summaryrefslogtreecommitdiffstats
path: root/src/gallium
Commit message (Expand)AuthorAgeFilesLines
* radeonsi: bind streamout buffers to VGT and the vertex shaderMarek Olšák2013-09-134-8/+81
* radeonsi: handle rasterizer_discard and set GS_OUT_PRIM_TYPEMarek Olšák2013-09-133-1/+31
* radeonsi: initialize the first CS like any otherMarek Olšák2013-09-135-5/+15
* radeonsi: integrate shared streamout stateMarek Olšák2013-09-137-38/+20
* radeon: don't emit streamout state if there are no streamout buffersMarek Olšák2013-09-131-0/+2
* radeon: don't emit VGT_STRMOUT_BUFFER_BASE on SIMarek Olšák2013-09-131-31/+54
* radeon/uvd: move more logic into the common filesChristian König2013-09-126-40/+23
* radeon/uvd: use more sane defaults for bitstream buffer sizeChristian König2013-09-121-1/+3
* os: First check for __GLIBC__ and then for PIPE_OS_BSDAndreas Boll2013-09-121-4/+4
* llvmpipe: Remove the special path for TGSI_OPCODE_EXP.José Fonseca2013-09-123-72/+30
* trace: Several enhancements to dump_state.pyJosé Fonseca2013-09-121-18/+112
* trace: Support bigger TGSI shaders.José Fonseca2013-09-121-1/+1
* Move nv30, nv50 and nvc0 to nouveau.Johannes Obermayr2013-09-11167-660/+431
* st/gbm: Add $(WAYLAND_CFLAGS) for HAVE_EGL_PLATFORM_WAYLAND.Johannes Obermayr2013-09-111-0/+1
* st/dri: do not create a new context for msaa copyMaarten Lankhorst2013-09-1111-32/+33
* radeonsi: Add parentheses around '|' operands.Vinson Lee2013-09-101-1/+1
* util: Fix unmatched parenthesis.Vinson Lee2013-09-101-1/+1
* util: don't use _fxsave() with MSVC 2010 or olderBrian Paul2013-09-102-1/+8
* ilo: preliminary GEN 7.5 supportChia-I Wu2013-09-0810-107/+236
* r600g: remove DMA paddingAlex Deucher2013-09-061-9/+0
* radeon/winsys: pad IBs to a multiple of 8 DWsAlex Deucher2013-09-061-0/+30
* gallium, intel: Implements new __DRI_IMAGE_USE_LINEAR and PIPE_BIND_LINEAR fl...Axel Davy2013-09-069-6/+23
* gallivm: support indirect registers on both dimensionsZack Rusin2013-09-063-8/+22
* i915g: Document fall-through switchStéphane Marchesin2013-09-061-4/+3
* i915g: Handle i915->batch == NULL correctly in flushStéphane Marchesin2013-09-061-1/+4
* i915g: Remove useless comparisonStéphane Marchesin2013-09-061-3/+2
* i915g: Fix initial array indexStéphane Marchesin2013-09-061-1/+1
* r600g/compute: Fix bug in compute memory poolTom Stellard2013-09-051-7/+2
* r600g/compute: Don't flush the cs in pipe_context::launch_grid()Tom Stellard2013-09-051-10/+1
* nv30: fix inconsistent setting of push->user_privIlia Mirkin2013-09-051-1/+1
* i915g: Implement writemask fixupStéphane Marchesin2013-09-043-38/+90
* i915g: Stop calling draw_prepare_shader_outputsStéphane Marchesin2013-09-041-2/+0
* i915g: Add more optimizationsStéphane Marchesin2013-09-043-58/+371
* radeonsi: Don't save/restore FMASK sampler view states for u_blitterMichel Dänzer2013-09-021-1/+2
* radeonsi: Expose pure integer vertex formatsMichel Dänzer2013-09-021-1/+6
* nvc0: restore viewport after blitMaarten Lankhorst2013-09-023-4/+7
* radeon/uvd: save the aligned width & heightChristian König2013-09-021-0/+2
* nvc0: delete compute object on screen destructionChristoph Bumiller2013-09-011-0/+1
* nvc0: fix blitctx memory leakJoakim Sindholt2013-09-013-0/+9
* nvc0: don't use bufctx in nvc0_cb_pushChristoph Bumiller2013-09-011-7/+3
* nvc0: clear the flushed flagChristoph Bumiller2013-09-011-5/+4
* nvc0/ir: add f32 long immediate cannot saturateChristoph Bumiller2013-09-011-0/+12
* nvc0/ir: fix use after free in texture barrier insertion passTiziano Bacocco2013-09-011-1/+2
* nv30: find first unused texcoord rather than bailing if first is usedIlia Mirkin2013-09-011-2/+1
* nouveau: initialise the nouveau_transfer mapsEmil Velikov2013-09-011-0/+2
* radeonsi: simplify and improve flushingMarek Olšák2013-08-3112-140/+125
* radeonsi: convert constant buffers to si_descriptorsMarek Olšák2013-08-315-128/+162
* radeonsi: use r600_common_context, r600_common_screen, r600_resourceMarek Olšák2013-08-3128-777/+338
* r600g: move streamout state to drivers/radeonMarek Olšák2013-08-3127-1486/+1825
* radeonsi: cleanup initialization of SGPR shader parametersMarek Olšák2013-08-311-13/+19