsi for geometry shaders with GALLIVM_DEBUG_TGSI
Roland Scheidegger
2013-08-12
1
-0
/
+5
*
gallivm: (trivial) fix typo in argument declaration of lp_build_size_query_soa
Roland Scheidegger
2013-08-12
1
-1
/
+1
*
ilo: initialize constant buffer SURFACE_STATE early
Chia-I Wu
2013-08-12
4
-27
/
+32
*
ilo: 3DSTATE_INDEX_BUFFER may be wrongly skipped
Chia-I Wu
2013-08-10
1
-1
/
+5
*
gallivm: set non-existing values really to zero in size queries for d3d10
Roland Scheidegger
2013-08-09
4
-22
/
+22
*
gallivm: use texture target from shader instead of static state for size query
Roland Scheidegger
2013-08-09
6
-4
/
+77
*
gallivm: honor d3d10's wishes of out-of-bounds behavior for texture size query
Roland Scheidegger
2013-08-09
1
-8
/
+27
*
util: (trivial) fix asm input/output list for fxsave
Roland Scheidegger
2013-08-09
1
-1
/
+1
*
r600g: disable GPUVM by default
Alex Deucher
2013-08-09
1
-1
/
+1
*
softpipe: fix the regressions
Zack Rusin
2013-08-08
1
-2
/
+0
*
draw: rewrite primitive assembler
Zack Rusin
2013-08-08
9
-297
/
+180
*
draw: reset the vertex id when injecting new primitive id
Zack Rusin
2013-08-08
1
-0
/
+9
*
draw: cleanup the extra attribs
Zack Rusin
2013-08-08
1
-0
/
+1
*
util: (trivial) fix more compile errors in u_cpu_detect (gcc/x86 this time).
Dieter Nützel
2013-08-09
1
-1
/
+1
*
util: (trivial) fix compile error with MSVC on x86
Roland Scheidegger
2013-08-08
1
-1
/
+1
*
gallivm: honor d3d10 floating point rules for shadow comparisons
Roland Scheidegger
2013-08-08
1
-3
/
+17
*
softpipe: don't clamp reference value for shadow comparison for float formats
Roland Scheidegger
2013-08-08
1
-12
/
+32
*
gallivm: don't clamp reference value for shadow comparison for float formats
Roland Scheidegger
2013-08-08
1
-4
/
+17
*
gallivm: propagate scalar_lod to emit_size_query too
Roland Scheidegger
2013-08-08
6
-0
/
+12
*
gallium: clarify SVIEWINFO opcode
Roland Scheidegger
2013-08-08
1
-1
/
+9
*
gallivm: fix out-of-bounds behavior for fetch/ld
Roland Scheidegger
2013-08-08
3
-30
/
+88
*
util: try much harder to set DAZ flag
Roland Scheidegger
2013-08-08
3
-1
/
+31
*
util: implement table-based + linear interpolation linear-to-srgb conversion
Roland Scheidegger
2013-08-08
2
-11
/
+102
*
gallivm: fix comment wrt srgb accuracy.
Roland Scheidegger
2013-08-08
1
-2
/
+4
*
ilo: get rid of GPE tables completely
Chia-I Wu
2013-08-08
6
-108
/
+54
*
ilo: clean up GPE header inclusions
Chia-I Wu
2013-08-08
6
-14
/
+8
*
ilo: initialize alpha test state in ilo_gpe_init_dsa
Chia-I Wu
2013-08-08
5
-38
/
+46
*
ilo: fold gen6_translate_index_size into the caller
Chia-I Wu
2013-08-08
1
-17
/
+15
*
ilo: fold gen6_translate_depth_format into the caller
Chia-I Wu
2013-08-08
1
-33
/
+9
*
ilo: Call GPE emit functions directly.
Courtney Goeltzenleuchter
2013-08-08
8
-1248
/
+141
*
ilo: move emit functions so that they can be inlined.
Courtney Goeltzenleuchter
2013-08-08
4
-3467
/
+3453
*
r300g/compiler/tests: Pass the required LDFLAGS when building the test program
Tom Stellard
2013-08-07
1
-1
/
+2
*
r300g/compiler/tests: Fix segfault
Tom Stellard
2013-08-07
3
-4
/
+4
*
gallium-egl: Commit the rest of the native_wayland_drm_bufmgr_helper v2 patch
Kristian Høgsberg
2013-08-07
3
-7
/
+4
*
egl: Update to Wayland 1.2 server API
Ander Conselvan de Oliveira
2013-08-07
4
-15
/
+22
*
gallium-egl: Don't add a listener for wl_drm twice in wayland platform
Ander Conselvan de Oliveira
2013-08-07
1
-1
/
+0
*
gallium-egl: Simplify native_wayland_drm_bufmgr_helper interface
Ander Conselvan de Oliveira
2013-08-07
9
-308
/
+276
*
ilo: speed up 3DSTATE_VERTEX_BUFFERS emission a bit
Chia-I Wu
2013-08-07
3
-26
/
+12
*
ilo: skip state emission when reducing sampler count
Chia-I Wu
2013-08-07
1
-19
/
+29
*
ilo: simplify setting of shader samplers and views
Chia-I Wu
2013-08-07
1
-44
/
+33
*
ilo: correctly check for stencil ref change
Chia-I Wu
2013-08-07
1
-1
/
+1
*
draw: fix slot detection
Zack Rusin
2013-08-06
2
-2
/
+1
*
gallivm: Fix build - Remove TargetOptions.RealignStack for llvm>=3.4
Laurent Carlier
2013-08-06
1
-0
/
+2
*
nvc0: don't access array out of bounds on unexpected sample count
Christoph Bumiller
2013-08-06
1
-2
/
+1
*
nv50: handle pure integer vertex attributes
Emil Velikov
2013-08-06
2
-2
/
+14
*
nvc0: implement MP performance counters for nvc0:nvd9
Samuel Pitoiset
2013-08-06
2
-93
/
+370
*
nvc0: implement compute support for nvc0
Samuel Pitoiset
2013-08-06
9
-32
/
+706
*
nvc0: add more MP counters for nve4
Samuel Pitoiset
2013-08-06
3
-14
/
+47
*
radeonsi: Number of SGPRs retrieved from LLVM already includes VCC
Michel Dänzer
2013-08-06
1
-8
/
+8
*
llvmpipe: Do not need to free anything if there is no geometry shader.
Vinson Lee
2013-08-05
1
-2
/
+5
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